Due to my bad connection I decided to write the guide for people who just started to play as the mage and try to save them from my mistakes.
And the first mistake is .... not choosing the archer (joke ) But there is the element of truth in this joke).
Now I am 32 lvl non-cash mage. I am from Ukraine , that's why my English can be not so good. Sorry
Main problems of non-cash players:
- cash players
- Lack of socketing rods! (You will have just 4 socketing rods!) So don't use them to socket bad equipment!
Pros
- Best AOE Skills (no comments)
- Quick dungeon runs (as non-cash player your best friend is timekeeping)
- High magic damage (Mdef of knights and rangers are not so high)
- The best skill animations / Mage-girls are the most beatiful
Cons
- Low HP ()
- Low Pdef ()
- Very difficult to pass the catacombs till high levels
- Forget to be the top-damager of arena and worldboss (this place is for archers )
Ok, if you're still looking the guide after Cons, we should get going with your skill build
Idea is very simple - maxing the damage. So don't waste skill points on heal - max the damage.
And now about the damage
1. Lvl 3 Lighting bolt
106% of MA + 55 + 6 rage
2. Lvl 3 Rain of fire
104% MA + AOE + QTE: Damage boost 25 %
(not very correct screen cause rain of fire hits two times)
3. Lvl 2 Delphic thunder frenzy - just fun skill (80 rage )
225% MA + 320 + AOE (first row) + QTE: Damage boost 25 %
(hits 3 times ~ >3500 dmg)
4. Lvl 2 Thunderer
235% MA + 155 + + QTE: Damage boost 25 %
Forget to screen) sorry wait for tomorrow))
Why no heal? Heal:
- takes skillpoints;
- takes rage (35);
- takes a turn of fight.
Rune of hp:
- takes a turn of fight.
The amount of heal is almost the same.
Arena's battle lasts for 2 minutes and it's enough to use heal rune just one time and kill the opponent with thunderer thats deal at least 2 k damage. Even with heal you will not kill normal archer. So in my opinion using of heal is wasting of skillpoints.
Let's continue to maxing the damage
Astros
What is astro?
No comments
Maybe here is the mistake and you should take HP or PDef. But i don't regret of taking critical..)) More damage - quicker kill.
And My Precious
Criticals can take your HP down very quick. And this astral gives the chance to win a battle with your own critacals..)
Congratulations! You get a reward for posting guides for beginners, please be sure to check your mailbox for our message.
And the first mistake is .... not choosing the archer (joke ) But there is the element of truth in this joke).
Now I am 32 lvl non-cash mage. I am from Ukraine , that's why my English can be not so good. Sorry
Main problems of non-cash players:
- cash players
- Lack of socketing rods! (You will have just 4 socketing rods!) So don't use them to socket bad equipment!
Pros
- Best AOE Skills (no comments)
- Quick dungeon runs (as non-cash player your best friend is timekeeping)
- High magic damage (Mdef of knights and rangers are not so high)
- The best skill animations / Mage-girls are the most beatiful
Cons
- Low HP ()
- Low Pdef ()
- Very difficult to pass the catacombs till high levels
- Forget to be the top-damager of arena and worldboss (this place is for archers )
Ok, if you're still looking the guide after Cons, we should get going with your skill build
Idea is very simple - maxing the damage. So don't waste skill points on heal - max the damage.
And now about the damage
1. Lvl 3 Lighting bolt
106% of MA + 55 + 6 rage
2. Lvl 3 Rain of fire
104% MA + AOE + QTE: Damage boost 25 %
(not very correct screen cause rain of fire hits two times)
3. Lvl 2 Delphic thunder frenzy - just fun skill (80 rage )
225% MA + 320 + AOE (first row) + QTE: Damage boost 25 %
(hits 3 times ~ >3500 dmg)
4. Lvl 2 Thunderer
235% MA + 155 + + QTE: Damage boost 25 %
Forget to screen) sorry wait for tomorrow))
Why no heal? Heal:
- takes skillpoints;
- takes rage (35);
- takes a turn of fight.
Rune of hp:
- takes a turn of fight.
The amount of heal is almost the same.
Arena's battle lasts for 2 minutes and it's enough to use heal rune just one time and kill the opponent with thunderer thats deal at least 2 k damage. Even with heal you will not kill normal archer. So in my opinion using of heal is wasting of skillpoints.
Let's continue to maxing the damage
Astros
What is astro?
No comments
Maybe here is the mistake and you should take HP or PDef. But i don't regret of taking critical..)) More damage - quicker kill.
And My Precious
Criticals can take your HP down very quick. And this astral gives the chance to win a battle with your own critacals..)
Congratulations! You get a reward for posting guides for beginners, please be sure to check your mailbox for our message.
Comment