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28 mins to 130, then squished like a bug. tried that KD magic immunity for party members trick, but they either fixed it or it just doesnt work in ladder. 1 more trick up my sleave to try tomorrow.
unfortunately 125 is the third hardest floor since all monarachs. Anything with the monarch prefix will have meteor that has an insane dmg coefficient (think ready, so maybe 400%?).
So no death odor, just if they all meteor, it's gonna hurt a lot.
But speaking of, it's a nice change of pace of difficulty, but I believe because of those meteors it's way too strong. To put it in perspective, I got to 130 today and cleared it. I was able to silence 3 of the monarchs beside the boss. The boss hit me for 49 mill damage. This was with a pet that has 49% absorb rate. I also have 75% mdmg reduct. So without that pet taking the hit for me, it would of done a good 96 mill on me. That's pretty intensive for what we have available to us.
We also have defense, but it's not as strong. Since if I'm right, it's applied after all calculations are done. Then whatever damage you'll take then it'll take the def away. So just to minimize the damage above, need about 20 mill+ def to tank a few hits.
To conclude that's just the main boss. that wasn't even factoring the other 3 monarchs on the floor who also have that insane meteor. I believe it's ~ 25 mill without pet. But even then, it's still dangerous.
In my opinion 130 > 129(has blood monarach which did 49 mill to me without pet) > 125 in term of difficulty.
All I can say it's very unforgiving pass 125.
ok, spent some time on 111, combat rogues aoes' do work, just the precise nature of them / long cd of decimation, makes it tough. made it to 126 before game lag prevented any attacks from registering and wasnt able to regen health.
blade sweep doesnt work unless you have a target. Im a Combat rogue and have 3 aoe skills, i tried for quite some time to hit the hidden towers, and came to the conclusion none of my aoe's work. Frost had gone off when killing the mobs and i could clearly see the towers locations, but nothing i could toss in those areas (or anywhere) brought them out again.
Thought they would but they disappear fast so it's a pain.
But for more insight, it seems any of the monarchs from 125+ make it top priority to kill. Went with a friend and blood monarch on 129(should be even more priority) did 45 mill in one go. Think the other monarch do about 15-20 mill an aoe.) So unless insane dodge(they can hit 180%+ dodge) or insane dps ( jsut know they got a lot of health) or insane health (think 80-90 mill + if all the attacks land on 129 since 2 monarchs there as well you're gonna have a bad time xD.
130 has a molten boss who also has a meteor type aoe. I don't know the dmg but knowing what the monster is capable of when I first met it in otherworld (comparatively it did 1-2 mill a hit 30 mill meteor), I'd advise you don't let it attack at all xD.
Anyway best of luck for anyone else. It's evil. But rewarding.
Thought they would but they disappear fast so it's a pain.
But for more insight, it seems any of the monarchs from 125+ make it top priority to kill. Went with a friend and blood monarch on 129(should be even more priority) did 45 mill in one go. Think the other monarch do about 15-20 mill an aoe.) So unless insane dodge(they can hit 180%+ dodge) or insane dps ( jsut know they got a lot of health) or insane health (think 80-90 mill + if all the attacks land on 129 since 2 monarchs there as well you're gonna have a bad time xD.
130 has a molten boss who also has a meteor type aoe. I don't know the dmg but knowing what the monster is capable of when I first met it in otherworld (comparatively it did 1-2 mill a hit 30 mill meteor), I'd advise you don't let it attack at all xD.
Anyway best of luck for anyone else. It's evil. But rewarding.
blade sweep doesnt work unless you have a target. Im a Combat rogue and have 3 aoe skills, i tried for quite some time to hit the hidden towers, and came to the conclusion none of my aoe's work. Frost had gone off when killing the mobs and i could clearly see the towers locations, but nothing i could toss in those areas (or anywhere) brought them out again.
Don't know the max level since 125 wrecked me a bit. Not sure if that's the max or not. Just know they were doing 3-4 mill normally. they stunned me then was hitting 11 mill or some nonsense.
But after 110, there's a few floors that alternate kill all or kill and find the hidden shrine. The shrine is a pain since it stays stealth unless you hit it. So aoe where you think it may be. A few skills that may help are knights wave, mage flame explosion, priest bloodpool or bloody acres(if it fails no shrine nearby), rogue blade attack(forgot what it's called but it's like crucify), ranger's arrow aoe(name escapes me), any aoe from shifter morphs, bm's skill that shows hidden units for quite a distance.
I don't believe the shrine does any dmg. Just there to be found.
111-117 had each mob do about 3 mill a hit. It starts off with 2 mobs, then goes up to 3 4 and last 5 mobs. Then goes back to 4 when it introduces a new mobs(explained in the next levels)
118 - think it was flame guardian. hard to miss, it's a molten giant. Anyway I believe it has meteor because I was fine one minute then lost a good 30 mill health.
119 - has 2 of those guardians.
120 - has 2 guardian and the boss. I didn't want to find out how much the boss did xD.
121-124 has all the same mobs. There's a new one which looks like a necrolith? anyway after about 5-6 seconds it will spawn a few monsters. I don't know how much they hurt or their health. frost took them out sorry.
125 - took this floor for granted. it's about 4 arch angel and the boss. they can stun so be careful. Like I previously mention once I was stun I was done xD.
Now what you really want to know, the rewards. For 125 I received:
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