This shows that within chrome there is a secondary tacted on flashplayer, that I'm assuming since 3.1 release the cache feature is not supported with. Or perhaps it's just the fact it's trying to save to shockwave's cache system but running the game off pepper flash. Regardless I've as of today disabled pepper flash and the game seems to run much more smoothly. Yes outside of combat at wb is laggy still, but that's bound to happen in any game where there are lots of people. I'm more focused on fixing the bandwidth and the incombat fps chug that happens after both flashplayers are attempting to run and your cpu usage goes through the roof with your internet bill.
I have however run into another issue and I'm hoping a mod could contact someone and get the specific intended resolution for the game as I now have a issue with that as shown in the next two images.
As you can see the boarders of the windows are vastly misshaped, while I feel it has a benefit to be such a large screen it also has a terrible effect when you can't see small wording.
If I could get the intended resolution for the game I could then adjust the shockwave player accordingly. As for the cache issue since changing this over sylph atoll doesn't have to reload for me everytime I relog, players aren't ghosts, and dungeons are loading fast once again for me. My best guess is they dropped support for this pepper flash as I said, which is something they should of mentioned to us.
I have however run into another issue and I'm hoping a mod could contact someone and get the specific intended resolution for the game as I now have a issue with that as shown in the next two images.
As you can see the boarders of the windows are vastly misshaped, while I feel it has a benefit to be such a large screen it also has a terrible effect when you can't see small wording.
If I could get the intended resolution for the game I could then adjust the shockwave player accordingly. As for the cache issue since changing this over sylph atoll doesn't have to reload for me everytime I relog, players aren't ghosts, and dungeons are loading fast once again for me. My best guess is they dropped support for this pepper flash as I said, which is something they should of mentioned to us.
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