Does the talent persistence work on the world boss?
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I see no reason why not. The predicted damage reduction on each of the multi-hits is only 50,000 hp, so it should have no material effect. (Unlike an Enhanced Illusion 10 astral, which merely has an exceedingly low probability of letting you survive.)
That said, I'd consider Shadow Thrasher as part of a standard world boss rotation only in catacombs armor. Arena armor doesn't have enough rage available to make it worthwhile, even with +23 rage from clothing.
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when my persistence activates on wb last hit, generally does about 27k damage. don't know if it counts for the gold/daru, but it seems like i get about 1k extra of each. of course, that could just be from getting an extra crit hit or two. i'm not ocd enough to stress about exactly how much i hit for every time.
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