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[Guide] Guild Battle Point System ~ Outdated, needs updating.

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  • [Guide] Guild Battle Point System ~ Outdated, needs updating.

    Now now.. I know the Guild Battle Rules is pretty self explanatory, if you have taken the time to read it. The guild battle rules is found here..

    The Guild Battle Map

    Click image for larger version

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    this is just an addition to the things stated in that link, well, i'll just post here what was not included in that patch note regarding Guild Battle.

    Mainly, it is how to obtain points in Guild Battle

    The goal is to occupy towers until you either get 4000 points above your enemy, or destroy their main ward / tower (60M hp) which delivers a one hit kill on troops and most of the time; to your toon.

    First: Occupying Towers
    How many points over time does your guild get per tower?

    Occupying 1 tower gives out 13-15 points
    Occupying 2 towers gives out 35-38 points
    Occupying 3 towers gives out 56-59 points
    Occupying 4 towers gives out 77-79 points

    Now, even if you occupy all 4 towers and defend them successfully, still it will take you more than 20 minutes to finish the battle (earns you reduced amount of insignias and honor), there are other things you can do to earn points for your guild..

    Second: Use Guild Skill - Call to Arms
    Call to Arms skill summons a war chariot that will deal 6,000,000 damage to enemy ward tower. It gains you around 600 points per summon which you can do for 3 times in each battle (600 points x 3 = 1,800 points).

    Third: Dealing damage to enemy ward tower
    Another way is to deal damage to enemy tower by attacking it with your toon (this one is not recommended because it will use up your troops and HP pots) but this will only get you little to no points at all (we can see a guild who do not have any towers but still gains 2 - 10 points overtime and it means that somebody from that guild is hitting your main ward.)

    Now i'm not sure about how many points will you get if you try to attack the ward tower but doing some quick math calculations..

    Damage of Chariot / Points gained = damage per point to tower
    6,000,000 / 600 = 10,000 damage per point to tower


    i'm not quite sure about that calculation, its just theoretical that you need to damage the ward by 10,00 in order for you to gain 1 point (battle with ward tower gives most players only 3 turns to do damage). Though this part needs more observation and i, will still observe how beneficial this rush-to-tower tactic is..

    Questions will be posted here:

    What about the Sly Sneaker on the North or South Route? Does it give points?
    - The answer is no (i tried to kill them everytime but it doesn't gave our guild a point), it gives a +5% all attributes buff for 1min (North Route), Rage Boost for 1min (South Route / thanks to Daehawk for this info).

    Do you get points when killing players (either defending or not)?
    - The answer is no. You only get points by the ones posted above. But when killing enemies on Guild battle, they're HP is deducted to main tower's hp (thanks for R23067940 for pointing out, currently in my final observation week, pretty hard actually)

    "If your guild is not matched with another guild, your guild will receive an automatic win, but no rewards." What does this mean?
    - personally speaking, haven't seen any guild encountered "not matched" status against another guild. The automatic win is given to those guilds who are facing a disbanded guild during the Guild Battle (belongs to the top16 but disbanded during the week of the competition thus by looking at the "Guild Battle" in Guild menu, the disbanded group is removed and its spot will be left blank)

    What do we get for winning guild battle?
    - Prizes for Defeating enemy guild:

    within 20 minutes: 1000 insignias, 1000 honor, 10 mount training whips
    within 40 minutes: 850 insignias, 850 honor, 10 mount training whips
    40 minutes and above: 700 insignias, 700 honor, 10 mount training whips

    **(thanks for pointing out the correction on this one CondorHero, Changed 30mins to 40mins**

    Ranking Rewards (Source: Eladamri and CondorHero's thread - Final Rewards for Guild Battle)

    Rank 1: 200 Soul Crystals, 30 Whips
    Rank 2: 150 Soul Crystals, 20 Whips
    Rank 3: 100 Soul Crystals, 10 Whips
    Rank 4 and 5: 90 Soul Crystals
    Rank 6 -8: 80 Soul Crystals
    Rank 9-11: 70 Soul Crystals
    Rank 12-14: 60 Soul Crystals
    Rank 15 and 16: 50 Soul Crystals

    Added Information:

    Guild Skills – Accessible by only the guild master and assistant guild masters, special guild skills may be used to help your chances in the Guild Battle. To use these guild skills, Guild Wealth is consumed for every attempt. The Guild Battle skills include:

    1. Inspiration – All members of the next battle will initially start with 80 Rage.
    Guild Wealth Consumed: 10,000
    Total Attempts: 10
    Cooldown: 300 Seconds

    2. Call to Arms – Summon a War Chariot who can deal damage to the enemy’s Ward Tower.
    Guild Wealth Consumed: 20,000
    Total Attempts: 3
    Cooldown: 600 Seconds

    3. Invincible – Invincibility for 120 seconds. If you attack, the effect will fade.
    Guild Wealth Consumed: 5,000
    Total Attempts: 10
    Cooldown: 10 Seconds

    4. Goddess Blessing – Restore 30% HP of your Ward Tower’s MAX HP.
    Guild Wealth Consumed: 50,000
    Total Attempts: 1
    Cooldown: 10 Seconds

    (Added information source: R2CS_Stormageddon, Game Master and Grumpy Cat Guide to the 1.45 Patch Update)


    hope this little information helped you guys..

    edit: now i know this is a guide on how to point system works on Guild Battle, there are some who has questions regarding the other stuffs concerning GB.. well, to avoid flooding the forums for the same topics, you can post them here and we'll try our best to answer your queries.
    Last edited by Senjuu; 12-13-2012, 02:45 AM. Reason: Guide Updates

  • R215564585
    replied
    On our server our guild considers a 10 minute guild battle a long fight, we usually win them quick and fast.

