Class Specifics
Non-Class advancement Archers
In non-class, they are one of the most overpowered DPS classes in the game. With their multiple shots and critical chances, they can overpower any class in the battleground. Their strength is high, with their endurance and intelligence is medium ranged while their armor is low.
Starting stats on this class is 5 strength, 1 armor, 1 intellect, 5 endurance and 100 charisma. As you level up your archer, you will gain 3 strength points, 1 armor point, 1 endurance point and 10 charisma points. With the new system in place now, it doesn’t take long to level up your archer.
It is recommended in your gear to place crit, physical, mdef, pdef and hp gems in. Best way is to have a separate Physical gem, then in next slot a Physical and Crit dual gem, then a HP and MDEF dual gem and then finally a HP and PDEF dual gem. This will help you get the most out of your gems.
The soul mark that you need to reach level 80, will provide a boost of 400% to your gems. The higher level the gems the better the boost.
Within the new system now, we can make gear for the characters easily, the crystaloids come from the campaigns.
Once you have all your items, you are able to make all 8 pieces of your gear. You can then advance your gear by using level 70 Legendary stones. These stones
Can be obtained from upper campaign levels and MP dungeons. They can also be obtained from guild shop at 800 contribution per stone. There is a limit of 1200 stones daily. It takes 150 of those stones to upgrade your gear. Best way I know to get those stones is to do the campaigns, you get a good amount of stones. The maps from campaigns are the Fetid Swamp and the Deathly Sands maps.
Once you have upgraded those gears, you then need to be at least level 50 to use the level 80 Legendary stones. You will need 200 of those stones
to make your Advance Equipment. You can get those stones same way as the Level 70 Leg stones, from campaigns and MP Dungeons. The campaign maps are Erandel and Demon Void. They are also available from guild shop at 20 fangs of fear per stone. There is a limit of 1600 per day.
To make your gear red, you will need 200 Titan’s Stones and 200 titan Iron stones.
These stones can be obtained from the last map in campaigns, as well as MP dungeons. They are also available in guild shop for 20 fangs of fear per stone. The limit per day is 2100 stones each.
Skills
You gain skill points as you level up your archer.
Active skills
Bloodthirsty Strike (25 rage point consumption) (there is a 45sec cooldown on this skill)
Level 1 requires character to be level 22 and level 2 Focused Attack.
This skill deals 120% damage to a single front row target and converts 50% of the damage to HP regen.
Level 2 requires the character to be level 34 and level 3 Focused Attack.
This still deals 120% damage but the HP regen increases to 60%.
Level 3 (max) requires character to be level 44.
This still deals only 120% damage but the HP regen is increased to 70%.
Arrow Strike (no rage used) (there is only a 1 sec cooldown on this skill)
Level 1 requires your character to be level 1, this skill is gain during the quick tutorials you see at start of game.
This will deal 80% = 15 damage points to a random target, the crit rate is increased by 20% and the increases your rage points by 5 points.
Level 2 requires your character to be level 14.
This skill will deal 85% with 35 damage points to a random target. The crit rate is increased to 20% while the rage points still only increase by 5 points.
Level 3 requires you to be level 24.
This skill deals 90% with 55 damage points to a random target. The crit rate and rage points remain the same.
Level 4 requires your toon to be level 34.
This skill will deal 95% and 95 damage points to a random target. The crit rate and the rage points remain the same.
Level 5 (max) requires your toon to be level 44.
Deals 100% and 205 damage points to a single target. The crit rate and the rage points remain the same.
Multi-Shot (10 rage points used) (cooldown is 5sec on this skill)
Level 1 requires the character to be level 3 and level 2 Arrow Strike.
Deals 2 attacks randomly and deals 45% + 25 damage points with crit rate at 100%.
Level 2 requires the character to be level 16 and level 2 Arrow Strike.
Deals 2 attacks randomly and deals 47% + 50 damage points with crit rate at 100%.
Level 3 requires the character to be level 26 and level 3 Arrow Strike.
Deals 2 attacks randomly and deals 49% + 75 damage points with crit rate at 100%.
Level 4 requires the character to be level 36 and level 4 Arrow Strike.
Deals 2 attacks randomly and deals 51% + 100 damage points with crit rate at 100%.
