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[GUIDE] Non-class Archers

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  • [GUIDE] Non-class Archers

    Class Specifics

    Non-Class advancement Archers

    In non-class, they are one of the most overpowered DPS classes in the game. With their multiple shots and critical chances, they can overpower any class in the battleground. Their strength is high, with their endurance and intelligence is medium ranged while their armor is low.

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    Starting stats on this class is 5 strength, 1 armor, 1 intellect, 5 endurance and 100 charisma. As you level up your archer, you will gain 3 strength points, 1 armor point, 1 endurance point and 10 charisma points. With the new system in place now, it doesn’t take long to level up your archer.

    It is recommended in your gear to place crit, physical, mdef, pdef and hp gems in. Best way is to have a separate Physical gem, then in next slot a Physical and Crit dual gem, then a HP and MDEF dual gem and then finally a HP and PDEF dual gem. This will help you get the most out of your gems.
    The soul mark that you need to reach level 80, will provide a boost of 400% to your gems. The higher level the gems the better the boost.
    Within the new system now, we can make gear for the characters easily, the crystaloids come from the campaigns.

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    Once you have all your items, you are able to make all 8 pieces of your gear. You can then advance your gear by using level 70 Legendary stones. These stones

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    Can be obtained from upper campaign levels and MP dungeons. They can also be obtained from guild shop at 800 contribution per stone. There is a limit of 1200 stones daily. It takes 150 of those stones to upgrade your gear. Best way I know to get those stones is to do the campaigns, you get a good amount of stones. The maps from campaigns are the Fetid Swamp and the Deathly Sands maps.

    Once you have upgraded those gears, you then need to be at least level 50 to use the level 80 Legendary stones. You will need 200 of those stones

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    to make your Advance Equipment. You can get those stones same way as the Level 70 Leg stones, from campaigns and MP Dungeons. The campaign maps are Erandel and Demon Void. They are also available from guild shop at 20 fangs of fear per stone. There is a limit of 1600 per day.
    To make your gear red, you will need 200 Titan’s Stones and 200 titan Iron stones.

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    These stones can be obtained from the last map in campaigns, as well as MP dungeons. They are also available in guild shop for 20 fangs of fear per stone. The limit per day is 2100 stones each.

    Skills

    You gain skill points as you level up your archer.

    Active skills

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    Bloodthirsty Strike (25 rage point consumption) (there is a 45sec cooldown on this skill)

    Level 1 requires character to be level 22 and level 2 Focused Attack.
    This skill deals 120% damage to a single front row target and converts 50% of the damage to HP regen.
    Level 2 requires the character to be level 34 and level 3 Focused Attack.
    This still deals 120% damage but the HP regen increases to 60%.
    Level 3 (max) requires character to be level 44.
    This still deals only 120% damage but the HP regen is increased to 70%.

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    Arrow Strike (no rage used) (there is only a 1 sec cooldown on this skill)

    Level 1 requires your character to be level 1, this skill is gain during the quick tutorials you see at start of game.
    This will deal 80% = 15 damage points to a random target, the crit rate is increased by 20% and the increases your rage points by 5 points.
    Level 2 requires your character to be level 14.
    This skill will deal 85% with 35 damage points to a random target. The crit rate is increased to 20% while the rage points still only increase by 5 points.
    Level 3 requires you to be level 24.
    This skill deals 90% with 55 damage points to a random target. The crit rate and rage points remain the same.
    Level 4 requires your toon to be level 34.
    This skill will deal 95% and 95 damage points to a random target. The crit rate and the rage points remain the same.
    Level 5 (max) requires your toon to be level 44.
    Deals 100% and 205 damage points to a single target. The crit rate and the rage points remain the same.

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    Multi-Shot (10 rage points used) (cooldown is 5sec on this skill)

    Level 1 requires the character to be level 3 and level 2 Arrow Strike.
    Deals 2 attacks randomly and deals 45% + 25 damage points with crit rate at 100%.
    Level 2 requires the character to be level 16 and level 2 Arrow Strike.
    Deals 2 attacks randomly and deals 47% + 50 damage points with crit rate at 100%.
    Level 3 requires the character to be level 26 and level 3 Arrow Strike.
    Deals 2 attacks randomly and deals 49% + 75 damage points with crit rate at 100%.
    Level 4 requires the character to be level 36 and level 4 Arrow Strike.
    Deals 2 attacks randomly and deals 51% + 100 damage points with crit rate at 100%.
    Level 5 requires the character to be level 46 and level 5 Arrow Strike.
    Deals 2 attacks randomly and deals 55% +150 damage points with crit rate at 100%.

