Some genius "engineer" screws up the URL after the merger, the server is inaccessible through the client and basically offline for a WHOLE DAY
Corrective action is taken on the 9th, which causes a compensated downtime . .
In the meantime, EACH and EVERY person with a PAID thing like VIP runtime or a Spirit Covenant has lost a complete day due to the fact that some genius did not do a their job in the QA post-merge and NOBODY in the whole, wide R2-club even had the darn decency to post anything like "Sry, tech-probs, we're working on it"
THEN, someone fixes something, miraculously the links and the client start working again - not a word of an apology on this major failure ?
Some clown took a WHOLE INSTANCE of a cloud-based 24/7 webservice - which is the exact definition of one of your game servers" offline and it's just being shrugged off and ignored ?
The VERY LEAST that needs to be done here is to identify people with things like VIP, Covenant and whatever else has a daily count and is PAID for and add the missing day to those accounts.
Corrective action is taken on the 9th, which causes a compensated downtime . .
In the meantime, EACH and EVERY person with a PAID thing like VIP runtime or a Spirit Covenant has lost a complete day due to the fact that some genius did not do a their job in the QA post-merge and NOBODY in the whole, wide R2-club even had the darn decency to post anything like "Sry, tech-probs, we're working on it"
THEN, someone fixes something, miraculously the links and the client start working again - not a word of an apology on this major failure ?
Some clown took a WHOLE INSTANCE of a cloud-based 24/7 webservice - which is the exact definition of one of your game servers" offline and it's just being shrugged off and ignored ?
The VERY LEAST that needs to be done here is to identify people with things like VIP, Covenant and whatever else has a daily count and is PAID for and add the missing day to those accounts.
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