Level 5 requires the character to be level 46 and level 5 Arrow Strike.
Deals 2 attacks randomly and deals 55% +150 damage points with crit rate at 100%.
Delphic Sniper (80 rage points used) (cooldown on this skill is 60 sec)
Level 1 requires the character to be level 10 and have multi-shot at level 1.
the skill will deal 280% + 380 damage points to a random enemy while increasing the crit rate by 20%.
Level 2 requires the character to be level 30 with multi-shot at level 3.
the skill will then deal 300% + 432 damage points to a random enemy. The crit rate remains the same.
Level 3 requires the character to be level 46 with multi-shot at level 5.
The skill will deal 320% + 505 damage points to a single random enemy while crit rate stays the same.
Lunatic Fire (45 rage points used) (This has a cooldown of 20 sec)
Level 1 requires that the character is level 20 and the Delphic Sniper level 1.
This skill deals 96% Physical Damage to all enemies and increases crit rate by 10.
Level 2 requires that the character is level 30.
This skill deals 96% Physical Damage to all enemies and increases crit rate by 10.
Level 3 requires that the character is level 40 and the Delphic Sniper level 2.
This skill deals 104% Physical Damage to all enemies and increases crit rate by 10.
Level 4 requires that the character is level 50 and the Delphic Sniper level 3.
This skill deals 134% Physical Damage to all enemies and increases crit rate by 10.
Delphic Death Star (100 rage points consumed) (60sec cooldown)
Level 1 requires that the character be level 24 and level 1 Lunatic Fire and Bloodthirsty Strike.
Deals 189%+315 damage points to 2 to 4 random targets and has a 50% chance to cause the enemy to miss a turn. The crit rate is increased by 20%.
Level 2 requires that the character be level 44 and level 3 Lunatic Fire and a level 2 Bloodthirsty Strike.
Deals 202%+383 damage points to 2 to 4 random targets and has a 50% chance to cause the enemy to miss a turn. The crit rate is increased by 20%.
Poison Arrow (this uses 20 rage points) (cooldown is 25secs)
Level 1 requires that the character is level 12.
Will deal 44% physical damage to a random target. It reduces the HP by 44% of physical damage and lasts 3 turns.
Level 2 requires that the character is level 30.
Will deal 52% physical damage to a random target. It reduces the HP by 52% of physical damage and lasts 3 turns.
Level 3 requires that the character is level 42.
Will deal 64% physical damage to a random target. It reduces the HP by 64% of physical damage and lasts 3 turns.
Deep Freeze (this uses 35 rage points) (this skill has a 30sec cooldown)
Level 1 requires you to be at level 20 and have Poison Arrow at level 1.
Deals 162% + 150 physical damage to a target on the back row and reduces casting speed to 100% while lasting 2 turns.
Level 2 requires you to be at level 32 and have Poison Arrow at level 2.
Deals 169% + 195 physical damage to a target on the back row and reduces casting speed to 100% while lasting 2 turns.
Level 3 requires you to be at level 38.
Deals 175% + 260 physical damage to a target on the back row and reduces casting speed to 100% while lasting 2 turns.
Level 4 requires you to be at level 48 and have Poison Arrow at level 3.
Deals 195% + 390 physical damage to a target on the back row and reduces casting speed to 100% while lasting 2 turns.
Armor Piercer (1 sec cooldown) (uses 35 rage points)
Level 1 requires you to be at level 36 with your Deep Freeze skill at level 2.
It will deal 140% +100 physical damage points to a rear row target. While physical defense is reduced by 100 points and lasts 3 turns. This reduction can be stacked up to 4 times.
Level 2 requires you to be at level 44 with your Deep Freeze skill at level 3.
It will deal 155% +200 physical damage points to a rear row target. While physical defense is reduced by 150 points and lasts 3 turns. This reduction can be stacked up to 4 times.
Level 3 requires you to be at level 54 with your Deep Freeze skill at level 4.
It will deal 175% +390 physical damage points to a rear row target. While physical defense is reduced by 250 points and lasts 3 turns. This reduction can be stacked up to 4 times.