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    Delphic Sniper (80 rage points used) (cooldown on this skill is 60 sec)

    Level 1 requires the character to be level 10 and have multi-shot at level 1.
    the skill will deal 280% + 380 damage points to a random enemy while increasing the crit rate by 20%.
    Level 2 requires the character to be level 30 with multi-shot at level 3.
    the skill will then deal 300% + 432 damage points to a random enemy. The crit rate remains the same.
    Level 3 requires the character to be level 46 with multi-shot at level 5.
    The skill will deal 320% + 505 damage points to a single random enemy while crit rate stays the same.

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    Lunatic Fire (45 rage points used) (This has a cooldown of 20 sec)

    Level 1 requires that the character is level 20 and the Delphic Sniper level 1.
    This skill deals 96% Physical Damage to all enemies and increases crit rate by 10.
    Level 2 requires that the character is level 30.
    This skill deals 96% Physical Damage to all enemies and increases crit rate by 10.
    Level 3 requires that the character is level 40 and the Delphic Sniper level 2.
    This skill deals 104% Physical Damage to all enemies and increases crit rate by 10.
    Level 4 requires that the character is level 50 and the Delphic Sniper level 3.
    This skill deals 134% Physical Damage to all enemies and increases crit rate by 10.

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    Delphic Death Star (100 rage points consumed) (60sec cooldown)

    Level 1 requires that the character be level 24 and level 1 Lunatic Fire and Bloodthirsty Strike.
    Deals 189%+315 damage points to 2 to 4 random targets and has a 50% chance to cause the enemy to miss a turn. The crit rate is increased by 20%.
    Level 2 requires that the character be level 44 and level 3 Lunatic Fire and a level 2 Bloodthirsty Strike.
    Deals 202%+383 damage points to 2 to 4 random targets and has a 50% chance to cause the enemy to miss a turn. The crit rate is increased by 20%.

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    Poison Arrow (this uses 20 rage points) (cooldown is 25secs)

    Level 1 requires that the character is level 12.
    Will deal 44% physical damage to a random target. It reduces the HP by 44% of physical damage and lasts 3 turns.
    Level 2 requires that the character is level 30.
    Will deal 52% physical damage to a random target. It reduces the HP by 52% of physical damage and lasts 3 turns.
    Level 3 requires that the character is level 42.
    Will deal 64% physical damage to a random target. It reduces the HP by 64% of physical damage and lasts 3 turns.

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    Deep Freeze (this uses 35 rage points) (this skill has a 30sec cooldown)

    Level 1 requires you to be at level 20 and have Poison Arrow at level 1.
    Deals 162% + 150 physical damage to a target on the back row and reduces casting speed to 100% while lasting 2 turns.
    Level 2 requires you to be at level 32 and have Poison Arrow at level 2.
    Deals 169% + 195 physical damage to a target on the back row and reduces casting speed to 100% while lasting 2 turns.
    Level 3 requires you to be at level 38.
    Deals 175% + 260 physical damage to a target on the back row and reduces casting speed to 100% while lasting 2 turns.
    Level 4 requires you to be at level 48 and have Poison Arrow at level 3.
    Deals 195% + 390 physical damage to a target on the back row and reduces casting speed to 100% while lasting 2 turns.

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    Armor Piercer (1 sec cooldown) (uses 35 rage points)

    Level 1 requires you to be at level 36 with your Deep Freeze skill at level 2.
    It will deal 140% +100 physical damage points to a rear row target. While physical defense is reduced by 100 points and lasts 3 turns. This reduction can be stacked up to 4 times.
    Level 2 requires you to be at level 44 with your Deep Freeze skill at level 3.
    It will deal 155% +200 physical damage points to a rear row target. While physical defense is reduced by 150 points and lasts 3 turns. This reduction can be stacked up to 4 times.
    Level 3 requires you to be at level 54 with your Deep Freeze skill at level 4.
    It will deal 175% +390 physical damage points to a rear row target. While physical defense is reduced by 250 points and lasts 3 turns. This reduction can be stacked up to 4 times.

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    Scatter Shot (15sec cooldown) (uses 30 rage points)

    THE MOST IMPORTANT SKILL FOR US ARCHERS
    Level 1 requires you to be at level 22 with Battle Prowess at level 1.
    Debuffs all the enemy of 1 positive buff.
    Level 2 requires you to be at level 40 with Battle Prowess at level 2.
    Debuffs all the enemy of 2 positive buffs. This level also decreases the rage points by 10.
    Level 3 requires you to be at level 50.
    Debuffs all the enemy of 3 positive buffs. This level also decreases the rage points by 10.

