Whenever I am doing Dragon Invasion (DI)/ Bloody Inferno (BI), I always thought about the dice rolling issue. Just wanted to make a personal suggestion regarding the dice rolling. Because the dice rolling is random, even when you make it to a higher stages of DI/BI, there is still a possibility that a low number 1-3 would appear. It is pretty irritating that high number 4-6 appear during the lower stages of DI/BI, while low number 1-3 appear on higher stages of DI/BI. It happens to my team before (although not that often). I'm writing this post, hoping that r2 will take it into serious consideration. Here it goes:
Bloody Inferno (BI)
A total of 6 stages (clearing all 6 stages isnt that hard, so i believe most should be getting "max" rewards).
Stage 1-2: Dice rolling with all 1-6 (All 6 numbers have a possibility of appearing, nothing changes at this point)
Stage 3-4: Dice rolling with only 2-6 (Only top 5 numbers have the possibility of appearing)
Stage 5-6: Dice rolling with only 3-6 (Only top 4 numbers have the possibility of appearing)
Dragon Invasion
Dragon invasion have a total of ??? stages. I dont know about that. My team was able to clear stage 11, and there is still stage 12 to go. So it could be 12 or much higher.
Stage 1-3: Dice rolling with all 1-6 (All 6 numbers have a possibility of appearing, nothing changes at this point)
Stage 4-5: Dice rolling with only 2-6 (Only top 5 numbers have the possibility of appearing)
Stage 6-7: Dice rolling with only 3-6 (Only top 4 numbers have the possibility of appearing)
Stage 8 onwards: Dice rolling with only 4-6 (Only top 3 numbers have the possibility of appearing)
The reason I recommend changing the dice rolling is to give credit to players that able to clear to a higher stages of DI/BI (mainly DI). Although not much in the case of BI, but players do fight hard to clear to the highest possible stages in DI. Therefore this suggestion is to increase the chances of player getting better rewards when they able to clear to higher stages.
*Note: In the above mention recommendation of stage grouping is just for explanation of my suggestion. It could be after every stage clear you remove 1 lowest number from the dice roll or something differ.
Bloody Inferno (BI)
A total of 6 stages (clearing all 6 stages isnt that hard, so i believe most should be getting "max" rewards).
Stage 1-2: Dice rolling with all 1-6 (All 6 numbers have a possibility of appearing, nothing changes at this point)
Stage 3-4: Dice rolling with only 2-6 (Only top 5 numbers have the possibility of appearing)
Stage 5-6: Dice rolling with only 3-6 (Only top 4 numbers have the possibility of appearing)
Dragon Invasion
Dragon invasion have a total of ??? stages. I dont know about that. My team was able to clear stage 11, and there is still stage 12 to go. So it could be 12 or much higher.
Stage 1-3: Dice rolling with all 1-6 (All 6 numbers have a possibility of appearing, nothing changes at this point)
Stage 4-5: Dice rolling with only 2-6 (Only top 5 numbers have the possibility of appearing)
Stage 6-7: Dice rolling with only 3-6 (Only top 4 numbers have the possibility of appearing)
Stage 8 onwards: Dice rolling with only 4-6 (Only top 3 numbers have the possibility of appearing)
The reason I recommend changing the dice rolling is to give credit to players that able to clear to a higher stages of DI/BI (mainly DI). Although not much in the case of BI, but players do fight hard to clear to the highest possible stages in DI. Therefore this suggestion is to increase the chances of player getting better rewards when they able to clear to higher stages.
*Note: In the above mention recommendation of stage grouping is just for explanation of my suggestion. It could be after every stage clear you remove 1 lowest number from the dice roll or something differ.
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