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Originally posted by mystican View Postit seems like it actually does work, but it stacks with the bloodlust. the heal isn't 5% of your hp like the description says, but rather 5% of damage dealt. maybe fix the description
example : monster has 100 hp if u deal 50 dmg to it u heal 2.5 hp that is 5% of ur dmg
but if u deal 200 dmg to it u ofc one hit the mob but u heal 5 hp that is 5% of monster hp
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it seems like it actually does work, but it stacks with the bloodlust. the heal isn't 5% of your hp like the description says, but rather 5% of damage dealt. maybe fix the description
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Originally posted by mihonaco View Post
It does work i believe at least it used to
just go to a mob in cragstone and hit it with a skill u will notice that u r getting 2 heals not one , those r one from seriyu and the other from bloodlust.
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Originally posted by mystican View Postthe vampire skill from seiyru skill does NOT work for knights that have bloodlust. my bloodlust skill heals 13% of the damage i do as health, however it cancels out the 5% hp regen per hit that seiryu soul gives. i've tested this many times and i am not getting any 5% hp, only the bit from bloodlust. i hope this can be fixed because it was very expensive to get to seiryu soul
just go to a mob in cragstone and hit it with a skill u will notice that u r getting 2 heals not one , those r one from seriyu and the other from bloodlust.
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the vampire skill from seiyru skill does NOT work for knights that have bloodlust. my bloodlust skill heals 13% of the damage i do as health, however it cancels out the 5% hp regen per hit that seiryu soul gives. i've tested this many times and i am not getting any 5% hp, only the bit from bloodlust. i hope this can be fixed because it was very expensive to get to seiryu soul
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Originally posted by PsychNM View PostIts not just me thats saying something Minori. Its Every beastmaster thats in my server. They LITERALLY killed the class. Its not even worth it to play the class anymore.
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Its not just me thats saying something Minori. Its Every beastmaster thats in my server. They LITERALLY killed the class. Its not even worth it to play the class anymore.
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Originally posted by PsychNM View Post*RANT*
Literally all i wanted was for the skill description to change on Blessing of the Ancients. Now the skill has gone from somewhat decent to absolutely useless. and i dont mean useless as in its only got a 1 time use and throw it away. no i mean useless as in the ex girlfriend who mooches money off you like a sore thumb. Instead of fixing the other Problems with the Beastmaster Class yall LITERALLY break our one skill to use that has relevancy. and now we aint got a damn thing. There are more problems with the class than anything, Especially when one skill puts us at the soft cap for attack speed. (500%) Please Revert the skill back to 5 seconds. 2 Seconds doesnt do a thing at all. Its disgusting, Disturbing and makes the class useless now.Last edited by *Minori*; 07-10-2020, 06:14 PM.
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*RANT*
Literally all i wanted was for the skill description to change on Blessing of the Ancients. Now the skill has gone from somewhat decent to absolutely useless. and i dont mean useless as in its only got a 1 time use and throw it away. no i mean useless as in the ex girlfriend who mooches money off you like a sore thumb. Instead of fixing the other Problems with the Beastmaster Class yall LITERALLY break our one skill to use that has relevancy. and now we aint got a damn thing. There are more problems with the class than anything, Especially when one skill puts us at the soft cap for attack speed. (500%) Please Revert the skill back to 5 seconds. 2 Seconds doesnt do a thing at all. Its disgusting, Disturbing and makes the class useless now.
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Originally posted by Dode. View PostPlayer bounties is Broken. So many "Issue Order 5*" have been turned in, that the coding cant comprehend it and the system now shows negative values, Can not accept any player bounties at all 1* - 5* http://puu.sh/FYUF7/1bfca02ee8.jpg
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Player bounties is Broken. So many "Issue Order 5*" have been turned in, that the coding cant comprehend it and the system now shows negative values, Can not accept any player bounties at all 1* - 5* http://puu.sh/FYUF7/1bfca02ee8.jpg
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Originally posted by PsychNM View PostEarth shield.(140 Skill) Does not properly increase defenses as stated. Level 5 Increases defense by 150% im only seeing a defense increase of 300k and ive got 2 mil defense.
If a 150% bonus gives you 300k DEF your base def (ignoring green stats, soul and tenets) is probably somewhere around 120k meaning you already have a bonus of about 1500% to DEF (probably slightly less).
If systems worked multiplicatively (very few do) a mount with a bonus of 500% + a pixie with 1197,8% + a genie with 594% + deification with 148% at level 2 + 50% from the soul would result in a 26325,25% bonus which would probably break the game considering some players have millions of base stats.
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BM Bugs/Skill issues
Blessing of the Ancients. Skill description says 2 second active time. Actuality its 5 seconds.
Truesight I (level 130 skill) does Not properly calculate damage. My normal hit is 14-18mil. Truesight I is currently doing 4-8k. Truesight II (155 skill) increases attack by 150% and hits for 32m(lowest ive seen) to 45mil
Earth shield.(140 Skill) Does not properly increase defenses as stated. Level 5 Increases defense by 150% im only seeing a defense increase of 300k and ive got 2 mil defense.
Behemoth, Feral (Lvl 70 familiar) +Feral Strikes Wrath is appearing as a debuff and CAN BE CLENSED.
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ooh, many things are fixed, liking it more these days.
hide players and effect button should be more optimize i guess so when a player uses this, all the effects and player should be hidden forever until reopened (instead of coming back every few seconds) can be a good edition here in the list.
hope many will agree to this.
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