Hey guys.
Lately my nerves to this game has ended and I decided to quit. But I think it's a good idea to explain why I do quit and it would be great if everyone who is going to quit add his/her post with his reasons. Maybe it will help players who will stay here or we will bring our friends from wartune to any better game to enjoy it with our old, good friends.
So... Why do I quit wartune?
1. Titan Temple.
Titan skills are very important, especially now when we can use 10 slots(which is super stupid idea and another reason why i quit. 10 mins fights against people with 10 def titan skills? No ty.)
Only way to get decent amount of animate stones is Titan Temple, which is unplayable for lower brs. They give us 200% boost to stats now, but it changed nothing. Real problem are sea witches and friggas. We saw problem with friggas in tok, so r2 removed party tok... and added single titan temple which is even worse and harder than tok. Great job. Lower players are on mercy of cashers who and their sylph/willpower choices. We don't need 200%, 500% or 1000% stat boost. We need to disable healing effects in Titan Temple. As always r2 is showing that only important thing for them is money, no players.
2. Rifts.
And again... cashers who can get orange relics and doesn't actually need green or blues are occuping low level rifts. It makes that lower br's has no chance to be rift lord and earn some materials. Again money and cashers on the first place.
You will say that we should be thankful to cashers for keeping servers on? Well... you may quit this post and don'r read anymore then.
Cashers spend ONLY for their own benefits, because it's a only way for them to be strong. If they would spend to keep servers on and support r2, they would buy cosmetic changes like cashers do in another games. Great example is PoE. There is 0 pay to win items in cash shop. Only cosmetic changes and? Game is in better health than wartune will ever be. Cashers don't keep servers on. They make that r2 add more and more bad pay to win stuff and don;t care about bugs or player voices because... if they get money for doing nothing, why they have to do anything then?
3.No progress in old events.
R2/7Road some times are giving us very nice things like archaelogy or advanced guild shop with materials for knighthood equipment. But they forget that we(players) are progressing and things which were great in past are not so great anymore now.
Here is a little list of examples:
- Archaelogy - old and useless stuff. Even players on new servers doesn't need legendary shards and similar junks, because leveling is so fast now that everyone go straight to lv 80 equipment. Easy solution:
?Reduce archaelogy attempts to 15. Doing 30 digs daily is way too boring.
?Instead digging shards of items, we could dig archaelogy coins, which we could exchange in shop for items which we actually need.
2 things and archaelogy will get second life.
-Advanced guild shop - is very nice till you get knighthood equipment. Later you just gather up fangs of fear and have nothing to do with them, except buying dimension chests sometimes.
Easy solution:
?Add animate stones, basic and advanced talent stones or another things like smelting stones, which high br players could spend their fangs of fear for.
-Dragon Invasion - after max your dragon soul and refining of your mounts, actually you don't need DI. In past it was a great way to get gold but now we can get similar amount of gold in Broken Space in... 2mins not in 20mins.
Easy solution:
?Add Dragon Invasion Nightmare. If normal DI is for "dragon levels" DI Nightmare would be for knighted players and could drop animate stones, wraith stones, advanced talent stones or cast stones(which we need hundreds of thousands and we will never get so much in current events).
-Circuit Quests - Is a great way for non knighthood players to get basic talent stones and soul crystals, but after max them(which is so easy now), Circuit Quests are useless.
Easy solution:
?Add circuit quests for knighthood players with advanced talent stones, smelting stones.
Sylph hutning:
I think everyone know pain of collectiong 60 sylph souls to get sylph for mahra and sepulcrum event...
Easy solution
?Auto battle against sylphs like in hero trial. Just click and see result, without entering and quiting battle which is longest part of "fight".
...and many many more stuff, which r2 will never change, because they don't care about making game funnier and enjoyable but about adding new things which casher will can spend for.
These are my reason of quiting wartune. I didn't remove my eq, sylph, willpower or whatever so maybe one day if game will change developer or r2 will open their eyes I will back. But for now i say good bye to my wartune friends and all wartune comminity. You peaople are only reason why this game may be funny, enjoyable and playable now.
...and if some is going to quit wartune, just make short post in this thread, explaining why are you going to do this. Good bye... or maybe see u everyone!
