So, I wanted to create a guide on something that hasn't been covered yet and that will actually be useful so today I bring you my tank trials guide, baring in mine this is my frist guide enjoy I hope you learn something new.
Firstly lets talk about the different the different tanks and how you can unlock them, each will be color coordinated, you will NEED level 35 to unlock tank trials.
Lets start off with the box highlighted in light blue.
By default you start off with the Turbo Turret and slowly through leveling you gain access to the other tanks which I will explain after I have listed and given details on each tank.
Turbo TurretHP: 5000
Attack: 100
Defense: 50
Movement: 7
Skill: Leech, when attacking, 10% chance to restore HP by an amount equivalent to 50% damage dealt.
Mauler (Level 6)
HP: 6000
Attack: 150
Defense: 50
Movement: 8
Skill: Gouge, when attacking, 10% chance to deal an extra 50% damage.
Nightwolf (Level 10, Manually unlock with 1000 balens and 365 Technology)
HP: 6500
Attack: 170
Defense: 60
Movement: 8
Skill: Immobile, when attacking, 10% chance to become stunned for 3 seconds.
Predator (Level 13, Manually unlock with 1000 balens and 915 Technology)
HP: 7000
Attack: 190
Defense: 60
Movement: 8
Skill: Immobile, when attacking, 15% chance to become stunned for 3 seconds.
Manually unlocking tanks currently lead to a bigger advantage as you'll have the tank before everyone else though come at a cost of balens and a certain amount of technology. (green box shows how much technology you have)
So lets get into leveling, each game you play until the end wether you win or lose you gain 200 EXP.
Level adjustments:
Lvl Points HP ATK DEF
1: 100 - - -
2: 150 +100 +2 +1
3: 300 +200 +4 +2
4: 450 +300 +6 +3
5: 650 +400 +8 +4
6: 1000 +500 +10 +5
7: - +600 +12 +6
Tank collectable buffs/skills.
Starting off with my favorites:
Thunderbomb:
200% Attack, AOE lightning spell, 1 sec cooldown.
Laser:
180% Attack, cooldown 1 sec.
Napalm:
200% Attack, cooldown 5 sec, AOE fire spell.
Turbo Speed:
Your tank moves faster +10 for 10 sec.
Goddess Blessing:
Refills your tank's health bar +1500 health.
Agoran Shield:
Shield for damage protection, 30 sec 1500 damage.
Ice Spikes:
180% Attack and 50% speed decrease, cooldown 5 sec, AOE ice spell.
Acid Canon:
120% Attack, Poison a tank for 12 sec, 50HP loss/3 sec, cost 2 sec, cooldown 5 sec.
Spinal Trap:
150% Attack and 50% chance to stun for 3 sec, cost 2 sec, cooldown 3 sec.
Each skills is randomly dropped from the timer which sets at around every 30 seconds - 1 minute.
The only skills which cannot be dropped from the timer is the thunderbomb, which can be unlocked by killing the boss which spawns in the middle will talk about this later. Even still there are my thunderbomb drops from the death of the boss and only one holds the actual bomb, once you have the bomb you will keep it until you die which it will then drop on the ground after to players have died and dropped it the bomb will disapear.
Misc
The red box shows the tank you're currently using this can be changed by clicking the tank you desire if you have unlocked it.
the light brown box shows your current EXP and level aswell as your stat bonus for the level you are, the orange box shows the tanks level.
To remove and confusion tanks do not maintain a level, levels are based on the overall thing and you don't need need to level each tank up.
Judging from the tanks currently shows as just a lock without anything behind it looks like they will be added in a later date when someone reaches the current max level, ps please make these balanced and not balens overpowered.
BOSS
The boss spawns at around 5-10 minutes after the game has started, he uses an AOE attack which hits a minimum of 490.
Upon death the boss will drop the skill thunderbomb which is insane and is 100% the best skill to have and it lasts for ever aslong as you don't die.
Here is a picture of the boss, the red ring shows it's AOE attck! Dodge this as it takes a lot of your health!
Goodluck!
I will be updating with information.
TIPS!
#1 Always stick to one guy, try to keep your team is a solid formation moving around at all times!
#2 Running low on health? Thats okay you can run around objects so that teams cannot kill you as they shoot the objects, I've survived extremely long using this strat.
#3 Always when you have the chance it hit the boss as you gain points from it, make sure avoid his attack whilst doing so. One the boss is dead try to get the thunderbomb as this may/should ensure a win if used correctly.
#4 If you are chasing someone around an objects you use try to get an AOE skill so that you can attack them from all corners.
