Announcement

Collapse
No announcement yet.

who is the logical way to portal,and logic of r2 programists?

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • who is the logical way to portal,and logic of r2 programists?

    someone was say before tiem:genius think difirently from others,well i REALLY think in programists team have at lease ONE GENIUS
    Last edited by ramboedno; 08-21-2017, 07:57 PM.

  • #2
    I'm not quite sure to understand what I'm supposed to see on that screenshot...
    Mind to elaborate?
    Have a wonderful day

    Comment


    • #3
      suggest who is most logic(and short)way to walk to portal:
      exampe:first down after to left,something like this
      i can assure you,yore way,is not THE way
      Attached Files

      Comment


      • #4
        The shortest distance between two points is a straight line. The computer wants to move you at a diagonal, but since that is not a valid parameter, it will move you as close to a diagonal as it can, so you will walk in steps toward the portal.
        Interested in becoming a Forum Moderator? Fill out the application HERE!

        Rules of the Forum are found here.

        R2Games Ticket System for browser games: www.r2games.com/support
        Mobile game Ticket System is accessed through the in-app support link.

        For additional assistance with a ticket, please provide a moderator with your ingame name, server, and game.

        Comment


        • #5
          Yep, diagonal is not something we would hope on. But I would suggest in walking a straight line to one point and then another as auto-pathing to a point will sometimes cause you to collide with mobs or places you do not want to go into.
          Vicious! Approach with Caution!
          Because some noob has called me such and had said it so
          Mobile Strike Player: Base 1102 / Com 550 / 672* Power / VIP 1300
          Dissidia Final Fantasy - Opera Omnia: Rank 60

          Comment


          • #6
            The whole Point of this topic is:someone from developer team,Has decided player to walk in zig-zag,and hitting monster ,not straight line.thats it

            Comment


            • #7
              It's not that the developer has decided you must walk in a zigzag, it's that the code has you at a set of coordinates, and you've clicked a set of coordinates to move to, so the autopathing code determines the shortest possible route, which will always attempt to be a diagonal. But, since we can't move on a diagonal in Dimensions, you walk in a stepped pattern as close to that diagonal line as possible. It's a computer program that's moving you. If you want to move in fully straight lines, click a point that is a straight line from where you are.
              Interested in becoming a Forum Moderator? Fill out the application HERE!

              Rules of the Forum are found here.

              R2Games Ticket System for browser games: www.r2games.com/support
              Mobile game Ticket System is accessed through the in-app support link.

              For additional assistance with a ticket, please provide a moderator with your ingame name, server, and game.

              Comment

              Working...
              X