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Gemology Guide: the "60 pointers"

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  • Caelerys
    started a topic Gemology Guide: the "60 pointers"

    Gemology Guide: the "60 pointers"

    Hello everyone, and welcome to the first installment of a serie of guides I call "The basics"

    I'm Caelerys, you can find me in s109 as a Mystic named Cael, or in s186 as an Hunter named Caelerys. I've been playing on my main for 25 Dominations (get used to it, that's how we count time in LoA xD) as of 6/23/2014, hence I started 101 days ago. Do your maths if u have to.



    Enough with the chitchat. Gemology. We all know what it is and how it works, right? Well, allow me to doubt it. Let's have a small test, shall we?

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    Pretty basic stuff uh? What do u do? Let me guess:

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    That's what most ppl would do. 1 energy, 20 pts. Easy stuff. WRONG!

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    2 energy, 50 pts, 25 pts/ene. #math

    Do i have your attention now?

    It's time to introduce the star of the show, the Rule of the 60 points: "You can only score as much as 60 pts with a single pop".

    Basically, this

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    is the best move you can get

    points go as follow:
    3 > 10pts
    4 > 20pts
    5 > 50pts
    3+3 > 50 pts
    3+4 > 60 pts

    popping a 3, then popping another give you 10 pts/ene. Using a preparation move and then popping 2 3s together? 25 pts/ene.

    starting to catch up? solve this:

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    there's a lot of easy 3 pointers here, but if u understood the lesson, you tought of this:

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    and while not completely bad, the right move here is actually:

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    tl;dr: use your brain, don't be afraid of preparation moves, and mind the 60 points rule!

  • LadeeGaga
    replied
    Click image for larger version

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    How about this one, what do you see?

    Leave a comment:


  • zaenaldo11
    replied
    YEAH GOOD can apply this

    Leave a comment:


  • Josh_Pikachu
    replied
    Good guide. I've been playing this for many months, gone through at least 52 dominations and im lvl 78 on S104, and I've always done gemology this way. i would have made a forum guide, but my screenshots file sizes are way too big, so i made one on facebook for my server to see. always look for those 50-60 point moves for either just 1 energy, or making a preparation move to get those points for 2 energy. sure maybe sometimes making a 10 point move can cause gems to fall just right for good combos, but prepping and searching gives a higher amount of points on average and can use less energy trying to get to the big totals such as 10k points or 20k points, and if you're crazy the 50K point goal

    Leave a comment:


  • Shanrou
    replied
    Does anyone know how many points ya get 4 1-click option?

    Leave a comment:


  • chrysalizzz
    replied
    nice guide ofc but i dont have any patience looking for that move...when i see combo moves i click immediately regardless of how many points it will give as long as i finish gemo especially when you are doing 50k points for tycoon so as to finish it early...looking for it will take several hours of your time and your head will either be dizzy or freaking shut lmao

    Leave a comment:


  • HeavyWind
    replied
    nice guide. it really helpful. But sometimes the coloured cubes which we actually needed is far away from our our square combo, so even the beginning we can create 60 point , but the next phase, various colour cubes dropped , make the next phase is, well dont dream about 60 point again. making very basic combo 10 point need 2 movement phase, and for the next it happen too. well call it "lucky star not drop on your head" doesnt matter . hey wait a second!!. what we needed is efficiency . like 20 phase can create 1000 point. hahaha. well thats truly miracle ...

    Leave a comment:


  • m3dio
    replied
    yeah, nice guide, really helpful for beginners... but truth is luck plays a very important role in gemo... sometimes the gems dont stop exploding and sometimes the brain burns and still the gems keep dropping in the most awkard way...

    Leave a comment:


  • Carchadion
    replied
    interesting. thought dunno if it's really worth of it to sacrifice often 2 turns for 1 60 point. most of the time when using just 1 normal without preparing can create launch of 60 combo also and it seems to drop pretty often right new ones making combos. sometimes is just better toClick image for larger version

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  • Joeydzz
    replied
    Great guide.....really helps...thanks

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  • ajax408
    replied
    seems after last update we dont get 60 points anymore

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  • kingkapre
    replied
    It helps me a lot though mostly I scored 50pts only and seldom 60pts. Thanks.

    Leave a comment:


  • Correllian
    replied
    Originally posted by Caelerys View Post
    nice one Correllian I will add that up when I get home (with credits of course :P), since that was just a draft and I'm re-formatting it anyway

    will also add a list (with images ofc) of some of the more common combination of 50 and 60 pointers
    It is a really nice guide. I just played way too many of the gem matching games. lol

    Leave a comment:


  • Caelerys
    replied
    nice one Correllian I will add that up when I get home (with credits of course :P), since that was just a draft and I'm re-formatting it anyway

    will also add a list (with images ofc) of some of the more common combination of 50 and 60 pointers

    Leave a comment:


  • Correllian
    replied
    on your last example i would clear the red first and drop that blue, so when you do your moves it would also have a 4 blue follow up when the purple and green clear. don't forget when you clear you can get the combos. The purple may accidentally get a 4 when you drop the red but odds are against it. Also in your 60 example in the 4th screenshot, if you take two moves to move the yellows in the middle over one spot each you can get the additional points with those added to your 4, plus big clears usually lead to more additions combos when they drop. If you want to get real fancy use 2 more moves and set up the top yellow for the 3-5 "T" with the 3 red chaser and even move one or both of the blues in the bottom 2 lines then just switch the bottom green back in line and that will give a 3 green popping and the 4 blue when the yellow pops. It will cause huge combo clearing almost every gem on the board. add that one up

    Leave a comment:

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