Hello again, everyone. I'm unsure if this has already been suggested, but I thought it would be helpful to a lot of the players if the daily free attempts for Forgotten Catacombs was raised to 2 per day instead of 1 per day.
The reason why I suggest this is because a lot of people (especially on the newer servers) can't get past floor 40 for a while, and barely make enough Crypt Tokens as it is. It would take a very long time to work up enough Crypt Tokens for the better rings and jewelry.
I would hate to turn this into a casher debate, but I would also like to mention: cashers (if using Balens for Crypt Keys) can do two attempts at Forgotten Catacombs each day. If it was raised to two free attempts, then cashers would be able to do three runs of Forgotten Catacombs each day (two free runs and one run using a Crypt Key). They would still be ahead of the non-cash players; and because of that, I see no reason why this implementation would hurt anything.
I am a non-cash player, and at the moment I can only complete up to floor 39 of the Forgotten Catacombs, and one run a day just isn't enough to efficiently work up enough tokens for the higher level equipment.
I understand that cash players should have an advantage over non-cash players, but at the same time, working up enough crypt tokens for us non-cash players is just a long, grueling experience that would normally take weeks (or more than a month to two months depending on what we're saving up for) to accomplish at the least. Increasing the daily attempts to 2 would help decrease that amount of time by enough to make the experience fun; however, it would still require a good amount of hard work in order to reach a player's goals in getting the equipment that he or she desires.
I am afraid that a lot of non-cash players would get too bored to even continue with the game after they learn how long it would take to work up enough tokens to get the equipment that they need. I think this implementation would help rejuvinate the playerbase a little more and give players a little more incentive to keep working as hard as they have been.
What are your thoughts on this matter?
The reason why I suggest this is because a lot of people (especially on the newer servers) can't get past floor 40 for a while, and barely make enough Crypt Tokens as it is. It would take a very long time to work up enough Crypt Tokens for the better rings and jewelry.
I would hate to turn this into a casher debate, but I would also like to mention: cashers (if using Balens for Crypt Keys) can do two attempts at Forgotten Catacombs each day. If it was raised to two free attempts, then cashers would be able to do three runs of Forgotten Catacombs each day (two free runs and one run using a Crypt Key). They would still be ahead of the non-cash players; and because of that, I see no reason why this implementation would hurt anything.
I am a non-cash player, and at the moment I can only complete up to floor 39 of the Forgotten Catacombs, and one run a day just isn't enough to efficiently work up enough tokens for the higher level equipment.
I understand that cash players should have an advantage over non-cash players, but at the same time, working up enough crypt tokens for us non-cash players is just a long, grueling experience that would normally take weeks (or more than a month to two months depending on what we're saving up for) to accomplish at the least. Increasing the daily attempts to 2 would help decrease that amount of time by enough to make the experience fun; however, it would still require a good amount of hard work in order to reach a player's goals in getting the equipment that he or she desires.
I am afraid that a lot of non-cash players would get too bored to even continue with the game after they learn how long it would take to work up enough tokens to get the equipment that they need. I think this implementation would help rejuvinate the playerbase a little more and give players a little more incentive to keep working as hard as they have been.
What are your thoughts on this matter?
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