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best dungeon to run

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  • best dungeon to run

    I am a lvl 59 knight and I am wondering what the best dungeons are to run. For the longest time i have just been running Buradoths grave for the high gold in flow and chance at crypt keys but I recently finished the next campaign map but i got less rewards from the last dungeon which was the lvl 58-59 dungeon. should i stick with Buradoth's grave or is there another dungeon with better rewards?

  • #2
    Nightmare Ruins had very good rewards in the 50-60 map if I remember correctly, I think it gave a ton of lvl 3 potions. I currently returned to doing buradoth as it gives 0 exp and provides a good amount of refinement crystals even after synthing them up to lvl 3 (about 4 per day), plus gold, skele keys and other goodies.
    Rivx - 66 Mage (78k BR) / 38 Archer (21k BR) @ Kabam S32 |
    Games: Dota 2, SC II, Dark Souls, Skyrim, WoW, D3, PoE

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    • #3
      Buradoth is the best dungeon by far also at level 60. I dont know for level 70 dungeons as i am not there jet. Lol
      Mage level 72 br 107k.

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      • #4
        Buradoth is the best dungeon by far also at level 60. I dont know for level 70 dungeons as i am not there jet. Lol
        Mage level 72 br 107k.

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        • #5
          Buradoth's Grave is invaluable. Run it over and over. Not only is the Gold drop there wonderful, but you seem to get a blue item almost every run, sometimes multiple blues or even a blue + purple. Those items all convert into hundreds, if not thousands of refinement crystals over time and make optimizing your gear so much less painful. I ran it until I was 64 and the XP was just too poor to justify it anymore.

          In the 60s, there's really no one dungeon that stands out as a "must run" in spite of another. You just run the highest instance over and over to maximize XP.

          In the 70s you do have a choice. The Endless Path or Eternal Sanctuary. One gives significantly better XP (about 10% more per run) and drops blue items more frequently BUT the other drops Crypt Keys like mad - as in I consistantly get at least 1 a day from my 8-streak Blitz and often get 2 and even 3 on occasion. If you do some quick math you'll figure out that getting in an extra 2 Necropolis Runs every 10 days (if you get deep enough) offsets the XP loss and then some, plus gets you gems and the occasional gem transposer scroll - and you never need to worry about spending Balens on Crypt Keys again, or cursing the Guild Blessing for hating you.

          Needless to say, I prefer the latter option.

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