Scatter Shot (15sec cooldown) (uses 30 rage points)
THE MOST IMPORTANT SKILL FOR US ARCHERS
Level 1 requires you to be at level 22 with Battle Prowess at level 1.
Debuffs all the enemy of 1 positive buff.
Level 2 requires you to be at level 40 with Battle Prowess at level 2.
Debuffs all the enemy of 2 positive buffs. This level also decreases the rage points by 10.
Level 3 requires you to be at level 50.
Debuffs all the enemy of 3 positive buffs. This level also decreases the rage points by 10.
Incendiary Shot (Uses 65 rage points) (Has a 45sec cooldown)
Level 1 requires you to be at level 44 and have your Armor Piercer at level 2 and the Scatter Shot at level 1.
Will deal 195%+390 damage points to a single target while spreading 50% of damage to all enemies within 1 square. It will also reduce damage by 30% for all targets under the buff. Lasts 3 turns.
Level 2 requires you to be at level 54 and have your Armor Piercer at level 3 and the Scatter Shot at level 2.
Will deal 220%+450 damage points to a single target while spreading 50% of damage to all enemies within 1 square. It will also reduce damage by 30% for all targets under the buff. Lasts 3 turns.
Passives
Eye of the Eagle
Level 1 requires you to be at level 8 and increases your crit rate and max HP by 10%
Level 2 then requires you to be at level 18 and this increases your crit rate and max HP to 20%.
Acumen
Level 1 requires you to be level 7, this will enable you to receive an extra 3 points of rage after every critical attack.
Level 2 is attained at level 26. You will receive an extra 5 rage points per critical attack.
Focused Attack
Level 1 requires you to be level 14 and have your Acumen passive at level 1. This gives you a Physical attack boost of 5%.
Level 2 attained at level 26 with Acumen at level 2. Provides you a Physical Attack boost of 10%.
Level 3 needs you to be at level 32. This provides you a boost on your physical attack of 15%.
Making sure you max out Focused Attack, Multi-Shot and Scatter Shot is critical for any archer while playing. Making sure as you increase in levels you are also making sure that the talents are being maxed. You can also use the green Basic Talent stones to help you out with those. They can also be obtained from login events, and circuit quests.
Those stones look like this
Talents
It is highly recommended that you max out your talents as soon as you can. Those talents are:
Stealth
Decreases damage received by 5%
Instinct
Shortens the cooldown of Bloodthirsty by 7 secs and increases damage by 5%
Retribution
Increases the crit chance of the Delphic Death Star by 5% while it shortens its cooldown by 5seconds.
Crutiny
Arrow Strike has a chance to increase your crit damage by 10%, this will last 2 rounds.
Enrage
The Armor Piercer has a 5% chance to cause the next skill used to be a critical hit.
Potency
The multi-shot has a 7% chance of decreasing the rage consumption of X% for 2 rounds.
Perception
Shortens the cooldown of the Incendiary Shot by 7seconds
Fury
Shortens the Lunatic Fire cooldown by 5 seconds while having a chance to increase skills crit by 2%.
Once all this have been achieved, then we move to Class Advancement and more talents and levels to increase and max out.
Non-Class advancement Archers
In non-class, they are one of the most overpowered DPS classes in the game. With their multiple shots and critical chances, they can overpower any class in the battleground. Their strength is high, with their endurance and intelligence is medium ranged while their armor is low.
Starting stats on this class is 5 strength, 1 armor, 1 intellect, 5 endurance and 100 charisma. As you level up your archer, you will gain 3 strength points, 1 armor point, 1 endurance point and 10 charisma points. With the new system in place now, it doesn’t take long to level up your archer.
It is recommended in your gear to place crit, physical, mdef, pdef and hp gems in. Best way is to have a separate Physical gem, then in next slot a Physical and Crit dual gem, then a HP and MDEF dual gem and then finally a HP and PDEF dual gem. This will help you get the most out of your gems.
The soul mark that you need to reach level 80, will provide a boost of 400% to your gems. The higher level the gems the better the boost.
Within the new system now, we can make gear for the characters easily, the crystaloids come from the campaigns.
