Suggestions
1. Pet System (Mount System) – carries extra baggage/inventory
2. Additional Socket Jewels (Gems) – Fire, Ice, Lightning, Poison (dark and light gem are extremely prohibited – no need for dark or light damage/buff gems, not dragon quest game…lolx)
3. Chakra Points (Spirit Points) – open the body and the mind to increase stats
4. Meditation System – used for Spirit Points, best use if you are offline
Link to Chakra Points (Spirit Points). Using the Meditation System you can get an ample amount of Chakra/Spirit which will be used to upgrade/open areas in your body and mind to increase your stats.
5. Zodiac Alignment – this gives the players character a mood. This gives the player an additional skill based on what Zodiac Sign he/she is. Let’s say if the player’s birthdate is on Nov 21, he/she is a Scorpio which has a mood of being jealous, impatient, and understanding. So, the suitable skills would be Haste (increase in speed), Reflect (damage taken will be reflected back to the enemy), Battle Aura (increase the parties damage). But, of these three skills only one will be given to the player which after he/she saves his/her profile in the character window, the skill will be given automatically at random. The birthdate cannot be changed after it is saved. Zodiac can also be upgraded, but, only ONCE a month (so that the players of Wartune will play everytime and will have a reason to be excited, thrilled, something to wait and expect).
6. Fashion System – give yourself a new look using the fashion system. Be unique among thousands of players and be stylish… (fab fab fab fabulous)…
• My idea of this is, players will submit through the forums (so that Wartune players will also become active in the forums) their ideas of what they want to look in the game, let’s say one player want to have the same look as Naruto (just the suit), so the player submit an image to the forum and then waits if this gets approved by the ADMIN. But by doing this unique way of fashion, players need to pay through BALENS (I hope to be fair, bcoz this is quite hard). But if a player doesn’t want to, there are Fashion Items that should be available in the game. XD
7. Profile picture – use FB photo as your profile picture in your profile character window (link with FB), if possible
8. Mini Boss Wilds – idea from Moksin94
9. Episode 2(Book 2): The World Divided – (Choose which side: Dark Yaros Side (Void Empire) or Holy Side (Holy Kingdom).
I. If you choose the dark side, you gain dark buffs and skills such as Lifesteal, Berserk Rage (every damage taken on the battlefield gives you additional damage), Critical chance increase, etc. If you choose the Side of Light, you gain Regeneration Aura (Regenerates hp), Area Domination (chance to hit all enemies – Any Skills), Increase in Defense, etc.
II. You also gain an image of Dark or Holy Aura (Image Log: an aura around the foot of your character when you go hunting in the WILDS)
III. While hunting on the WILDS, if a character between the Dark and the Light side see each other, they can attack each other (if they want too).
IV. The winner of the battle between Dark and Light will give a certain Honor Point (World Point) which the victorious receives bigger rewards than the loser.
V. World Point gives you the chance to buy or get Dark or Light Forces Armor/Item or Fashion.
VI. World Point also gives you the chance to be elected or be voted as a Leader, may either be Void Emperor or Holy King (information at number 10).
10. Guild Insignia/Logo – the insignia or logo of the guild may either be put at the Guild Window or beside the Guild name if you go hunting in the WILDS. Guild Insignia/Logos (these are images) are submitted through the forums by the Guild Master which are either be JPG format or any format (except .GIF…lolz). Then these images are either approved by the ADMINS or not. Guild Insignia/Logo can only be gained if the Guilds level has reached Level 5 (why?...hmmm, to avoid spamming, because I think there will be lots of New Guilds coming and some LOW LEVEL Guilds will take advantage of this Logo to get lots of members…XD. I also think if there isn’t any Guild Level standard, lots of images will be sent and the ADMINS will have a hard time approving these Insignias/Logos).
11. Guild Empirium (Kingdom) Battle – A battle to take Guild Empirium and receive Guild Wealth, Guild House, and also each member receives Guild Contribution (once a day), Buy Guild Items, Guild Weapons/Armors, and Guild Fashion.
“Something has appeared in the WILDS. Big as a Castle, complete with everything someone needs. But it’s too big to be occupied by a single person alone. But something’s strange inside this big Castle, someone or something is occupying the big Castle. Alas! The Castle was found to be an Empirium, enough to be occupied by hundreds of Heroes roaming the WILDS, enough to give everything all a person needs , but a single person cannot get inside alone by himself, only Death awaits for those who try to go alone inside this Empirium. The Empirium is occupied by the Forces of Death itself. A Guild Empirium has appeared in the WILDS and no one is occupying these Empiriums, except only for the forces of Death. Now, it’s time to fight, to takeover this Guild Empirium. Wealth, Fame and Lots of things awaits for those who owns these Empiriumsâ€(Story Log; Good or Bad???)…lalala…XD
I. Screen Log: Guild Empirium is found at the top corner of the screen.
II. Guild Empirium Battles are scheduled (depends on Wartune ADMINS).
III. Guild Empiriums appears in different areas of the WILDS. The higher the WILDS Level the stronger the Enemies are.
IV. Guild Empiriums are first guarded by monsters, and then different Guilds will fight to takeover this Empiriums.
V. Guild Empiriums goes for 5 levels (maybe); The Gate, The Barracks, The Warehouse, The Altar (Hall of Heroes) for the Holy Kingdom & for the Void Empire is Halls of the Dead, and lastly Guild Chamber.