Lately my nerves to this game has ended and I decided to quit. But I think it's a good idea to explain why I do quit and it would be great if everyone who is going to quit add his/her post with his reasons. Maybe it will help players who will stay here or we will bring our friends from wartune to any better game to enjoy it with our old, good friends.
So... Why do I quit wartune?
1. Titan Temple.
Titan skills are very important, especially now when we can use 10 slots(which is super stupid idea and another reason why i quit. 10 mins fights against people with 10 def titan skills? No ty.)
Only way to get decent amount of animate stones is Titan Temple, which is unplayable for lower brs. They give us 200% boost to stats now, but it changed nothing. Real problem are sea witches and friggas. We saw problem with friggas in tok, so r2 removed party tok... and added single titan temple which is even worse and harder than tok. Great job. Lower players are on mercy of cashers who and their sylph/willpower choices. We don't need 200%, 500% or 1000% stat boost. We need to disable healing effects in Titan Temple. As always r2 is showing that only important thing for them is money, no players.
2. Rifts.
And again... cashers who can get orange relics and doesn't actually need green or blues are occuping low level rifts. It makes that lower br's has no chance to be rift lord and earn some materials. Again money and cashers on the first place.
You will say that we should be thankful to cashers for keeping servers on? Well... you may quit this post and don'r read anymore then.
Cashers spend ONLY for their own benefits, because it's a only way for them to be strong. If they would spend to keep servers on and support r2, they would buy cosmetic changes like cashers do in another games. Great example is PoE. There is 0 pay to win items in cash shop. Only cosmetic changes and? Game is in better health than wartune will ever be. Cashers don't keep servers on. They make that r2 add more and more bad pay to win stuff and don;t care about bugs or player voices because... if they get money for doing nothing, why they have to do anything then?
3.No progress in old events.
R2/7Road some times are giving us very nice things like archaelogy or advanced guild shop with materials for knighthood equipment. But they forget that we(players) are progressing and things which were great in past are not so great anymore now.
Here is a little list of examples:
- Archaelogy - old and useless stuff. Even players on new servers doesn't need legendary shards and similar junks, because leveling is so fast now that everyone go straight to lv 80 equipment. Easy solution:
?Reduce archaelogy attempts to 15. Doing 30 digs daily is way too boring.
?Instead digging shards of items, we could dig archaelogy coins, which we could exchange in shop for items which we actually need.
2 things and archaelogy will get second life.
-Advanced guild shop - is very nice till you get knighthood equipment. Later you just gather up fangs of fear and have nothing to do with them, except buying dimension chests sometimes.
Easy solution:
?Add animate stones, basic and advanced talent stones or another things like smelting stones, which high br players could spend their fangs of fear for.
-Dragon Invasion - after max your dragon soul and refining of your mounts, actually you don't need DI. In past it was a great way to get gold but now we can get similar amount of gold in Broken Space in... 2mins not in 20mins.
Easy solution:
?Add Dragon Invasion Nightmare. If normal DI is for "dragon levels" DI Nightmare would be for knighted players and could drop animate stones, wraith stones, advanced talent stones or cast stones(which we need hundreds of thousands and we will never get so much in current events).
-Circuit Quests - Is a great way for non knighthood players to get basic talent stones and soul crystals, but after max them(which is so easy now), Circuit Quests are useless.
Easy solution:
?Add circuit quests for knighthood players with advanced talent stones, smelting stones.
Sylph hutning:
I think everyone know pain of collectiong 60 sylph souls to get sylph for mahra and sepulcrum event...
Easy solution
?Auto battle against sylphs like in hero trial. Just click and see result, without entering and quiting battle which is longest part of "fight".
...and many many more stuff, which r2 will never change, because they don't care about making game funnier and enjoyable but about adding new things which casher will can spend for.
These are my reason of quiting wartune. I didn't remove my eq, sylph, willpower or whatever so maybe one day if game will change developer or r2 will open their eyes I will back. But for now i say good bye to my wartune friends and all wartune comminity. You peaople are only reason why this game may be funny, enjoyable and playable now.
...and if some is going to quit wartune, just make short post in this thread, explaining why are you going to do this. Good bye... or maybe see u everyone!
Comment