There are not enough players to do bloody inferno. They should make it like other mpds where you can help without using your attempt.
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Make bloody Inferno like other mpds
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I know this would be fantastic, but I can also see why it is not doable.. because of the high amounts of gold involved, the rewards and the mount. Much like tower of kings, this offers incredibly high rewards and would be akin to abuse to have a hulking brute go in ten, fifteen or even more times a day to help smaller people in their bracket level. I know this would be nice if able to be done, but so far no word on it.. I hope though in time they may be able to consider this suggestion, but always remember that the inferno is bracketed so a level 80 can not power boost a level 53 through it for example.Always.. Always.. Always be yourself.. unless you can be BATMENTOR! Then always be BATMENTOR muahahahahahahah! (PS: BATMENTOR has Batcupcakes, Batcookies, and Batcake. PS: they just gave me a BatPizza Oven *WOOHOO!*) Bugs can be reported here. Please Read the new format. Check out the Support Page.
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Originally posted by Mentor_Magik View PostI know this would be fantastic, but I can also see why it is not doable.. because of the high amounts of gold involved, the rewards and the mount. Much like tower of kings, this offers incredibly high rewards and would be akin to abuse to have a hulking brute go in ten, fifteen or even more times a day to help smaller people in their bracket level. I know this would be nice if able to be done, but so far no word on it.. I hope though in time they may be able to consider this suggestion, but always remember that the inferno is bracketed so a level 80 can not power boost a level 53 through it for example.
Point is, if you're in the business of online gaming, try to make playing together more pleasant than a chore. -_- ...Spire gives loads of Exp, Fashion Shards, Kyanite, and lots of more valuable goodies, and I see one guy with level 80 doing multiple runs with newbies...so the logic in some of the restrictions on Bloody Inferno are a bit skewed.
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Originally posted by Mentor_Magik View PostI know this would be fantastic, but I can also see why it is not doable.. because of the high amounts of gold involved, the rewards and the mount. Much like tower of kings, this offers incredibly high rewards and would be akin to abuse to have a hulking brute go in ten, fifteen or even more times a day to help smaller people in their bracket level. I know this would be nice if able to be done, but so far no word on it.. I hope though in time they may be able to consider this suggestion, but always remember that the inferno is bracketed so a level 80 can not power boost a level 53 through it for example.
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Originally posted by Mentor_Magik View PostI know this would be fantastic, but I can also see why it is not doable.. because of the high amounts of gold involved, the rewards and the mount. Much like tower of kings, this offers incredibly high rewards and would be akin to abuse to have a hulking brute go in ten, fifteen or even more times a day to help smaller people in their bracket level. I know this would be nice if able to be done, but so far no word on it.. I hope though in time they may be able to consider this suggestion, but always remember that the inferno is bracketed so a level 80 can not power boost a level 53 through it for example.
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As i see things this event is mostly for the low lvls that cant do DI yet, the rewards for advanced 80 become useless in like ~2 weeks, just some extra gold. And sigh, it is so easy. So whats all the fuss about it? If you cant find a proper party, thats another issue, not game related. I have sympathy for low lvls trying to grow, but all this lack of patience wanting everything here and now, and someone to help them, just becomes too much. Work your way up to the higher dungeon waves and beat it like everyone before did.THERE IS NO JUSTICE, THERE'S JUST ME.
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Originally posted by daunapu View PostAs i see things this event is mostly for the low lvls that cant do DI yet, the rewards for advanced 80 become useless in like ~2 weeks, just some extra gold. And sigh, it is so easy. So whats all the fuss about it? If you cant find a proper party, thats another issue, not game related. I have sympathy for low lvls trying to grow, but all this lack of patience wanting everything here and now, and someone to help them, just becomes too much. Work your way up to the higher dungeon waves and beat it like everyone before did.
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Sometimes, I think our mentors are sniffing glue. I once got a warning about using the word 'sucks'. I said something 'sucks' in world chat and got warned if I did it again, I'd be muted. Now there's this guy who I frankly don't think understands what goes on with lv 80 toons. I ignore BI for the most part now that I've gotten gear for the sylphs I wanted gear for. The gold doesn't make half as much of an impact on my ever-increasing cache of gold that Dragon invasion or even WBs do. Sylph Equipment Shards? Vendor trash. Those crystal things? Leave them on the ground. Temp. mount? I made it for the week leading up to last month's Class War and didn't even participate.
Just my 2 cents.Name: Phoenixia
Server: R2 S-319
Class: Mage
BR: 911k
Last CW Ranking: Didn't participate
Cupcakes? R2 can keep them, I want rumcakes.
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the irony is that its possible to help with di which give much greater rewards than bi, is less buggy(still bugged but less) and less time consuming.
idk about lower level brackets if they get same amount of gold as high brackets but if they give different rewards i dont see the problem? also the last rounds of bi is quite tough for young servers to beat, so chances are big they dont even get full rewards.
i also think that for example a team of 250k which probably wont beat last stage of bi, will get more gold in di anyway even without enough dmg to clear bi, making it unclear why you cant help in bi and but can in di.
i agree with the spongebob guy that bi is technically useless compared to di and wb and that bi cna soon be forgotten anyway since rewards are useless.
bi is for now useful for many non-80 players. and they should have implemented this feature before di instead after
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