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[guide] Knight 100% no shield Tank w/ FF2N stats

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  • [guide] Knight 100% no shield Tank w/ FF2N stats

    If was born in the early 80s then you will know some of this terminology: This is a 100% no shield Tank for Knights w/FF2N stats

    Concentration:

    Strength, Defense and Endurance w/ PATK, PDEF, MDEF, and HP (Most Concentration)

    Astrals: Pristine Force (PATK), Pristine Fortitude (PDEF), Pristine Willpower (MDEF), and Pristine Brilliance (HP) all of these stats should be maxed

    Soul Engraving: Should be able to max that if you can without leveling (will explain this)

    FF2N (Final Fantasy 2): This part is confusing and will take hard work, patience and time. At a certain point in time you have to make a decision to improve the stats of your character without leveling this the hard part. Many people dub this as FF2N mainly because it was a Final Fantasy and you had to level your character up depending what you did on every battle. Certain mixes in character make up what you want the game to be.

    Skills:

    Slasher, Ultimate Slasher, and 1 or 2 Supers

    Pros:

    As like any knight the most concentration is going to depend on Defense and HP, High Strength, and strategy at some point in the game your going to have to stop leveling and improve stats without getting exp. Sometimes in PVP Arena you will be able to go 1 vs 3 you being the 1 vs the 3.

    Example: Naru, Lvl 45, Strength: 564, Defense: 481, Endurance: 737 w/ PATK: 8.4K+, PDEF: 8.6K+, MDEF: 5.0K+, and HP: 35.4K+

    Cons:

    As like most abilities in the game since Wartune is designed as a balanced MMO. There are certain things you will not be able to do:

    Time Consuming and Patience (which many people don't have)

    Agoran Shield and the other shield: (because it takes only 1 turn to summon) the problem here is that all you are doing is stall which is not good.
    Last edited by NaruofLineage; 03-27-2013, 11:48 AM.

  • #2
    Being a developed knight, I'm not too sure about the build. Agoran's is essential against every class - aside from our passive healing on block that is chancy, this skill is an all-but-guaranteed 20% "heal". Though I can see the aim in being super DPS, if this build gets in a drawn out fight, the lack of shield works against the player. No shield can also mean no long-term viability in battlegrounds as well. For World Boss, I've tinkered with the two super skillbar but even with the PvE set with clothes, it's difficult to justify the rotation when slash, ultislash and auto-attack are all comboable.

    Hopefully you test this more and fill in the blanks.
    Last edited by KnowingEyes7; 03-25-2013, 08:06 PM.

    Comment


    • #3
      Originally posted by NaruofLineage View Post
      If was born in the early 80s then you will know some of this terminology: This is a 100% no shield Tank for Knights w/FF2N stats

      Concentration:

      Strength, Defense and Endurance w/ PATK, PDEF, MDEF, and HP (Most Concentration)

      Astrals: Pristine Force (PATK), Pristine Fortitude (PDEF), Pristine Willpower (MDEF), and Pristine Brilliance (HP) all of these stats should be maxed

      Soul Engraving: Should be able to max that if you can without leveling (will explain this)

      FF2N (Final Fantasy 2): This part is confusing and will take hard work, patience and time. At a certain point in time you have to make a decision to improve the stats of your character without leveling this the hard part. Many people dub this as FF2N mainly because it was a Final Fantasy and you had to level your character up depending what you did on every battle. Certain mixes in character make up what you want the game to be.

      Skills:

      Slasher, Ultimate Slasher, and 1 or 2 Supers

      Pros:

      As like any knight the most concentration is going to depend on Defense and HP, High Strength, and strategy at some point in the game your going to have to stop leveling and improve stats without getting exp. Sometimes in PVP Arena you will be able to go 1 vs 3 you being the 1 vs the 3.

      Example: Naru, Lvl 45, Strength: 564, Defense: 481, Endurance: 737 w/ PATK: 84K+, PDEF: 86K+, MDEF: 50K+, and HP: 35.4K+

      Cons:

      As like most abilities in the game since Wartune is designed as a balanced MMO. There are certain things you will not be able to do:

      (fill in the blank)
      Those are pretty nasty stats for a lvl 45

      Comment


      • #4
        I think he meant the numbers with a decimal in between - such as 8.4K, 8.6K, 5.0K

        Comment


        • #5
          whoops sorry about that

          Comment


          • #6
            besides I am still tinkering with my character and I have not even began to scratch the surface yet

            Comment


            • #7
              uhmm...idk how to say it otherwise..but i don't think that build will help at all..no agoran shiel meansno tenaacity (passive that reduces damage received) and also no apollo's shield which again you will find that you'll need it in the higher lvl MPDs. Also think about arena 3v3...a knight's role is mainly to tank and there are times when you really need agoran shield (like it or not it's true) so you can give your team a better chance at getting the win.

              Comment


              • #8
                this guide only work if your dedicated to the character, if your willing to stop at a certain level and just stat boost the **** out of it.

                Comment


                • #9
                  you lose 1 turn to summon the agoran shield,but next 5 may be without damage if your hp is enought high,and without block?mages can kill us easy...but not so easy if we block few hits and gain 4% each turn

                  Comment


                  • #10
                    see there's that keyword may which turns into maybe. The thing with agoran shield for knights is that any smart person will have patience and will usually user their super to defuse the shield so there goes your 3 to 5 something turns.

                    Comment


                    • #11
                      see there's that keyword may which turns into maybe. The thing with agoran shield for knights is that any smart person will have patience and will usually user their super to defuse the shield so there goes your 3 to 5 something turns.

                      Comment

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