The game managed to kept me "glued" when they rolled out the next gen in hardware. While I can do without the armor/helmet (Lara Croft didn't wear goggles nor would she be caught dead in that getup), the cannon featured (archers) is something I can add to my "militant" collection on the road of being a "badass".
However, there's a problem. Seems to me that most guns featured nowadays are way too big in scale in proportion to the character size. The only gun I can say it's at the right scale is the Gatling Cannon (Cowboy Weapon) and possibly the Super Soaker (Summer Days). I try not to think of it, but I do love my guns, hence why I play most games that features all gun types (Resident Evil, Metal Gear Solid, etc.) in my rest and relaxation time.
Guns are not the only problem I see. Since 6.5 rolled out, I've noticed the size of the sylph, in their awakened state, is much bigger (nearly filling up the screen) that I was thinking "it has gone into Clifford mode". I don't know if it was intentional or just a freak of nature (experiment had gone horribly wrong), but it can be an eyesore sometimes. I liked it when it was to scale.
So, what I am asking is the possibility to visit such and let me know if this was intentional or just a freak experiment that went wrong. If it can be fixed, then so be it, but I won't hold my breath.