Level Requirement: 50+, dungeons are divided into 3 levels: (Lvl. 50 - 60, Lvl. 61 - 70, Lvl. 71 – 80)
Event Attempts: Once per day, event attempts reset at 05:00 every day.
How to Participate:
• Speak with Dinah in Cloud City – Enter the Hall of Heroes – Select Blood Inferno dungeon
• Or you may enter by clicking the Daily Events button and clicking Bloody Inferno, which will auto-path you to Dinah in Cloud City.
Rules:
Participating: Like all dungeons, the Bloody Inferno is available all-day, and will be divided up according to their level. You may party up to 4 people.
Time Limit: 30 minutes for each dungeon. The countdown begins once the first battle has been initiated. Once time runs out, players will be kicked from the dungeon.
Monsters:
• Each monster wave contains 4 normal monsters and 1 BOSS. Players must defeat the BOSS to reach the next wave.
• Each monster wave will have a different set of monsters. There are also 5 different types of BOSSes.
• As you progress through the dungeon, monster waves increase in strength and difficulty.
• There are currently six monster waves available.
Battles & Reviving:
• Once a battle is initiated, all nearby party members will enter the battle.
• Upon dying, you may revive within the countdown and continue battling.
• A BOSS’s HP will fully recover if all party members die in-battle.
Buffs:
• Use Blood Crystals for four available buffs.
• Exchange attempts are limited so choose wisely.
• Buff types, and exchange attempts reset every time a new monster wave is released.
Rewards:
• Monster Drops: Blood Crystals, which can be used to exchange for certain buffs in the Bloody Inferno.
BOSS Drops:
• After defeating a BOSS, the party leader may throw a die to receive a random number. Depending on the number it lands on, your rewards will be increased accordingly!
• Drops include 4 types of items: Gold, Sylph Equipment Shards, Inferno Shards (which can be synthesized into mounts via the Blacksmith), Forbidden Treasure Chest Shards (which can be synthesized into Forbidden Treasure Chests. Open these chests to randomly obtain: Bound Balens, Legendary Stones, Mahra, Sylph Sepulcrum, Fate Stones, Mount Training Whips, Mount Hooves and Crystal Shards).
• As the monster wave increases in difficulty, the rewards will be greater.
Event Attempts: Once per day, event attempts reset at 05:00 every day.
How to Participate:
• Speak with Dinah in Cloud City – Enter the Hall of Heroes – Select Blood Inferno dungeon
• Or you may enter by clicking the Daily Events button and clicking Bloody Inferno, which will auto-path you to Dinah in Cloud City.
Rules:
Participating: Like all dungeons, the Bloody Inferno is available all-day, and will be divided up according to their level. You may party up to 4 people.
Time Limit: 30 minutes for each dungeon. The countdown begins once the first battle has been initiated. Once time runs out, players will be kicked from the dungeon.
Monsters:
• Each monster wave contains 4 normal monsters and 1 BOSS. Players must defeat the BOSS to reach the next wave.
• Each monster wave will have a different set of monsters. There are also 5 different types of BOSSes.
• As you progress through the dungeon, monster waves increase in strength and difficulty.
• There are currently six monster waves available.
Battles & Reviving:
• Once a battle is initiated, all nearby party members will enter the battle.
• Upon dying, you may revive within the countdown and continue battling.
• A BOSS’s HP will fully recover if all party members die in-battle.
Buffs:
• Use Blood Crystals for four available buffs.
• Exchange attempts are limited so choose wisely.
• Buff types, and exchange attempts reset every time a new monster wave is released.
Rewards:
• Monster Drops: Blood Crystals, which can be used to exchange for certain buffs in the Bloody Inferno.
BOSS Drops:
• After defeating a BOSS, the party leader may throw a die to receive a random number. Depending on the number it lands on, your rewards will be increased accordingly!
• Drops include 4 types of items: Gold, Sylph Equipment Shards, Inferno Shards (which can be synthesized into mounts via the Blacksmith), Forbidden Treasure Chest Shards (which can be synthesized into Forbidden Treasure Chests. Open these chests to randomly obtain: Bound Balens, Legendary Stones, Mahra, Sylph Sepulcrum, Fate Stones, Mount Training Whips, Mount Hooves and Crystal Shards).
• As the monster wave increases in difficulty, the rewards will be greater.
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