VI. Fight Log: (Taking over an Empirium in the Hands of the Forces of Death): Each Empiriums are seen in the WILDS (click Empirium at the top corner and then an Empirium Map more like the World Map appears which the Empiriums are placed). As I said, if this Empiriums are placed in the map’s High Level Areas the enemies are Stronger (but the rewards are better). Then the Guild Master select which Empirium they attack, if there are different GM’s that selected the same Empirium, the Guilds will fight in different Battle Scenarios. Whoever takeover the Empirium the fastest, WINS. If you have no competitor for the Empirium you choose, LUCKY YOU (but I doubt it).
VII. After a Guild take over an Empirium, the Guild Master must setup their defenses like putting guards, cannons, catapults, traps, etc. This defenses are upgradable depending on the Guilds Level.
VIII. Fight Log: (Taking over an Empirium in the Hands of a GUILD): After setting up the defenses, a Guild who occupies an Empirium must protect it from enemy Guilds. In order for the takeover to have only ONE enemy and to avoid having many Guilds fight for ONE Guild Empirium, the different Guilds that will try to takeover will win it first in a BIDDING (wht???...dafuq? Yep, bidding). The different guilds will fight it first in the bidding stage. First, they must select a Guild Empirium, after selecting an Empirium they will bid for it, with money (gold), of course. The different Guilds will bid first; they will bid for almost a week (that means Empirium takeovers are scheduled once a week). So that, each time a Guild sees someone’s bid is higher than theirs, they still have a chance to raise their bid and could still give their money (This will also give the Guilds a time to make preparations, strategies, and tactics). Any member of a Guild can use their money (gold) to pay for the bidding and this money will also be considered as a Guild Contribution. After a week, a result will be given if who wins the bidding (either an announcement or mail). The Guild who doesn’t win the bidding will have their money returned to them as a part of a Guild Contribution. After the bidding is done, the winner can now fight the Guild who has the Empirium. (To be Continued at my Comment)
1. Pet System (Mount System) – carries extra baggage/inventory
2. Additional Socket Jewels (Gems) – Fire, Ice, Lightning, Poison (dark and light gem are extremely prohibited – no need for dark or light damage/buff gems, not dragon quest game…lolx)
3. Chakra Points (Spirit Points) – open the body and the mind to increase stats
4. Meditation System – used for Spirit Points, best use if you are offline
Link to Chakra Points (Spirit Points). Using the Meditation System you can get an ample amount of Chakra/Spirit which will be used to upgrade/open areas in your body and mind to increase your stats.
5. Zodiac Alignment – this gives the players character a mood. This gives the player an additional skill based on what Zodiac Sign he/she is. Let’s say if the player’s birthdate is on Nov 21, he/she is a Scorpio which has a mood of being jealous, impatient, and understanding. So, the suitable skills would be Haste (increase in speed), Reflect (damage taken will be reflected back to the enemy), Battle Aura (increase the parties damage). But, of these three skills only one will be given to the player which after he/she saves his/her profile in the character window, the skill will be given automatically at random. The birthdate cannot be changed after it is saved. Zodiac can also be upgraded, but, only ONCE a month (so that the players of Wartune will play everytime and will have a reason to be excited, thrilled, something to wait and expect).
6. Fashion System – give yourself a new look using the fashion system. Be unique among thousands of players and be stylish… (fab fab fab fabulous)…
• My idea of this is, players will submit through the forums (so that Wartune players will also become active in the forums) their ideas of what they want to look in the game, let’s say one player want to have the same look as Naruto (just the suit), so the player submit an image to the forum and then waits if this gets approved by the ADMIN. But by doing this unique way of fashion, players need to pay through BALENS (I hope to be fair, bcoz this is quite hard). But if a player doesn’t want to, there are Fashion Items that should be available in the game. XD
7. Profile picture – use FB photo as your profile picture in your profile character window (link with FB), if possible
8. Mini Boss Wilds – idea from Moksin94
9. Episode 2(Book 2): The World Divided – (Choose which side: Dark Yaros Side (Void Empire) or Holy Side (Holy Kingdom).
I. If you choose the dark side, you gain dark buffs and skills such as Lifesteal, Berserk Rage (every damage taken on the battlefield gives you additional damage), Critical chance increase, etc. If you choose the Side of Light, you gain Regeneration Aura (Regenerates hp), Area Domination (chance to hit all enemies – Any Skills), Increase in Defense, etc.
