Ok I do not have a camera shot of this but a lot of times about an hour and a half before reset, I set my toon to blitz the solo dungeons because I still have the stamina left. I don't get back until after reset but it has plenty of time to use the stamina all up before reset. Why am I shorted the stamina for the next day that I blitzed before reset which had plenty of time to use up before reset???????? To use all 200 stamina only takes 50 minutes.
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Originally posted by christygammage123 View PostOk I do not have a camera shot of this but a lot of times about an hour and a half before reset, I set my toon to blitz the solo dungeons because I still have the stamina left. I don't get back until after reset but it has plenty of time to use the stamina all up before reset. Why am I shorted the stamina for the next day that I blitzed before reset which had plenty of time to use up before reset???????? To use all 200 stamina only takes 50 minutes.
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Always been like that, so rather use up stamina during that moment you normally put on catacombs blitz, and do the catacombs blitz when you go sleep. Next day in catacomb you can do last lvl, and then can do all catacomb blitz again, no loose anything. Devs not gonna fix this issue. And what mentor says, that's also a gamble, doesn't always work either...
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When you're not online, the game doesn't do anything to track your blitzes. It's when you log in again that it has a flag that you were in a blitz, so it checks the current time vs. the time you logged out, and updates your blitz accordingly. It's never going to change, because it would be a lot more complex to implement an offline constant monitor for all players (or all in blitz) or to back date the completed blitz to the day before.
It would obviously be nice if they could fix this, or even the significantly easier problem of blitzes cut off by maintenance, but there's basically no chance of that.
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Originally posted by MrFancyPants View PostWhen you're not online, the game doesn't do anything to track your blitzes. It's when you log in again that it has a flag that you were in a blitz, so it checks the current time vs. the time you logged out, and updates your blitz accordingly. It's never going to change, because it would be a lot more complex to implement an offline constant monitor for all players (or all in blitz) or to back date the completed blitz to the day before.
It would obviously be nice if they could fix this, or even the significantly easier problem of blitzes cut off by maintenance, but there's basically no chance of that.
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