Originally posted by DamienRL
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stun is useless now if that happened... lvl 60 to evolve the slyph another wrong move...
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So you optimized stun.. lol thought so .. i better invest on talents as i allready do
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This will be unfair to those who worked so hard on their talent.. atleast make it works twice per batle like rune that hav 3 times limit..
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Holy seal is a skill, if u remove the stunning effect of 2nd usage, why not just remove this skill completely. that will make more ppl happier and the game fairer right? and we don't need to waste so much time improve it, and for those who did maxed it, too sad just be quiet or quit. :P
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Originally posted by sandstorm7 View Postit dont matter only big spender can get 1k star sand at lv60 dude
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HS has always been a problem in that it is too powerful and too level dependent
This is why it has not been used in Class wars
HOWEVER; since many of us have been forced to invest megabalens and thousands of hours of play time in pumping up HS, perhaps some compensation is due for weakening it!
I suggest that all players with HS above 70 be given back their upgrade attempts so that they can be spent on other talents, and of course removing the HS-dependent limits on the other talents.
Mike Lukacs - - ZardOZ on S364 - - BR approx 200K - - #14 mage in last class warsLast edited by FMK; 07-06-2014, 01:55 AM.
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Originally posted by kusoblahkuso View PostReduced level requirements for unlocking sylph refine? seriously? I hope the difficulty of gaining the evolved sylph stays the same. If you start giving away star tears and sand or make them purchasable, you need to reimburse those that have already refined their sylphs. We worked hard to get to level 70 and farm the materials to evolve our sylph. Now you're dumbing it down?
Changing holy seal? Many of us worked hard to get our HS up so that we will not get stunned when we could have used the talent points on something more useful to us. Sure, this sounds good to those that have not put in the effort, but this is utter **. We better see a free talent respec come with this "Optimization of Holy Seal"
Resolved various typographical error? check bullet point 2. "Optimized" should be "Reduced".
Overall, I'm quite disappointed. You are changing the mechanics of the game to make everything easier and easier. The point of playing this game is to have challenges and goals to beat. You are effectively removing these aspects of the game and are making it less and less fun and unfair to those that have invested a significant amount of time, effort, and for some, real money. These "patches" are more like "inserting more stupidity into the game". To patch a product means to fix an existing problem. For example, poor coding that causes ToK, World Boss, or for that matter, the game to lag to no end. While you're at it, patch out the stupid fireworks that make the game lag some more. Please Optimize (term is used correctly) the performance of the game as it is now. Enhancements or new content is welcome. Change of mechanics is not.
Yeah .. what kuso said
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Originally posted by R2_Emma View PostPatch notes:- Reduced level requirement for unlocking the Sylph Refine function from Lvl. 70 to Lvl. 60.
- Optimized the effect of the Holy Seal skill: Holy Seal can only stun an enemy once during its first hit in battle, later effects during the same battle will only cause damage.
- Resolved various typographical errors.
Changing holy seal? Many of us worked hard to get our HS up so that we will not get stunned when we could have used the talent points on something more useful to us. Sure, this sounds good to those that have not put in the effort, but this is utter **. We better see a free talent respec come with this "Optimization of Holy Seal"
Resolved various typographical error? check bullet point 2. "Optimized" should be "Reduced".
Overall, I'm quite disappointed. You are changing the mechanics of the game to make everything easier and easier. The point of playing this game is to have challenges and goals to beat. You are effectively removing these aspects of the game and are making it less and less fun and unfair to those that have invested a significant amount of time, effort, and for some, real money. These "patches" are more like "inserting more stupidity into the game". To patch a product means to fix an existing problem. For example, poor coding that causes ToK, World Boss, or for that matter, the game to lag to no end. While you're at it, patch out the stupid fireworks that make the game lag some more. Please Optimize (term is used correctly) the performance of the game as it is now. Enhancements or new content is welcome. Change of mechanics is not.
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All I see is complaints about HS this and HS that,But the real story here should be level 60 cashers with evolved pets are going to kick your ***** in bg's now. So watch out level 55- 64 and 65-74 bg here comes the Boom and ching ching ,bling bling ,Mo money all stars HS is not the whole game never was and at this stage "Slyphs
" are the real fighters not your toon. the strongest toons get owned by evolved pets!! But lets all remember this is a Free (pay to win) game haha !!
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Nerf HS and no low lvl br gonna get a TOK spot when one is dressed :P that is awsome
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The level requirement is fine it's the quality requirement that need to be fix.
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