Once you have all your items, you are able to make all 8 pieces of your gear. You can then advance your gear by using level 70 Legendary stones. These stones
Can be obtained from upper campaign levels and MP dungeons. They can also be obtained from guild shop at 800 contribution per stone. There is a limit of 1200 stones daily. It takes 150 of those stones to upgrade your gear. Best way I know to get those stones is to do the campaigns, you get a good amount of stones. The maps from campaigns are the Fetid Swamp and the Deathly Sands maps.
Once you have upgraded those gears, you then need to be at least level 50 to use the level 80 Legendary stones. You will need 200 of those stones
to make your Advance Equipment. You can get those stones same way as the Level 70 Leg stones, from campaigns and MP Dungeons. The campaign maps are Erandel and Demon Void. They are also available from guild shop at 20 fangs of fear per stone. There is a limit of 1600 per day.
To make your gear red, you will need 200 Titan’s Stones and 200 titan Iron stones.
These stones can be obtained from the last map in campaigns, as well as MP dungeons. They are also available in guild shop for 20 fangs of fear per stone. The limit per day is 2100 stones each.
Skills
You gain skill points as you level up your archer.
Active skills
Bloodthirsty Strike (25 rage point consumption) (there is a 45sec cooldown on this skill)
Level 1 requires character to be level 22 and level 2 Focused Attack.
This skill deals 120% damage to a single front row target and converts 50% of the damage to HP regen.
Level 2 requires the character to be level 34 and level 3 Focused Attack.
This still deals 120% damage but the HP regen increases to 60%.
Level 3 (max) requires character to be level 44.
This still deals only 120% damage but the HP regen is increased to 70%.
Arrow Strike (no rage used) (there is only a 1 sec cooldown on this skill)
Level 1 requires your character to be level 1, this skill is gain during the quick tutorials you see at start of game.
This will deal 80% = 15 damage points to a random target, the crit rate is increased by 20% and the increases your rage points by 5 points.
Level 2 requires your character to be level 14.
This skill will deal 85% with 35 damage points to a random target. The crit rate is increased to 20% while the rage points still only increase by 5 points.
Level 3 requires you to be level 24.
This skill deals 90% with 55 damage points to a random target. The crit rate and rage points remain the same.
Level 4 requires your toon to be level 34.
This skill will deal 95% and 95 damage points to a random target. The crit rate and the rage points remain the same.
Level 5 (max) requires your toon to be level 44.
Deals 100% and 205 damage points to a single target. The crit rate and the rage points remain the same.
Multi-Shot (10 rage points used) (cooldown is 5sec on this skill)
Level 1 requires the character to be level 3 and level 2 Arrow Strike.
Deals 2 attacks randomly and deals 45% + 25 damage points with crit rate at 100%.
Level 2 requires the character to be level 16 and level 2 Arrow Strike.
Deals 2 attacks randomly and deals 47% + 50 damage points with crit rate at 100%.
Level 3 requires the character to be level 26 and level 3 Arrow Strike.
Deals 2 attacks randomly and deals 49% + 75 damage points with crit rate at 100%.
Level 4 requires the character to be level 36 and level 4 Arrow Strike.
Deals 2 attacks randomly and deals 51% + 100 damage points with crit rate at 100%.
Level 5 requires the character to be level 46 and level 5 Arrow Strike.
Deals 2 attacks randomly and deals 55% +150 damage points with crit rate at 100%.
Delphic Sniper (80 rage points used) (cooldown on this skill is 60 sec)
Level 1 requires the character to be level 10 and have multi-shot at level 1.
the skill will deal 280% + 380 damage points to a random enemy while increasing the crit rate by 20%.
Level 2 requires the character to be level 30 with multi-shot at level 3.
the skill will then deal 300% + 432 damage points to a random enemy. The crit rate remains the same.
Level 3 requires the character to be level 46 with multi-shot at level 5.
The skill will deal 320% + 505 damage points to a single random enemy while crit rate stays the same.
Lunatic Fire (45 rage points used) (This has a cooldown of 20 sec)
Level 1 requires that the character is level 20 and the Delphic Sniper level 1.
This skill deals 96% Physical Damage to all enemies and increases crit rate by 10.
Level 2 requires that the character is level 30.
This skill deals 96% Physical Damage to all enemies and increases crit rate by 10.
Level 3 requires that the character is level 40 and the Delphic Sniper level 2.
