No announcement yet.

Shifter's Heal Stat

  • Filter
  • Time
  • Show
Clear All
new posts

  • Shifter's Heal Stat

    I was testing the Fallen Angel's skills on the Shifter and I noticed that the Fallen Hope skill's heal was abyssally low. I then saw that its heal was based on the Heal stat:

    Here's me using the skill on myself. The skill clearly uses the Heal stat to determine the amount heal:

    The Heal stat is supposed to increase based on Intellect, but that only applies to priests:

    Shifters don't see any improvement to the Heal stat based on Intellect. For proof, here's two screenshots, first without my frag and then with my frag on:

    Based on the Fallen Angel's Heal skill and the fact that one of the Fallen Angel's passives increases the Heal stat, I think that the Shifter's Heal stat is supposed to work similar to priests, in that it increases based on Intellect, but it doesn't. Thus, the Fallen Hope skill is rendered pointless as it will never heal an adequate amount of health. I suggest that the devs look into this and make it so that Intellect also increases the Heal stat for Shifters, therefore making the Fallen Angel's Heal skill and passive function as intended.

  • #2
    Thank you for bringing this to my attention. I will forward it to the team.
    If you have a problem, need assistance and we can't help? Submit a ticket with R2 here
    Please, view the bug report list here - CS1
    Forum Rules are located here
    Please, view the bug report list here - CS2
    Looking for a guide? Try here.*

    CS1 - FAQ here

    Please, note my inbox is broken. Post your issue or question on the forums.