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  • Twoedge
    started a topic Damage Reduction

    Damage Reduction

    Defense build knight damage reduction skills, including passive, have added up to 155% damage reduction, yet I still take damage. How does that work? The math doesn't add up. Any clues on this?

  • mhzackary
    replied
    Originally posted by Twoedge View Post
    Adding to your existing pdef / mdef makes a bit more sense.
    It would, because then it'd have a defence value, and your PATK/MATK gives you an attack value, rather than having percentages.
    This is also where Penetration would come into play, rather than having reduction %'s

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  • Twoedge
    replied
    Adding to your existing pdef / mdef makes a bit more sense.

    Leave a comment:


  • mhzackary
    replied
    Originally posted by Twoedge View Post
    That makes no sense. And it's only the boss mobs that seem to ignore dmg reduction (which sort of defeats the whole purpose).
    Taking 0 damage would kind of be broken...

    So like the previous person said, it's multiplied (but bosses can still bypass this, otherwise the build like I said, would be very broken). It just means you take less damage than anyone who isn't Defence build.

    Either that, or it adds onto your PDEF/MDEF possibly, I don't have a Knighted Knight to verify from.

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  • Twoedge
    replied
    That makes no sense. And it's only the boss mobs that seem to ignore dmg reduction (which sort of defeats the whole purpose).

    Leave a comment:


  • miranda_psi
    replied
    You can't add up damage reduction; you need to multiply.

    So if you have 2 skills, each giving 50% reduction, that's not 100% reduction, but rather 75% reduction. 0.5 * 0.5 = 25% damage taken (75% reduction).

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