I can't stress how frustrating it is that once you kill the final boss in an instance you automatically end the instance and are removed without the option of being able to finish off the rest.
I think the best idea would be to implement a vote to leave system that will let players stay and complete the other bosses in the dungeon.
If teams were properly coordinated sure, you wouldn't have to worry about the player who runs ahead and aggros the boss without finishing everything off or letting you pick up all your loot.
So to conclude:
I think the best idea would be to implement a vote to leave system that will let players stay and complete the other bosses in the dungeon.
If teams were properly coordinated sure, you wouldn't have to worry about the player who runs ahead and aggros the boss without finishing everything off or letting you pick up all your loot.
So to conclude:
- Give players the option to finish off the dungeon, or continue and clear it off.
- Create a system that stores loot the player has received inside a dungeon.
- Introduce a way for us to increase how many attempts we get per day as players.
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