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AFK training ground delay = loss of rewards, Any help or explaination?

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  • #16
    I got my facts from hours of testing that i did myself.
    There is 120 different patterns killing all 5 mobs without repeating a mob that you can use.
    There is a long pattern and there is a short pattern. The difference is around 25-40 more mob kills an hour depending on your pattern.
    And if you do it manually you can actually average a little over 4 mobs a minute(4.2) if you go with the right pattern.
    Last edited by xXDminXx; 11-29-2014, 03:55 PM.

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    • #17
      I dont know if anyone else has noticed this too, but the drop rate(not increased exp) seems to be boosted a little for extended time after server reset. Looks like we get a little boost from 0:00 till im guessing its till first even starts at 10:00. But if i was gonna wager money on the time i would say closer to 8:00 server time. I do know that if i start afk at reset and do my hour, then back out, then go back in for 8 to 10 hours there is a bit of rewards. But, if i go afk after wits for 10 hours there is hardly anything. And this isnt a one time thing. It happens all the time.

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