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Wartune Weekly Maintenance 2/18 @ 4:00 AM EST

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  • Stormaggedon
    started a topic Wartune Weekly Maintenance 2/18 @ 4:00 AM EST

    Wartune Weekly Maintenance 2/18 @ 4:00 AM EST

    Wartune will be having a Maintenance on Thursday, the 18th of February at 4:00 AM EST(1:00 AM PST, 9:00 AM GMT, and 5:00 PM GMT +8) for all servers. Maintenance is expected to take approximately 2 to 3 hours, but could be shorter or longer. Please keep an eye on this thread for any updates or changes.

    Please be aware that Astrals Captured, but not claimed or sold will be lost during maintenance. If you have Astrals left unclaimed, please claim them before maintenance starts. Please log out as well before the maintenance to avoid data loss. We'll make another announcement if the maintenance is extended due to unexpected issues. Thank you.

    Note: Considering the various bugs such as ranking/Hot Event resets and Dimensional War reward issues that may result due to the maintenance, we’ve prepared the following compensation for all servers involved:
    • 500,000 Gold
    • 500,000 Daru
    • Extreme Stamina Potion x1
    • Lvl. 2 Bonus EXP Scroll x1
    • Double Honor Scroll x1
    • Sylph Sepulcrum x30

    We apologize for any inconvenience this may cause and thank you for your support! See you all in-game!

    Patch Notes:
    1. Fixed an issue with Facebook not responding after clicking the "Like" button.
    2. Coin of Ancestry can no longer be synthesized in the Blacksmith.
    3. Fixed improper icons for some furniture in the Homestead.
    4. Weekly Dungeons will now be reset every Monday at midnight instead of at 5:00 am.
    5. Fixed an issue where a black screen might appear when the first Eudaemon is sent into battle in the Eudaemon Arena.
    6. Fixed a loading issue with Cloud Adventures.
    7. Fixed the improper description for the skill: Holy Water Blessing • Wind & Water.
    8. Modified some translations.

  • Meikura001
    replied
    Originally posted by LunarD View Post
    they should stop favoring cashplayers and help non casher to get strong so that the casher can have more fun and rivals
    Actually, they should fix the things the way they should be that would be benefiting all the players:
    • Group Arena: Should be matched evenly; no 3-second fights. Those who complain on how a fight takes 3-5 minutes, arena is not for you. Fights should be up to the players engaged to strategically plan for victory by any means necessary. I miss those types of fights to the point I nearly break my wrists in trying to have fast reflexes to get all four members' (in a team) commands in for that round. The arena now is super low BR vs super high BR; new server versus 3 year old server; Cliffords vs the puppies. You get my drift.
    • Events: Should be "unlimited" in nature. People can be pack-rats when saving stuff in preparation, but should not be punished/limited. Inventory is always scarce (even with the treasure inventory added) but to waste away materials and getting 1 of such a day, is a low blow.
    • Farms/Pasture: If you're going to make a small (pre-patch 3?) farm/pasture, at least scale everything else as well. The pointer is too big (as well as icons) and the field of range per item is overlapping. I could be trying to collect quickly from one animal after I did another, but I get icons from the previous and not the current one. One time, I tried to collect from a cow that is about (in real life scale down) 5 feet from the goat, and it didn't collect from the cow but annoy me with the sale/boost icons for the goat that it went and tried to sell the animal. If this is your gimmick for me to cash to either buy a spirit covenant or auto-farm item, you can forget it... FIX IT.
    • Check-In: This is the most important part when logging into the game. It is where we get our bound balens at times. Again, I am not looking to spend for VIP, so forget it. And for those who say that devotion should be important upon log in, there's a redundant link onto the left where the cool down list is at that you can click on to pull it up quicker.
    • Gem Conversion Type and Quantity: There's a bug in that interface that randomly changes a gem into one you don't want when you click on the quantity after selecting the targeted gem. It's rather annoying that I had to go back to reselect the gem I want it to convert into. The same goes for when you choose the quantity and it just sticks onto the gem you don't want. Do not ask me to post images to replicate as I am sure you can throw in 100 gems and see for yourself on each type, level, and quantity.
    • The Nefarious Game Box: When it was suggested the first time around, the intent was to put in all the games into one easy to use interface so you won't have 20 some icons floating on the screen. At the same token, make those games each day to be played at player's leisure. Instead, we got 3 games that operate once a week with no incentive; sorry, but the rewards that gave out doesn't compare to the ones that were handed before this mess. At the same time, you took out 2 games (favorites I might add) in the process.

    Leave a comment:


  • cgbdfbdfbdfbdfb
    replied
    common r2 fix the awesome gift pack code error can't redem them now... fix them please ..... already added ticket about this issue but no good news from r2 side.... please fix this bug as soon as possible.... this error happens in new servers.....

    Leave a comment:


  • LunarD
    replied
    the game no fun if i reach cashers and they recharge then run higher it will be boring i see alot of char left caching them is
    impossible i will waste all my time hahaha games are suppose to be fun

    Leave a comment:


  • LunarD
    replied
    they should stop favoring cashplayers and help non casher to get strong so that the casher can have more fun and rivals

    Leave a comment:


  • AND2AS
    replied
    why i cant collect my lily lamp decorate ?? i already collect my last item : lvl 40 epic jewerly shard

    Leave a comment:


  • Nimrod205
    replied
    Originally posted by SapphireStoneman View Post
    ​Still waiting for mine too. Now they definitely need to raise these comp packages. They can't even do this right. pffft
    Helloooooo - any R2 people out there?? I am still waiting for the maintenance compensation.

    Leave a comment:


  • Meikura001
    replied
    Going to see when that day/time comes. Haven't used mine yet as I was quite busy on the outside.

    Leave a comment:


  • darktoon4
    replied
    who wanna bet we wont have nr and tt attempt next week, thanks for that 'fix'?

    Leave a comment:


  • Zorich
    replied
    Ummm, *** with the Frigga Nerf guys?!

    You take away it's best PvP ability?! Replace it with something that's worse than nothing?! Unreal.

    If it wouldn't be hurting the people who need support, I'd automate spamming your help desk to the tune of millions of tickets a day until this is fixed. As it stands, I'm just done.

    Bye guys. It's been good.

    Leave a comment:


  • SapphireStoneman
    replied
    Originally posted by Nimrod205 View Post
    So - - where is the compo you promised ??
    ​Still waiting for mine too. Now they definitely need to raise these comp packages. They can't even do this right. pffft

    Leave a comment:


  • Nimrod205
    replied
    So - - where is the compo you promised ??

    Leave a comment:


  • R232517418
    replied
    Why is it so hard to fix such simple things unless you have a pack of monkies for a coding team who are unable to find there butt with both hands facebook like still don't work no doubt neither do any of te supposed fixes

    Leave a comment:


  • cgbdfbdfbdfbdfb
    replied
    server is up Hip Hip Hurray

    Leave a comment:


  • AdaJames
    replied
    That is not a problem with the clock, vili, or how they read it.

    It was simply because instead of moving the clock back 1 hour, they moved it forward 23. It is in keeping with R2's philosophy of never taking the easy way, but always take the longest, hardest way possible.

    Leave a comment:

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