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Training Ground Bug AFK on

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  • Training Ground Bug AFK on

    So here's the thing.
    We get more exp when we kill a lot of monsters right?
    But the problem is, there are spots in training ground, that after killing the monsters it makes you wait a long time for it to move your character to another spot with AFK on. Like 10-20secs for it to move again. We lose exp that way. More frustrating when training ground bonus is going on.

    from S39 on mini client

    Click image for larger version

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    Last edited by R211303707; 10-07-2014, 12:26 AM.
    S-39: Anica

  • #2
    LOL ... its AFK mode ... means u are not there.
    Dont tell me you wait and watch those training ground battles during AFK mode

    but anyway, its not a bug (i think) your character not moving cos there are no mosnters....they have CoolDown time for their spawns.

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    • #3
      Originally posted by KristoS151 View Post
      LOL ... its AFK mode ... means u are not there.
      Dont tell me you wait and watch those training ground battles during AFK mode

      but anyway, its not a bug (i think) your character not moving cos there are no mosnters....they have CoolDown time for their spawns.
      ^^

      Exactly.. The more people in it, faster monster dies, longer re-spawn time. And I laughed at the "Don't tell me you wait and watch ?" :P
      Tigerstorm, s1 Nova Genesis
      Tigerstorm, alpha WinterFury
      --- Many retired chars in most r2games games.

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      • #4
        lol you guys didn't even get what I meant, not a bit.
        After killing the monster, you get stuck and not move.
        Anyway, AFK is flawless, now.
        And yes, sometimes I stay and watch while chatting with guildies.
        S-39: Anica

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        • #5
          Originally posted by an9ca View Post
          lol you guys didn't even get what I meant, not a bit.
          After killing the monster, you get stuck and not move.
          Anyway, AFK is flawless, now.
          And yes, sometimes I stay and watch while chatting with guildies.
          It is as Kristo said, but slightly different. The monster spawns do have cooldowns, so when you begin to kill them really quickly sometimes you will have to wait a long time for 1 to spawn up. Then your afk should run over to it. The spawns are not, however, affected by other players in the training grounds afaik. The cooldown is a sort of balance to level campers who can kill the monsters in 1 hit. This keeps them from being able to gain massive amounts of xp from the TG.

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