Quote about the Thunderbomb
The thunderbombs work like the other AoE skills. Press 'Q' to use the skill, which then brings up an AoE targeting ring on the screen (moved around by your mouse), left click where you wish to target and the area rapidly lights up with lots of lightning bolts.
Firstly lets talk about the different the different tanks and how you can unlock them, each will be color coordinated, you will NEED level 35 to unlock tank trials.
Lets start off with the box highlighted in light blue.
By default you start off with the Turbo Turret and slowly through leveling you gain access to the other tanks which I will explain after I have listed and given details on each tank.
Turbo TurretHP: 5000
Attack: 100
Defense: 50
Movement: 7
Skill: Leech, when attacking, 10% chance to restore HP by an amount equivalent to 50% damage dealt.
Mauler (Level 6)
HP: 6000
Attack: 150
Defense: 50
Movement: 8
Skill: Gouge, when attacking, 10% chance to deal an extra 50% damage.
Nightwolf (Level 10, Manually unlock with 1000 balens and 365 Technology)
HP: 6500
Attack: 170
Defense: 60
Movement: 8
Skill: Immobile, when attacking, 10% chance to become stunned for 3 seconds.
Predator (Level 13, Manually unlock with 1000 balens and 915 Technology)
HP: 7000
Attack: 190
Defense: 60
Movement: 8
Skill: Immobile, when attacking, 15% chance to become stunned for 3 seconds.
Manually unlocking tanks currently lead to a bigger advantage as you'll have the tank before everyone else though come at a cost of balens and a certain amount of technology. (green box shows how much technology you have)
So lets get into leveling, each game you play until the end wether you win or lose you gain 200 EXP.
Level adjustments:
Lvl Points HP ATK DEF
1: 100 - - -
2: 150 +100 +2 +1
3: 300 +200 +4 +2
4: 450 +300 +6 +3
5: 650 +400 +8 +4
6: 1000 +500 +10 +5
7: - +600 +12 +6
Tank collectable buffs/skills.
Starting off with my favorites:
Thunderbomb:
200% Attack, AOE lightning spell, 1 sec cooldown.
Laser:
180% Attack, cooldown 1 sec.
Napalm:
200% Attack, cooldown 5 sec, AOE fire spell.
Turbo Speed:
Your tank moves faster +10 for 10 sec.
Goddess Blessing:
Refills your tank's health bar +1500 health.
Agoran Shield:
Shield for damage protection, 30 sec 1500 damage.
Ice Spikes:
180% Attack and 50% speed decrease, cooldown 5 sec, AOE ice spell.
Acid Canon:
120% Attack, Poison a tank for 12 sec, 50HP loss/3 sec, cost 2 sec, cooldown 5 sec.
Spinal Trap:
150% Attack and 50% chance to stun for 3 sec, cost 2 sec, cooldown 3 sec.
Each skills is randomly dropped from the timer which sets at around every 30 seconds - 1 minute.
The only skills which cannot be dropped from the timer is the thunderbomb, which can be unlocked by killing the boss which spawns in the middle will talk about this later. Even still there are my thunderbomb drops from the death of the boss and only one holds the actual bomb, once you have the bomb you will keep it until you die which it will then drop on the ground after to players have died and dropped it the bomb will disapear.
Misc
The red box shows the tank you're currently using this can be changed by clicking the tank you desire if you have unlocked it.
the light brown box shows your current EXP and level aswell as your stat bonus for the level you are, the orange box shows the tanks level.
To remove and confusion tanks do not maintain a level, levels are based on the overall thing and you don't need need to level each tank up.
Judging from the tanks currently shows as just a lock without anything behind it looks like they will be added in a later date when someone reaches the current max level, ps please make these balanced and not balens overpowered.
BOSS
The boss spawns at around 5-10 minutes after the game has started, he uses an AOE attack which hits a minimum of 490.
Upon death the boss will drop the skill thunderbomb which is insane and is 100% the best skill to have and it lasts for ever aslong as you don't die.
Here is a picture of the boss, the red ring shows it's AOE attck! Dodge this as it takes a lot of your health!
Goodluck!
I will be updating with information.
TIPS!
#1 Always stick to one guy, try to keep your team is a solid formation moving around at all times!
#2 Running low on health? Thats okay you can run around objects so that teams cannot kill you as they shoot the objects, I've survived extremely long using this strat.
#3 Always when you have the chance it hit the boss as you gain points from it, make sure avoid his attack whilst doing so. One the boss is dead try to get the thunderbomb as this may/should ensure a win if used correctly.
#4 If you are chasing someone around an objects you use try to get an AOE skill so that you can attack them from all corners.
Quote about the Thunderbomb
Originally posted by Grazeh
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