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    Incendiary Shot (Uses 65 rage points) (Has a 45sec cooldown)

    Level 1 requires you to be at level 44 and have your Armor Piercer at level 2 and the Scatter Shot at level 1.
    Will deal 195%+390 damage points to a single target while spreading 50% of damage to all enemies within 1 square. It will also reduce damage by 30% for all targets under the buff. Lasts 3 turns.
    Level 2 requires you to be at level 54 and have your Armor Piercer at level 3 and the Scatter Shot at level 2.
    Will deal 220%+450 damage points to a single target while spreading 50% of damage to all enemies within 1 square. It will also reduce damage by 30% for all targets under the buff. Lasts 3 turns.


    Passives

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    Eye of the Eagle

    Level 1 requires you to be at level 8 and increases your crit rate and max HP by 10%
    Level 2 then requires you to be at level 18 and this increases your crit rate and max HP to 20%.

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    Acumen

    Level 1 requires you to be level 7, this will enable you to receive an extra 3 points of rage after every critical attack.
    Level 2 is attained at level 26. You will receive an extra 5 rage points per critical attack.

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    Focused Attack

    Level 1 requires you to be level 14 and have your Acumen passive at level 1. This gives you a Physical attack boost of 5%.
    Level 2 attained at level 26 with Acumen at level 2. Provides you a Physical Attack boost of 10%.
    Level 3 needs you to be at level 32. This provides you a boost on your physical attack of 15%.

    Making sure you max out Focused Attack, Multi-Shot and Scatter Shot is critical for any archer while playing. Making sure as you increase in levels you are also making sure that the talents are being maxed. You can also use the green Basic Talent stones to help you out with those. They can also be obtained from login events, and circuit quests.
    Those stones look like this

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    LEVELS EXP LEVELS EXP LEVELS EXP LEVELS EXP
    1 Base 21 70,000 41 5,066,400 61 30,291,365
    2 3,000 22 110,000 42 5,791,578 62 38,064,564
    3 4,000 23 150,000 43 6,105,918 63 40,088,635
    4 5,000 24 220,000 44 6,769,620 64 42,166,256
    5 6,000 25 270,000 45 8,195,850 65 44,298,345
    6 7,000 26 320,000 46 9,242,044 66 46,485,820
    7 8,000 27 378,260 47 10,671,284 67 48,729,599
    8 9,000 28 455,840 48 12,114,272 68 51,030,600
    9 10,800 29 593,100 49 14,571,260 69 53,389,741
    10 14,000 30 740,400 50 15,005,900 70 45,204,431
    11 18,000 31 945,100 51 15,923,628 71 47,012,608
    12 22,000 32 1,192,000 52 16,571,005 72 54,116,391
    13 28,000 33 1,449,954 53 17,852,516 73 61,220,174
    14 34,000 34 1,668,920 54 19,179,315 74 68,323,957
    15 40,000 35 1,900,091 55 22,293,120 75 75,427,740
    16 45,000 36 2,315,280 56 23,794,849 76 85,531,523
    17 50,000 37 2,823,912 57 25,344,620 77 89,635,306
    18 55,000 38 3,137,568 58 26,943,351 78 96,739,089
    19 60,000 39 3,582,732 59 28,591,960 79 103,842,872
    20 65,000 40 4,051,400 60 30,291,365 80 110,946,655
    Talents

    It is highly recommended that you max out your talents as soon as you can. Those talents are:

    Stealth
    Decreases damage received by 5%
    Instinct
    Shortens the cooldown of Bloodthirsty by 7 secs and increases damage by 5%
    Retribution
    Increases the crit chance of the Delphic Death Star by 5% while it shortens its cooldown by 5seconds.
    Crutiny
    Arrow Strike has a chance to increase your crit damage by 10%, this will last 2 rounds.
    Enrage
    The Armor Piercer has a 5% chance to cause the next skill used to be a critical hit.
    Potency
    The multi-shot has a 7% chance of decreasing the rage consumption of X% for 2 rounds.
    Perception
    Shortens the cooldown of the Incendiary Shot by 7seconds
    Fury
    Shortens the Lunatic Fire cooldown by 5 seconds while having a chance to increase skills crit by 2%.


    Once all this have been achieved, then we move to Class Advancement and more talents and levels to increase and max out.


    Last edited by GM_Equinox; 09-09-2018, 05:16 PM.
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