I think It's great everything gets upgraded but the 1 thing that I feel that has really fallen behind is a new plain for higher levels. I am lvl73 player now and often find myself not being able to attack much players due to the 10 lvl difference and because they are hiding in lower lvl plains so one has to literally search the maps the entire time looking who's available to Attack. When going into higher dungeons and crypts there are many beasts that can be deployed in the wilds increasing rewards and items lvl specific making the game more unique.
I think having them like or at least similar thoughts to this would make players realize more how fun it would be to level up too.
At the moment we have :
Autaric Plains (Lvl 11-20)
Murken Forest (Lvl 21-30)
Fetid Swamp (Lvl 31-40)
Deathly Sands (Lvl 41-50)
Erandel (Lvl 51+)
Should make it something like this (Firstly Level Cap Each Plain), then give these little boosts/similar this would be suited then also for the new level capped Battle Grounds's, it will help many players especially non cashers with minor advantages when doing Forgotten Catacombs, events such as Guild Battles, Divine Altars, Even the all new Class Wars :
Autaric Plains (Lvl 11-20) (No other lvls higher/lower allowed, 150 HP Increase, 100 Charisma, 25 Block, 25 Critical) Maybe look at % rather
Murken Forest (Lvl 21-30) (No other lvls higher/lower allowed, 150 HP Increase, 100 Charisma, 50 Strength, 50 Armor) Maybe look at % rather
Fetid Swamp (Lvl 31-40) (No other lvls higher/lower allowed, 300 HP Increase, 350 Charisma, 100 Pattk, 100 Mattk) Maybe look at % rather
From here on things start getting interesting here, with most things unlocked. Maybe an implementation of traps in the wilds would be nice too
Deathly Sands (Lvl 41-50) (No other lvls higher/lower allowed, 350 HP Increase, 360 Charisma, 150 Mdef, 150 Pdef) Maybe look at % rather
Erandel (Lvl 51+) Make this 51-60 (No other lvls higher/lower allowed, 450 HP Increase, 420 Charisma, 190 Pattk, 190 Intellect) Maybe look at % rather or something a little more interesting...
This is were the majority of players are right now..... So
We need some new names but as an example
Death Hills - Lvl 61-"76" (No other lvls higher/lower allowed, adjust the difference to 11-13 levels for attacking in wilds plus add new managogs, chests and high lvl traps in the wilds , 450 HP Increase, 440 Charisma, 10% Dodge 2000 dmg, 10% Reflect 1000 dmg)
Eternal Valley "Lvl 77"-80 (No other lvls higher/lower allowed, add new managogs, chests and higher lvl traps in the wilds, 530 HP Increase, 520 Charisma, 15-20% chance Critical, 10-20% chance to dodge with a to regain HP up to 10%)
YES I DID SAY TRAPS, YOU CANT HAVE IT ALL SO A BOOBY NOW AND THEN WOULD BE FUN AND A CHALLENGE!!! LOL
For those who have read this far. Well I hope you like what I have suggested and this is what i thought of so please let me have your feedback, thoughts and suggestions, Please go ahead.
Only Rules:
1. Do not be rude to other peoples suggestions and opinions, post your ideas. The more the better.
2. Do not go off topic If possible.
3. Keep thread clean and make it quick and clear.
4. Do not forget to post your vote.
5. For those like me let's make a highly recommended next patch adjustment for our Wartune.
Regards,
RaZoRâ„¢
[S78] Mortling Stronghold
Lvl73 Knight Build
Guild: Unity
I think having them like or at least similar thoughts to this would make players realize more how fun it would be to level up too.
At the moment we have :
Autaric Plains (Lvl 11-20)
Murken Forest (Lvl 21-30)
Fetid Swamp (Lvl 31-40)
Deathly Sands (Lvl 41-50)
Erandel (Lvl 51+)
Should make it something like this (Firstly Level Cap Each Plain), then give these little boosts/similar this would be suited then also for the new level capped Battle Grounds's, it will help many players especially non cashers with minor advantages when doing Forgotten Catacombs, events such as Guild Battles, Divine Altars, Even the all new Class Wars :
Autaric Plains (Lvl 11-20) (No other lvls higher/lower allowed, 150 HP Increase, 100 Charisma, 25 Block, 25 Critical) Maybe look at % rather
Murken Forest (Lvl 21-30) (No other lvls higher/lower allowed, 150 HP Increase, 100 Charisma, 50 Strength, 50 Armor) Maybe look at % rather
Fetid Swamp (Lvl 31-40) (No other lvls higher/lower allowed, 300 HP Increase, 350 Charisma, 100 Pattk, 100 Mattk) Maybe look at % rather
From here on things start getting interesting here, with most things unlocked. Maybe an implementation of traps in the wilds would be nice too
Deathly Sands (Lvl 41-50) (No other lvls higher/lower allowed, 350 HP Increase, 360 Charisma, 150 Mdef, 150 Pdef) Maybe look at % rather
Erandel (Lvl 51+) Make this 51-60 (No other lvls higher/lower allowed, 450 HP Increase, 420 Charisma, 190 Pattk, 190 Intellect) Maybe look at % rather or something a little more interesting...
This is were the majority of players are right now..... So
We need some new names but as an example
Death Hills - Lvl 61-"76" (No other lvls higher/lower allowed, adjust the difference to 11-13 levels for attacking in wilds plus add new managogs, chests and high lvl traps in the wilds , 450 HP Increase, 440 Charisma, 10% Dodge 2000 dmg, 10% Reflect 1000 dmg)
Eternal Valley "Lvl 77"-80 (No other lvls higher/lower allowed, add new managogs, chests and higher lvl traps in the wilds, 530 HP Increase, 520 Charisma, 15-20% chance Critical, 10-20% chance to dodge with a to regain HP up to 10%)
YES I DID SAY TRAPS, YOU CANT HAVE IT ALL SO A BOOBY NOW AND THEN WOULD BE FUN AND A CHALLENGE!!! LOL
For those who have read this far. Well I hope you like what I have suggested and this is what i thought of so please let me have your feedback, thoughts and suggestions, Please go ahead.
Only Rules:
1. Do not be rude to other peoples suggestions and opinions, post your ideas. The more the better.
2. Do not go off topic If possible.
3. Keep thread clean and make it quick and clear.
4. Do not forget to post your vote.
5. For those like me let's make a highly recommended next patch adjustment for our Wartune.
Regards,
RaZoRâ„¢
[S78] Mortling Stronghold
Lvl73 Knight Build
Guild: Unity
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