Announcement

Collapse
No announcement yet.

Stat to able to solo below

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • Stat to able to solo below

    Just wondering how much stat wise for a character to be able to solo the following event ladder up to like 50 , corruption , void and other if possible?

    Anyone .-.
    Last edited by Reverie; 07-29-2016, 10:31 AM. Reason: Posts merged.

  • #2
    If you are just beginning, soloing Ladder is a much more reasonable goal than Corruption and Void. A friend of mine said he can solo up to floor 55 with his 500k+ HP and 100k+ attack Rogue.

    There is an old discussion on Corruption level 10 here: http://forum.r2games.com/showthread....ption-Level-10, so if you are nowhere near what these players are mentioning, completing Corruption will be impossible. The same goes with this discussion for Void level 11 (there are 25(?) levels) here: http://forum.r2games.com/showthread....-level-11-void..

    In other words, you have to be extremely OP to be able to solo both latter events.
    Last edited by Reverie; 07-29-2016, 11:56 AM.

    Comment


    • #3
      The difficulty in this is that there's a lot of factor to play. One thing is it's really hard to guess what ones stats need via wanting to afk through something, manually fighting through, lag, class, pet or multiple pets, build, level, and more.

      For example, the stats needed to get through something with an invince knight and a bloodlust knight can be vastly different. Or in comparison, an anti mage ranger can excel in corrupt because of dmg reduct, but hurt in magic tower because lack of aoe kiting skills(for 20/25/29.)

      However, if I had to take a stab, this might help.
      Note: Stats given is roughly assuming you have 50% dmg reduct, 4 immaculate attack speed/crit dmg gems(if ares ring, the 5th slot can be either or), seiryu(for 5% heal base on damage.) Classes are roughly the same except I'll give a note of certain classes.

      For example, a rogue's dodge can greatly increase their survivability in the split for void 16 while a mages/priest rely on range for the same effect more or less.

      Anyway if I had to take a guess(since it's been a long while):

      Note: For blood lust knights, it's about 20% less stats needed for everything listed | ~ 15% if invince.

      Ladder 50: 250k hp, 20k attack (pre ladder buff)
      Ladder 70: 750k hp, 40-50k attack (enough hp to last through the stun)
      Ladder 90: 2 million hp, 200k attack
      ladder 100: 10 mill hp, 700-800k attack.

      Void:
      level 11: 2.5 mill hp, 100k-120k attack (to tank the split more or less.) 150k-200k to dps through the split if you can debuff it in time
      level 15: 4 mill hp, 250k-300k attack | 350-450k attack to kill it before the split if you can debuff in time.
      level 16: 6 mill hp, 350-400k attack
      level 25: 8 mill hp, 700-800k attack.

      Note: 120% dodge for rogues is a good safe point to tank through splits (might get hit once or twice but 4 mill hp is enough to get to 25.)

      Magic tower:
      level 15: 300k hp, 50k attack.
      level 20: 2 mill hp, 125k-150k attack
      level 25: 7-8 mill hp, 400k-500k attack
      level 30: about the same, but if you can debuff it and run away without getting hit. you can use range attacks.

      Note: if you're kiting, need about 270 ms+ to give enough distance to attack and continue kiting. Also be careful not to make very wide circles when kiting or the mob would reset and probably throw you off(+ full hp which is bleh.)

      Corrupt:
      Floor 4: 500k hp, 200k-250k attack
      Floor 7: 1.5-2 mill hp, 400-500k attack
      Floor 8: 2.5-3 mill hp, 500-600k attack
      floor 9: 3.5-4 mill hp, 600k-700k attack
      floor 10: 4.5-5 mill hp, 700-800k attack

      Note: This is before the nasty -50% stat debuff.
      2nd note: ~ 120% dodge is a good safe zone with and without the debuff.

      Anyway this is a rough guide I think. it's been awhile for most people to know what stats are needed. Class and level play an important role as well (the ease of getting damage reduct and skills to rotate.)
      But hope it helps somewhat =].
      Last edited by reinviting; 07-29-2016, 11:59 AM. Reason: Fix some typos

      Comment

      Working...
      X