Originally posted by SapphireStoneman
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Stun Relic & illiya + specter talismans
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I've been told the devs will think of ways to optimize this. I would say, this is a good time to start pitching viable suggestions for what direction we would like the devs to go in while thinking about optimization.New R2 Community Discord Server: https://discord.gg/VFMzFDqKq5
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quick question now. Doesn't the Heritage feature also affect our relics? let's face it when the resonnace crystals were first made available, you could only get them if recharge or participate in certain big cash events. So, those players that participated and got those have a much bigger advantage then a lot of us.Now we can get them in League Rumble Shop BUT you have to
1) Win (yeah right fight same team 10 freaking times and lose)
2) They are not a permanent currency that we can save up (again EPIC FAIL DEVS!!)
3) Wager- hmmm well you keep facing same team and losing, your chest gets depleted and you wont have enough for MINIMUM wager.
So does Heritage play a major factor on it also?Sapphire
Mage Lvl.80:
BR:
106,802,118 Normal Mode
101,629,274 Dragon Mode
Server: S551 GlassMines
Guild: Spartans
Karma Will Grab You By The Hand and Lead You To Your Destiny
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I hate stun, but accept it for what it is,a way for the little folks to level the field against the whales, trust me the whales will bit ch enough to get it nerfedLast edited by R215564585; 12-20-2018, 05:08 AM.Live long and prosper.
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oh yeah level playing field for us little folks BULL, I'm 55 mil my arena partner 72 mil we changed to stun goddess and we use specter it helps against players close to our br but i don't TRUST you. when we face so called whales 115+ br all 4 of the other team with all stun goddess and relics. who the hell do you think will walk away with the win? it sure ain't us so called little folk. all this stun bull **** is the worse thing they brought back. is every one so afraid to fight or lose a fight that they need to stun so they can beat up a toon that can't fight back. why not just put a bunch of practice dummies in all pvp fights they don't fight back and you don't need to stun to get your precious little wins to make you feel good. level playing field that's just pure bull ****.
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put on 4 suns in dragonchant and you will not get stunned as long the sun strikes first all things got there pro's and con's
The pvp are **** anyway cause of lag find that a lot more important then a cry about stunn just live with it or build it yourself.
get the bugs fixed complain about.
get the shared acounts stopped complain about that
get the lag stopped complain about that ........if the y fix this even for 75% bet a lot of the other complains are gone
there already tons of topic anyway about the stunn why ya made a new .
hihi i can go on for ever yes i am here if lag gets to bad in gameTheonlyghost
Platform: Former Kabam/wonderhill/gamerocks now temporarily R2(we hope)
Server : S122 US-East
Guild : Fenix
Class : Mage
IGN : Theonlyghost
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ok maybe its the option to put on dragonchant and the 4 suns but but but they force you to 1: go in dragonchant 2:what to equip 3:so all get the same stuff in in the end then circkle round again and getting bored...
there is just to many way's to stun back in the beginning we had that HS throw wait 45 sec before you could use it again.. now if badluck you stunned whole fight...
but yeah the lag everywhere is more annoying than all the stun...
would be better to remove all the stunning or nerv them a bit
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Originally posted by MemoryLane View PostI've been told the devs will think of ways to optimize this. I would say, this is a good time to start pitching viable suggestions for what direction we would like the devs to go in while thinking about optimization.
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