Unlocked at 46
Access through Hall of heroes
this guild is based around lvl50people with br around 25k
There r 4skills available to use
1.incoming damage reduction(self)-3uses
2.heal(self)-3uses
3.vulcan wrath(self)-most important skill-3uses
4.revive(any dead member)-single use
besides u can buy those from shop inside spire before u challenge/start runs
Gameplay:
u can do it once 1 day only.u cant help ur friends if u have done it already
Bosses appear in series without any break.ofcourse with incresing difficulty
the above skills r present above ur skill bar,use thm wisely
once used the cooldown of each skill is 120sec,time doesnt refresh if u kill boss
recomended runes rage>heal self>group heal=guardian rune
buff up before hand
and pray that u dont freeze in middle
some bosses comes with a mini boss(stands behind main),inthis case total health of boss remains same,just gets divided with mini boss..
killing this gives u extra revive
use those skills they will not carry to next day if u save.
recomended form: 1mage(healer)+2archers+1tank(shield is must)
rewards:300k exp+1spire chest for every boss irrespective of ur lvl
1st boss
Big guy with physical attack
deals 5k-15k dmg depending on ur tank def
boss gets increase dmg buff whn health is down to last bar-scatter shot here if ur archer has it.
easy boss can be cleared at 46lvl with not much sweat.
2nd boss
lizard boss phy attack type
speciality-does aoe every 4th turn for 5kdmg to all,
whn its health down to one n half bar of total 3bars,summons 4minions---danger danger if ur below 50
use vulcan wrath+lunatic fire(archer) n whirlwind
if u clear minions in 1 or 2round u will survive coz they hit hard n also have bleed 2.5k
boss hits harder at 3rd bar.if ur confident u can clear 3rd stage go slow with building rage n gettin cd recharge else bombard it with high dps skills
3rd boss
boss from badlands without bleed but very strong attack phy attck type
guess what boss appears with minions-hit harder thn main boss but low health
archers n mage use vulcan +aoe,tank go for dmg reduction
if u kill minions,the boss is easy...
hits only tank with occasional aoe hitting 2 random targets..for 6-8k dmg each
4th boss: matk type
single no surprises only evry4th turn aoe for 15k~ dmg
other attcks only on tank
use vulcan+delphi on last bar prefreably
5th boss: looks like alien spider
does 13k ~phy attck to tank each round
yet to kill n find stratergy
will update this guide later
Access through Hall of heroes
this guild is based around lvl50people with br around 25k
There r 4skills available to use
1.incoming damage reduction(self)-3uses
2.heal(self)-3uses
3.vulcan wrath(self)-most important skill-3uses
4.revive(any dead member)-single use
besides u can buy those from shop inside spire before u challenge/start runs
Gameplay:
u can do it once 1 day only.u cant help ur friends if u have done it already
Bosses appear in series without any break.ofcourse with incresing difficulty
the above skills r present above ur skill bar,use thm wisely
once used the cooldown of each skill is 120sec,time doesnt refresh if u kill boss
recomended runes rage>heal self>group heal=guardian rune
buff up before hand
and pray that u dont freeze in middle
some bosses comes with a mini boss(stands behind main),inthis case total health of boss remains same,just gets divided with mini boss..
killing this gives u extra revive
use those skills they will not carry to next day if u save.
recomended form: 1mage(healer)+2archers+1tank(shield is must)
rewards:300k exp+1spire chest for every boss irrespective of ur lvl
1st boss
Big guy with physical attack
deals 5k-15k dmg depending on ur tank def
boss gets increase dmg buff whn health is down to last bar-scatter shot here if ur archer has it.
easy boss can be cleared at 46lvl with not much sweat.
2nd boss
lizard boss phy attack type
speciality-does aoe every 4th turn for 5kdmg to all,
whn its health down to one n half bar of total 3bars,summons 4minions---danger danger if ur below 50
use vulcan wrath+lunatic fire(archer) n whirlwind
if u clear minions in 1 or 2round u will survive coz they hit hard n also have bleed 2.5k
boss hits harder at 3rd bar.if ur confident u can clear 3rd stage go slow with building rage n gettin cd recharge else bombard it with high dps skills
3rd boss
boss from badlands without bleed but very strong attack phy attck type
guess what boss appears with minions-hit harder thn main boss but low health
archers n mage use vulcan +aoe,tank go for dmg reduction
if u kill minions,the boss is easy...
hits only tank with occasional aoe hitting 2 random targets..for 6-8k dmg each
4th boss: matk type
single no surprises only evry4th turn aoe for 15k~ dmg
other attcks only on tank
use vulcan+delphi on last bar prefreably
5th boss: looks like alien spider
does 13k ~phy attck to tank each round
yet to kill n find stratergy
will update this guide later
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