Guide is interesting , but there is no information on how to proceed during a(ny) battle.
Skills require rage , and rage comes with crit. (Yes u get 3 rage after every attack , but the goal should be at least 5 rage after every attack)
You like DF (Deep Freeze) , which I think is one of best skills on the board , but if that skill is used in wrong order (sequence of attacks) then you will die very easily , wether you battle people or monsters and wether you a casher or not.
Correct me if I'm wrong , but when you are at level 40 you (should) have one of the following gear ;
-level 35 gear (gives 30 initial rage???)
-level 40 gear (gives 0 initial rage- but builds up after every action with 10 extra rage)
To have the complete level 40 gear maxed out in enchantments and ready to wear when you turn level 40 is almost impossible , even for cashers.
So that leaves us with the level 35 gear which you buy with insignia and requires a certain honour level.
Starting therefor with 30 rage at any battle and 5 extra rage from a clothing item (hat - which you can get for free if you meet certain requirements within a certain time , so most people will have that) , giving you a total of 35.
Here we go then.
If I start using DF straight away , I lose 35 rage and am back at 0 , unless with luck , the attack was a crit attack and gives me 5 rage.
So at start of second attack i might be left with 0 rage or 5 rage.
So my second attack can only be Arrow Strike , which does not always give crit either , and one could be stuck at a low rage for the entire battle , which is bad.
If I do get a crit after that that use of Arrow Strike , I have 10 crit which will allow me to use MultiShot , which will increase the crit rate for the rest of the battle.
After the use of that MultiShot you are back at 5 (sometimes one gets lucky and your character does a ''double attack'' which gives another 3-5 crit , but one wants to be sure to use the same sequence in order to do what you want to do and be able to adapt in time given the amount of rage available)
A must therefor , is to always start with Multishot and with using Arrow strike as second skill , work your way to +5% dmg (Battle Prowess indeed) to max your crit possibilities.
The sequence should be therefor ;
Multishot , Arrow Strike folowed by Multishot again , bearing in mind that you will not always have +5% dmg but many times only +4% , since Arrow Strike doesnt always give crit.
After that sequence one is free to pick any skill that is different , and if lucky , you get a crit with those attacks also but most times you wont , unless the level is high and your opponent has bad defense.
I am also a strong believer in making sure I get crit and have first attack BEFORE using my rune.
Many will click on rune and then choose their skill.You will see this mainly in pvp.
Depending on your opponents it might be wise to fully max out crit/dmg % before using a rune , and in arena 3 v 3 , I advise to get first blood before the use of rune , because if you play it smart you will not ''lose a turn'' as many will say , but will have better chance in crit throughout the whole battle and with dmg% increase your rune will even be more effective.
Im a non casher archer , and I play on s384 SpireGlade
my nickname in short version is HDB on that server
Skills require rage , and rage comes with crit. (Yes u get 3 rage after every attack , but the goal should be at least 5 rage after every attack)
You like DF (Deep Freeze) , which I think is one of best skills on the board , but if that skill is used in wrong order (sequence of attacks) then you will die very easily , wether you battle people or monsters and wether you a casher or not.
Correct me if I'm wrong , but when you are at level 40 you (should) have one of the following gear ;
-level 35 gear (gives 30 initial rage???)
-level 40 gear (gives 0 initial rage- but builds up after every action with 10 extra rage)
To have the complete level 40 gear maxed out in enchantments and ready to wear when you turn level 40 is almost impossible , even for cashers.
So that leaves us with the level 35 gear which you buy with insignia and requires a certain honour level.
Starting therefor with 30 rage at any battle and 5 extra rage from a clothing item (hat - which you can get for free if you meet certain requirements within a certain time , so most people will have that) , giving you a total of 35.
Here we go then.
If I start using DF straight away , I lose 35 rage and am back at 0 , unless with luck , the attack was a crit attack and gives me 5 rage.
So at start of second attack i might be left with 0 rage or 5 rage.
So my second attack can only be Arrow Strike , which does not always give crit either , and one could be stuck at a low rage for the entire battle , which is bad.
If I do get a crit after that that use of Arrow Strike , I have 10 crit which will allow me to use MultiShot , which will increase the crit rate for the rest of the battle.
After the use of that MultiShot you are back at 5 (sometimes one gets lucky and your character does a ''double attack'' which gives another 3-5 crit , but one wants to be sure to use the same sequence in order to do what you want to do and be able to adapt in time given the amount of rage available)
A must therefor , is to always start with Multishot and with using Arrow strike as second skill , work your way to +5% dmg (Battle Prowess indeed) to max your crit possibilities.
The sequence should be therefor ;
Multishot , Arrow Strike folowed by Multishot again , bearing in mind that you will not always have +5% dmg but many times only +4% , since Arrow Strike doesnt always give crit.
After that sequence one is free to pick any skill that is different , and if lucky , you get a crit with those attacks also but most times you wont , unless the level is high and your opponent has bad defense.
I am also a strong believer in making sure I get crit and have first attack BEFORE using my rune.
Many will click on rune and then choose their skill.You will see this mainly in pvp.
Depending on your opponents it might be wise to fully max out crit/dmg % before using a rune , and in arena 3 v 3 , I advise to get first blood before the use of rune , because if you play it smart you will not ''lose a turn'' as many will say , but will have better chance in crit throughout the whole battle and with dmg% increase your rune will even be more effective.
Im a non casher archer , and I play on s384 SpireGlade
my nickname in short version is HDB on that server
Comment