yes seems something is terribly wrong we start 4th battle tomorrow and battle 2 ,3, and the 4th battle same guild again
seems matching is a bit off or bugged
needs some 1 to look it over
our guild souleaterz gamerocks s26 1st match we lost (2nd match we won 3rd match we won 4th match same guild as battle 2,3)
their guild foresaken gamerocks s26 1st match they won (2nd match they lost 3rd match they lost 4th match same guild as battle 2,3)
so either matching very very bugged or the game is so messed up they dont care
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guild siege matching bugged ?????
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guild siege matching bugged ?????
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Originally posted by R262181389 View Post
Yes you fight them in their nerfed state. Idk who exactly sapphire is talking about but we faced a few guilds where there was a couple that had their br lowered but still show up on towers but on the low end. But they didn't just lower it for siege, they have it lowered all the time, you never see their name in the br rankings, might just have their kid rested. Now why they do that, I really don't know.
I think one issue with this for siege is for the ones that don't know the person. They see a br of 50 mil or so when they are actually 100 mil or so and someone 50 or 55 mil br think they can beat them.
I don't see an issue with the impact it has on this event. I don't see a way that can be changed regardless. The game can record highest ever BR, but it cannot record the exact setup used to obtain that BR. Whatever setup was in use at the end of prep is what's used in Siege, which is fair enough.
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if they lowered there br and are on the easier towers but without lets say there willpower then there is nothing wrong with it just means there lower br guildies did not grow enough yet to take those spots . some people just like to stay out of rankings even so there BR with willpower is tons higher.. That is the person there own choice to do as you have the choice toy choose between 15 vs 15 or 10 vs 10 (well your guild master who is a"assuming" asking guild what they think about it )
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Originally posted by MemoryLane View Post
But do you fight them in their nerfed state? Like, if they rest their sylph to reduce their BR, is the sylph still missing when you fight them?
I think one issue with this for siege is for the ones that don't know the person. They see a br of 50 mil or so when they are actually 100 mil or so and someone 50 or 55 mil br think they can beat them.
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people's br are recorded and updated every few min in guild siege on prep day if you have not yr gear etc on you will drop out of the top 10 br of guild or top 15 if doing 15 vs 15
you will not be on a def. nod
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Originally posted by SapphireStoneman View Posti have no idea how it benefits them but it happened. So is this going to fixed? Maybe all members BR should be recorded and if there is drastic drop in that member's BR they are removed from being placed in front row and placed where they are supposed to be.
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i have no idea how it benefits them but it happened. So is this going to fixed? Maybe all members BR should be recorded and if there is drastic drop in that member's BR they are removed from being placed in front row and placed where they are supposed to be.Last edited by SapphireStoneman; 01-10-2019, 06:07 AM.
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How does it benefit them to have their bigger players on the first row? First row gives less points than the back row, and the number of players and which players won't change just because the 100mil players stripped, since they'll still be a defense node regardless. I fail to see how this is a strategic move for that guild. Am I missing something? Unless they think that by stripping they'll get an "easier" match, but it doesn't work that way. BR plays no role in Siege other than who stands where as a defense node.
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So what about guilds stripping before siege starts so their 100 mil br players are on the 1st row showing them as for example 40 million br? I do have ss's of a guild that did it to us, when we know damn well all of their members and their br.
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Originally posted by wtfarmers View Post
Using 'Harass' won't reduce the node HP. The top guild in my cross-server sets a rule that no one is allowed to attack until the last 3 hours, and only the top 15 players are allowed to attack (everyone else is only allowed to harass).
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Originally posted by MemoryLane View Post75 is quite an exaggeration. People in large guilds are complaining they don't get to participate because everything is dead before morning. Guild size is a bit at odds right now, with guild devotion requiring many active members, while guild siege is better for a smaller group of people that work well together.
Realistically, I don't think there's anything that can be done about guilds full of alts. Players would be required to report such guilds, and then someone will have to take the time to look at every character, and even then, there's no foolproof way to match an alt with a main. Not to mention, if you match cross platform, you'd need to report it to them, and they are less likely to do anything about it.
I haven't heard anything back yet about the rankings. It'll be a while before we see changes to Siege, though. The devs are still gathering feedback. There's still a survey coming, and it makes more sense to make changes all at one time.
Originally posted by theghosthimself View Postso what they gonna do about 16mill br guilds 1 persons with 14 alts for example who do 15 vs 15 not really think hey thought there concept through (like many other things) o wait they want that to happen geez forgot there logic!Originally posted by theghosthimself View Postit does effect points made by teams specially if they match same 1 a few time with those kind of alt guilds...
Did you hear as wel anything about splitting rankings of 15vs 15 and the 10 vs 10 in it does not really looks fair does it if smaller guilds with real players who can not do 15 vs 15 cause of not having 75+ players(for example). or does the game want every one to merge in to 1 massive guild per server...what will cause more players to leave the game then what already left in last year
If the same person keeps MULTIPLE single-active guilds, then good luck to them, since I haven't seen one such guild that can get enough points to gain much from guild siege.
The only "abuse" scenario I see, is a big guild keeps an alt guild for easier points, but that requires their alt guild to stay in the same rank group as their main guild, that would mean they both need to have very low rank, as the alt guild is quite unlikely to thrive. If they do spend this amount of time and effort to keep both up, or they have a contract agreement with another guild (or multiple other guilds) to help each other gain points, there's not much the system or any player can do. That's their reward for the extra effort (a pretty pointless thing to do in my opinion), and any other guild can do the same.
Originally posted by MemoryLane View PostHow it's suppose to work:
Rank 1-8 match randomly. Rank 9-16 match randomly. etc. If there are only 10 guilds registered, 1-8 would match randomly, while 9 and 10 would always match.
What wasn't accounted for in that breakdown was the 10v10 or 15v15 option, so not entirely sure if it's 10v10's top 1-8, 9-16, etc. 15v15's top 1-8, 9-16, etc. Or if it's taking Rank 1-8 as a set grouping, and dividing that up into v10 and v15.
Regardless, this will be forwarded to the devs to look into a possible issue with the matches.
Not the best thing to hear, but good to know this info. Thanks a lot ML.
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75 is quite an exaggeration. People in large guilds are complaining they don't get to participate because everything is dead before morning. Guild size is a bit at odds right now, with guild devotion requiring many active members, while guild siege is better for a smaller group of people that work well together.
Realistically, I don't think there's anything that can be done about guilds full of alts. Players would be required to report such guilds, and then someone will have to take the time to look at every character, and even then, there's no foolproof way to match an alt with a main. Not to mention, if you match cross platform, you'd need to report it to them, and they are less likely to do anything about it.
I haven't heard anything back yet about the rankings. It'll be a while before we see changes to Siege, though. The devs are still gathering feedback. There's still a survey coming, and it makes more sense to make changes all at one time.
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it does effect points made by teams specially if they match same 1 a few time with those kind of alt guilds...
Did you hear as wel anything about splitting rankings of 15vs 15 and the 10 vs 10 in it does not really looks fair does it if smaller guilds with real players who can not do 15 vs 15 cause of not having 75+ players(for example). or does the game want every one to merge in to 1 massive guild per server...what will cause more players to leave the game then what already left in last year
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Originally posted by theghosthimself View Postso what they gonna do about 16mill br guilds 1 persons with 14 alts for example who do 15 vs 15 not really think hey thought there concept through (like many other things) o wait they want that to happen geez forgot there logic!
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so what they gonna do about 16mill br guilds 1 persons with 14 alts for example who do 15 vs 15 not really think hey thought there concept through (like many other things) o wait they want that to happen geez forgot there logic!
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