II. You also gain an image of Dark or Holy Aura (Image Log: an aura around the foot of your character when you go hunting in the WILDS)
III. While hunting on the WILDS, if a character between the Dark and the Light side see each other, they can attack each other (if they want too).
IV. The winner of the battle between Dark and Light will give a certain Honor Point (World Point) which the victorious receives bigger rewards than the loser.
V. World Point gives you the chance to buy or get Dark or Light Forces Armor/Item or Fashion.
VI. World Point also gives you the chance to be elected or be voted as a Leader, may either be Void Emperor or Holy King (information at number 10).
10. Guild Insignia/Logo – the insignia or logo of the guild may either be put at the Guild Window or beside the Guild name if you go hunting in the WILDS. Guild Insignia/Logos (these are images) are submitted through the forums by the Guild Master which are either be JPG format or any format (except .GIF…lolz). Then these images are either approved by the ADMINS or not. Guild Insignia/Logo can only be gained if the Guilds level has reached Level 5 (why?...hmmm, to avoid spamming, because I think there will be lots of New Guilds coming and some LOW LEVEL Guilds will take advantage of this Logo to get lots of members…XD. I also think if there isn’t any Guild Level standard, lots of images will be sent and the ADMINS will have a hard time approving these Insignias/Logos).
11. Guild Empirium (Kingdom) Battle – A battle to take Guild Empirium and receive Guild Wealth, Guild House, and also each member receives Guild Contribution (once a day), Buy Guild Items, Guild Weapons/Armors, and Guild Fashion.
“Something has appeared in the WILDS. Big as a Castle, complete with everything someone needs. But it’s too big to be occupied by a single person alone. But something’s strange inside this big Castle, someone or something is occupying the big Castle. Alas! The Castle was found to be an Empirium, enough to be occupied by hundreds of Heroes roaming the WILDS, enough to give everything all a person needs , but a single person cannot get inside alone by himself, only Death awaits for those who try to go alone inside this Empirium. The Empirium is occupied by the Forces of Death itself. A Guild Empirium has appeared in the WILDS and no one is occupying these Empiriums, except only for the forces of Death. Now, it’s time to fight, to takeover this Guild Empirium. Wealth, Fame and Lots of things awaits for those who owns these Empiriumsâ€(Story Log; Good or Bad???)…lalala…XD
I. Screen Log: Guild Empirium is found at the top corner of the screen.
II. Guild Empirium Battles are scheduled (depends on Wartune ADMINS).
III. Guild Empiriums appears in different areas of the WILDS. The higher the WILDS Level the stronger the Enemies are.
IV. Guild Empiriums are first guarded by monsters, and then different Guilds will fight to takeover this Empiriums.
V. Guild Empiriums goes for 5 levels (maybe); The Gate, The Barracks, The Warehouse, The Altar (Hall of Heroes) for the Holy Kingdom & for the Void Empire is Halls of the Dead, and lastly Guild Chamber.
VI. Fight Log: (Taking over an Empirium in the Hands of the Forces of Death): Each Empiriums are seen in the WILDS (click Empirium at the top corner and then an Empirium Map more like the World Map appears which the Empiriums are placed). As I said, if this Empiriums are placed in the map’s High Level Areas the enemies are Stronger (but the rewards are better). Then the Guild Master select which Empirium they attack, if there are different GM’s that selected the same Empirium, the Guilds will fight in different Battle Scenarios. Whoever takeover the Empirium the fastest, WINS. If you have no competitor for the Empirium you choose, LUCKY YOU (but I doubt it).
VII. After a Guild take over an Empirium, the Guild Master must setup their defenses like putting guards, cannons, catapults, traps, etc. This defenses are upgradable depending on the Guilds Level.
VIII. Fight Log: (Taking over an Empirium in the Hands of a GUILD): After setting up the defenses, a Guild who occupies an Empirium must protect it from enemy Guilds. In order for the takeover to have only ONE enemy and to avoid having many Guilds fight for ONE Guild Empirium, the different Guilds that will try to takeover will win it first in a BIDDING (wht???...dafuq? Yep, bidding). The different guilds will fight it first in the bidding stage. First, they must select a Guild Empirium, after selecting an Empirium they will bid for it, with money (gold), of course. The different Guilds will bid first; they will bid for almost a week (that means Empirium takeovers are scheduled once a week). So that, each time a Guild sees someone’s bid is higher than theirs, they still have a chance to raise their bid and could still give their money (This will also give the Guilds a time to make preparations, strategies, and tactics). Any member of a Guild can use their money (gold) to pay for the bidding and this money will also be considered as a Guild Contribution. After a week, a result will be given if who wins the bidding (either an announcement or mail). The Guild who doesn’t win the bidding will have their money returned to them as a part of a Guild Contribution. After the bidding is done, the winner can now fight the Guild who has the Empirium. (To be Continued at my Comment)
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