This skill deals 104% Physical Damage to all enemies and increases crit rate by 10.
Level 4 requires that the character is level 50 and the Delphic Sniper level 3.
This skill deals 134% Physical Damage to all enemies and increases crit rate by 10.
Delphic Death Star (100 rage points consumed) (60sec cooldown)
Level 1 requires that the character be level 24 and level 1 Lunatic Fire and Bloodthirsty Strike.
Deals 189%+315 damage points to 2 to 4 random targets and has a 50% chance to cause the enemy to miss a turn. The crit rate is increased by 20%.
Level 2 requires that the character be level 44 and level 3 Lunatic Fire and a level 2 Bloodthirsty Strike.
Deals 202%+383 damage points to 2 to 4 random targets and has a 50% chance to cause the enemy to miss a turn. The crit rate is increased by 20%.
Poison Arrow (this uses 20 rage points) (cooldown is 25secs)
Level 1 requires that the character is level 12.
Will deal 44% physical damage to a random target. It reduces the HP by 44% of physical damage and lasts 3 turns.
Level 2 requires that the character is level 30.
Will deal 52% physical damage to a random target. It reduces the HP by 52% of physical damage and lasts 3 turns.
Level 3 requires that the character is level 42.
Will deal 64% physical damage to a random target. It reduces the HP by 64% of physical damage and lasts 3 turns.
Deep Freeze (this uses 35 rage points) (this skill has a 30sec cooldown)
Level 1 requires you to be at level 20 and have Poison Arrow at level 1.
Deals 162% + 150 physical damage to a target on the back row and reduces casting speed to 100% while lasting 2 turns.
Level 2 requires you to be at level 32 and have Poison Arrow at level 2.
Deals 169% + 195 physical damage to a target on the back row and reduces casting speed to 100% while lasting 2 turns.
Level 3 requires you to be at level 38.
Deals 175% + 260 physical damage to a target on the back row and reduces casting speed to 100% while lasting 2 turns.
Level 4 requires you to be at level 48 and have Poison Arrow at level 3.
Deals 195% + 390 physical damage to a target on the back row and reduces casting speed to 100% while lasting 2 turns.
Armor Piercer (1 sec cooldown) (uses 35 rage points)
Level 1 requires you to be at level 36 with your Deep Freeze skill at level 2.
It will deal 140% +100 physical damage points to a rear row target. While physical defense is reduced by 100 points and lasts 3 turns. This reduction can be stacked up to 4 times.
Level 2 requires you to be at level 44 with your Deep Freeze skill at level 3.
It will deal 155% +200 physical damage points to a rear row target. While physical defense is reduced by 150 points and lasts 3 turns. This reduction can be stacked up to 4 times.
Level 3 requires you to be at level 54 with your Deep Freeze skill at level 4.
It will deal 175% +390 physical damage points to a rear row target. While physical defense is reduced by 250 points and lasts 3 turns. This reduction can be stacked up to 4 times.
Scatter Shot (15sec cooldown) (uses 30 rage points)
THE MOST IMPORTANT SKILL FOR US ARCHERS
Level 1 requires you to be at level 22 with Battle Prowess at level 1.
Debuffs all the enemy of 1 positive buff.
Level 2 requires you to be at level 40 with Battle Prowess at level 2.
Debuffs all the enemy of 2 positive buffs. This level also decreases the rage points by 10.
Level 3 requires you to be at level 50.
Debuffs all the enemy of 3 positive buffs. This level also decreases the rage points by 10.
Incendiary Shot (Uses 65 rage points) (Has a 45sec cooldown)
Level 1 requires you to be at level 44 and have your Armor Piercer at level 2 and the Scatter Shot at level 1.
Will deal 195%+390 damage points to a single target while spreading 50% of damage to all enemies within 1 square. It will also reduce damage by 30% for all targets under the buff. Lasts 3 turns.
Level 2 requires you to be at level 54 and have your Armor Piercer at level 3 and the Scatter Shot at level 2.
Will deal 220%+450 damage points to a single target while spreading 50% of damage to all enemies within 1 square. It will also reduce damage by 30% for all targets under the buff. Lasts 3 turns.
