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Mage Class Wars Questions - PVE set (lvl 66) - Skills, Runes, Astrals

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  • Mage Class Wars Questions - PVE set (lvl 66) - Skills, Runes, Astrals

    Hello,
    i am getting my lvl 60 pve set in 2 days (on same day at class wars), now my question is what Skills i should use at class wars (lvl 66), what runes (i got atm brutality lvl 10 and heal rune lvl 4 blood rune lvl 2).

    Astrals -
    will destroyer lvl 7
    Godness Blessing lvl 5
    mdef lvl 6
    matck lvl 6
    block lvl 5

    now i wonder what astral i should use as my 6th astral as class wars (illusion lvl 4) - 8% dodge rate, or Red HP lvl 4 (3000hp).
    normal i use my pdef astral but i guess no realy use for it as class wars

    thanks in advance!

  • #2
    Is 3000 hit points more than 8% of your HP?

    Actually, I'd use the HP astral, since you'll be using Suntoria.
    Last edited by MolochMage; 09-17-2013, 03:49 PM.
    [US West S6 Duskin Arena] [Moloch] [Level 70] [Battle Rating 105k] [Lord Divine] [Critical Mage] [Guild: United Soul]
    [60 Armor] [70 jewels] [60 rings]

    Miracles Do Happen

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    • #3
      i got about 40k base HP atm without the HP astral.
      any more comments / suggestions?

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      • #4
        if you use the hp astral ull get +3k hp and your sunt will heal around +200 hp each turn.
        i think that the dodge astral will be better vs stronger players than you - u will avoid higher dmg than u can heak with sunt, tho ull need some luck.
        also, sunt can be purged.
        imo both astrals can be good, depends on ur play style and ur luck

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        • #5
          it depends if you are a gambler or not since with the dodge astral there are chances it wont activate at all during some matches, so 0 gaines. if I were you, I would choose hp because even if you dodge once it would be basically the same as with the hp one unless you dodge a strong spell.There are to low chances to dodge more than 1 per match with just 8% so your call.
          Last edited by R218901250; 09-18-2013, 05:45 AM.

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          • #6
            What skills do you equip for Class Wars? LB-RoF-Meteor-Resto-Suntoria? Or different setup?
            Server: Armorgames Server 4 - US West.
            Class: Mage.

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            • #7
              thats why i ask, i dunno if it better to do rof/meteror/resto/suntoria or to do with thunderer etc.

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              • #8
                i don't know if my skills were the best but i believe rof and metor is only useful for wiping out troops and they don't really deal a lot of dmg to players.
                My cw set up is rof/thunderer/resto/sun. i do rof first, cast sun then rof again to completely wipe out troops (might have to do 3 or more rof for higher troops with BW bonus). After that if i can beat the opponent easily, just pew pew them. If not, I use bolt till we get timer dmg bonus then spam brute thunderer while saving enough rage to heal myself.
                :o Bacon FTW :o
                Kabam s1- Mage
                Guild-Derpicorns

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                • #9
                  Rof/meteor is very good with brut rune after a minute/two, and meteor can be good with momentum talent, I'd say its pretty even with thunder all in all.
                  Unless someone more experienced wants to chip in.
                  Rivx - 66 Mage (78k BR) / 38 Archer (21k BR) @ Kabam S32 |
                  Games: Dota 2, SC II, Dark Souls, Skyrim, WoW, D3, PoE

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