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[Guide] The Wilds

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  • #61
    are the mobs in the increment of 10?, if it's possbile make it at the increments of 5 too (15, 25, 35, 45, 55, 65, 75) just my 2cents
    ATM testing pokemon Omega Ruby
    Mega Latios OP

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    • #62
      Wonderful, a new event that messes up the game even for those who choose not to participate. The damn "fog" makes it a pain in the you-know-what just to find mines and other players castles to plunder.

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      • #63
        The fog is ridiculous, you can't see anything.
        Server: S32
        Name: Mayzee
        Class: Archer
        205k Br
        Guild: Revelation

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        • #64
          Originally posted by Mayz987 View Post
          The fog is ridiculous, you can't see anything.
          This is the whole point or have you never played a game with the fog of war settings. The fog is there so you only see what is in your character's or city's line of sight. If you want to see more, communicate in your guild with everyone searching for stuff.

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          • #65
            how to invite another player?

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            • #66
              Lol this game will make ppl loose their real life., since they give too much thing to do...

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              • #67
                I am extremely disappointed with the "fog" that has been added to the wilds, it makes plundering and finding mines extremely difficult. Even those who may not wish to participate in this will be affected greatly.

                What I ask is why it was necessary to add such a debilitating extra, and why add it to an existing part of the game instead of creating a new area where it does not obstruct the daily routine of countless players.

                I also noticed that in the photos attached to this post, there is no obstructing fog. If it was possible to have no fog during the test (as, I assume, it was bothersome and gratuitous), then it is clearly possible to have no fog during our gaming. Please make this so.

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                • #68
                  Originally posted by Zeak42 View Post
                  This is the whole point or have you never played a game with the fog of war settings. The fog is there so you only see what is in your character's or city's line of sight. If you want to see more, communicate in your guild with everyone searching for stuff.
                  It wasn't necessary up until this point so why add it now?
                  Server: S32
                  Name: Mayzee
                  Class: Archer
                  205k Br
                  Guild: Revelation

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                  • #69
                    a group of 4 of us killed a lvl 70 2 times, clearly won hands down, after a freeze we were then teleported to our wilds Kingdom and told fail.. not a happy camper/ Ticket filed # 139821.. we have SS of us and NO boss at time of death where boss is gone and health bar 0
                    ♥Wildfire♥
                    G.M. of HONOR
                    lvl 80 archer
                    S196 Manbrough Way

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                    • #70
                      The level 80 Gaia boss is pretty impossible to beat. Maybe a group of 200-300k BR players can try to beat it, but with it hitting 100-200k on players, with some hits that can't have its' damage reduced, its impossible for a group of players who are 150-200k BR to beat that boss. It looks like they never test the event before releasing it.

                      Players might do this event up to the point of getting that new mount, but afterwards, no one is going to bother with a time consuming event like that.

                      Also, the way they made rewards is pretty stupid. If you are a level 80 group party and kill a level 60, you get no rewards. Why couldn't they have made it where you can get the rewards from all bosses, but the higher level, the more items you get compared to the lower level bosses, not this crappy way.
                      Last edited by Ruskii; 07-24-2014, 04:09 PM.

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                      • #71
                        anyone took a look at the line of sight u have in the fog ? its about 10 steps in radius. even in full screen modus u cant see the complete circle, so u always miss a small region when u "scan" it manually. also a field with many small barricades (like trees, woods) doesnt allow to go in straight lines. complete region has 1600*1600 when u calculate that u can scan around 16 fields u have to take 100 rides side to side with some steps to top when u start in 1 corner. noone can do this manually without the lights (wondering kabam doesnt sell them in shop, normally they rip every little cent from u they can).

                        curcuit quests is just boring taking hours to finish with some really stupid quests (kill 20 mobs in a dungeon that only holds 18 mobs is just 1 of the stupid ones) but after all u can do them when u have "nothing" to do or just wait for memebers of ur grp to finish with their stuff. the new feature is more stupid than anything other in this game.

                        maybe when players would tell in global chat that they will use light in region A so that all interested can help searchin for bosses ? but this doesnt even happen in guilds. also the max lvl u get rewards is difficult a grp of lvl 66 players cant kill the lvl 50 boss that is doable for "normal" palyers, cause its out of lvl range, but all other bosses above wipe the grp, so they need higher players to help, so max 2 or 3 of lower br players can get rewards.

                        next thing i hate is that u get more and more "reward token" every month, why cant they use the system from amethyst mines for events ? or better change all event token to 1 single token that u can turn in in every event, so all players can get better rewards (even when it takes 3or even 10 events to collect enough token ? the way it is now makes it difficult to take part in all the events (when u want ) cause sooner or later all ur inv is full of some event stuff, especially when 2 events happen in same time, cause first isnt finished yet and next did already start.

                        leads to 1 question: do the devellopers play their own game and test what they put into game before they do it ? or are they busy counting all the money they rip out of the players ?

                        any1 finding bit of sarcasm can keep it, ive got some more

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                        • #72
                          After just 1 day I have heard NO possitive comment on this server, as for "negative" comment, well WC and GC is full of them, when the bullhorns run out then CURRENT gets filled . Final conclusion, like Asima Quest's this idiot adddition will get less and less players spending anymore time, as for the heavy cashers, need I say they are playing LESS.

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                          • #73
                            how do i use divine light ?
                            platform:r2Games
                            sever: 442 city of thieves
                            IGN: dinok

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                            • #74
                              R2, the notification of divine light in world chat, and also when the player defeats the boss in wild the popup in screen that comes again and again is so annoying >.<

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                              • #75
                                can u pls fix the damn chest drops...we cant even click it...and when party members on top of it, its even worst!!
                                also, about time we have maps for lvl 70+? there isnt enough enemies of lvl70+ to be attack...so boring....

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