Passives
Eye of the Eagle
Level 1 requires you to be at level 8 and increases your crit rate and max HP by 10%
Level 2 then requires you to be at level 18 and this increases your crit rate and max HP to 20%.
Acumen
Level 1 requires you to be level 7, this will enable you to receive an extra 3 points of rage after every critical attack.
Level 2 is attained at level 26. You will receive an extra 5 rage points per critical attack.
Focused Attack
Level 1 requires you to be level 14 and have your Acumen passive at level 1. This gives you a Physical attack boost of 5%.
Level 2 attained at level 26 with Acumen at level 2. Provides you a Physical Attack boost of 10%.
Level 3 needs you to be at level 32. This provides you a boost on your physical attack of 15%.
Making sure you max out Focused Attack, Multi-Shot and Scatter Shot is critical for any archer while playing. Making sure as you increase in levels you are also making sure that the talents are being maxed. You can also use the green Basic Talent stones to help you out with those. They can also be obtained from login events, and circuit quests.
Those stones look like this
LEVELS | EXP | LEVELS | EXP | LEVELS | EXP | LEVELS | EXP |
1 | Base | 21 | 70,000 | 41 | 5,066,400 | 61 | 30,291,365 |
2 | 3,000 | 22 | 110,000 | 42 | 5,791,578 | 62 | 38,064,564 |
3 | 4,000 | 23 | 150,000 | 43 | 6,105,918 | 63 | 40,088,635 |
4 | 5,000 | 24 | 220,000 | 44 | 6,769,620 | 64 | 42,166,256 |
5 | 6,000 | 25 | 270,000 | 45 | 8,195,850 | 65 | 44,298,345 |
6 | 7,000 | 26 | 320,000 | 46 | 9,242,044 | 66 | 46,485,820 |
7 | 8,000 | 27 | 378,260 | 47 | 10,671,284 | 67 | 48,729,599 |
8 | 9,000 | 28 | 455,840 | 48 | 12,114,272 | 68 | 51,030,600 |
9 | 10,800 | 29 | 593,100 | 49 | 14,571,260 | 69 | 53,389,741 |
10 | 14,000 | 30 | 740,400 | 50 | 15,005,900 | 70 | 45,204,431 |
11 | 18,000 | 31 | 945,100 | 51 | 15,923,628 | 71 | 47,012,608 |
12 | 22,000 | 32 | 1,192,000 | 52 | 16,571,005 | 72 | 54,116,391 |
13 | 28,000 | 33 | 1,449,954 | 53 | 17,852,516 | 73 | 61,220,174 |
14 | 34,000 | 34 | 1,668,920 | 54 | 19,179,315 | 74 | 68,323,957 |
15 | 40,000 | 35 | 1,900,091 | 55 | 22,293,120 | 75 | 75,427,740 |
16 | 45,000 | 36 | 2,315,280 | 56 | 23,794,849 | 76 | 85,531,523 |
17 | 50,000 | 37 | 2,823,912 | 57 | 25,344,620 | 77 | 89,635,306 |
18 | 55,000 | 38 | 3,137,568 | 58 | 26,943,351 | 78 | 96,739,089 |
19 | 60,000 | 39 | 3,582,732 | 59 | 28,591,960 | 79 | 103,842,872 |
20 | 65,000 | 40 | 4,051,400 | 60 | 30,291,365 | 80 | 110,946,655 |
It is highly recommended that you max out your talents as soon as you can. Those talents are:
Stealth
Decreases damage received by 5%
Instinct
Shortens the cooldown of Bloodthirsty by 7 secs and increases damage by 5%
Retribution
Increases the crit chance of the Delphic Death Star by 5% while it shortens its cooldown by 5seconds.
Crutiny
Arrow Strike has a chance to increase your crit damage by 10%, this will last 2 rounds.
Enrage
The Armor Piercer has a 5% chance to cause the next skill used to be a critical hit.
Potency
The multi-shot has a 7% chance of decreasing the rage consumption of X% for 2 rounds.
Perception
Shortens the cooldown of the Incendiary Shot by 7seconds
Fury
Shortens the Lunatic Fire cooldown by 5 seconds while having a chance to increase skills crit by 2%.
Once all this have been achieved, then we move to Class Advancement and more talents and levels to increase and max out.