    Leave a comment:


  • Draghin
    replied
    it would be nice if they fixed the battle tree, the #4 guild always gets the #1 guild the 1st battle.

    it should be as with every other tournement tree. 1 vs 8 2 vs 7 3 vs 6 and 4 vs 5.

    is it really that hard to fix?

    Leave a comment:


  • DarkMeph
    replied
    We had the not matched happened a couple of weeks ago. It was a different guild who got the automatic wins. We had a few active guilds but CS GB pretty much killed the competition on our server because as majority of top players went to the no 1 guild. Which has 12 million br and the second place guild has 4.3 million br. So some matches are really quick and a couple are bit longer.

    DarkMeph

    Leave a comment:


  • Muhsan12
    replied
    personally speaking, haven't seen any guild encountered "not matched" status against another guild. The automatic win is given to those guilds who are facing a disbanded guild during the Guild Battle (belongs to the top16 but disbanded during the week of the competition thus by looking at the "Guild Battle" in Guild menu, the disbanded group is removed and its spot will be left blank.

    Leave a comment:


  • DukeofGrace
    replied
    on our server we have only 4 active guilds in GB's, the rest quit playing as it's impossible to get 1 tower, guild 1 is lending players to guild 2 to try and make a 20 min battle, most guild battles can almost be counted in seconds, not minutes, is there any way to encourage smaller guilds to participate as 3 no shows a week is not how this supposed to work

    Leave a comment:


  • R234642782
    replied
    Well in my server we get an inactive guild once a week...and its not that difficult to finish in 20 minutes..usually the gm is absent on that day and it falls on me.I start with inspiration skill and when we have taken all towers and everyone starts hitting ward,I use chariot.then as and when cd ends,I keep using inspiration adn chariot.One thing you need to know about inspiration is that use it when all members have have their respawn cds done...else they wont get that rage.And make sure every member hits ward tower.

    Leave a comment:


  • Medae
    replied
    Looked through this thread and didn't see anything about the following:

    Chariots are a waste of guild monies when you have opponents who can take them out.
    I am a lowly L69 hero and even I can take out a chariot before it can damage ward tower.

    Leave a comment:


  • JBo10
    replied
    haha GB last for 20 min now... no they dont. the top guild on my sever beats everybody in under 20 min still.

    Leave a comment:


  • abhishek56
    replied
    Originally posted by squall6677 View Post
    We find that if your holding all 4 towers, and your hitting the ward, you'll get to 4k points way before the ward goes down anyway. I feel that vs weaker guilds, sending everyone in with 1hp and 1troop to the ward gets the job done fast in this situation. However, going against the more equal guilds on our server, we just tend to claim the towers and spawn camp them till the win.

    On another note, does anyone know if the ward tower will go down at all? I've never seen further than 25% remaining before claiming 4k points, so, it would be nice to know for sure. Also, knights above level 46 can block an attack from the ward and survive, and go for another round. So if anyone is level 55 or higher, maybe they could shed some light on how touch this tower actually is?

    And does anyone have any other strategies in play? Has anyone got to 4k within 20 minutes?

    Yes in our server we did.. we got 4k points in 11 mins.

    Server Name: s291(Silver Towers)
    Charecter- Archer(lvl63)
    BR with Blessing- 73K

    Leave a comment:


  • R25946513
    replied
    pls help to strong master

    Leave a comment:


  • EdGrr
    replied
    EVERYONE just go for the enemy ward tower.. win win..

    Leave a comment:


  • GingerTheHutt
    replied
    Originally posted by Earthican View Post
    Okay, here's one for you. Our guild is ranked 3rd in strength on a newer server so we get put up against the top guild and of course lose.
    Next two battles are no shows from our opponents. 2 wins.
    The winners in the first round fight for positions 1 through 4.
    The losers in the first round fight for positions 5 through 8.

    Leave a comment:


  • Earthican
    replied
    Okay, here's one for you. Our guild is ranked 3rd in strength on a newer server so we get put up against the top guild and of course lose.
    Next two battles are no shows from our opponents. 2 wins.

    Final rankings:

    Rank, Guild Strength, Guild Battle Points
    1st: Top ranked ... 1,248,070
    2nd: 2nd ranked ..... 654,000
    3rd: 4th ranked ...... 307,000
    4th: 5th ranked ...... 171,000
    5th: 3rd ranked ...... 424,000 *
    6th: dead guild ........ 76,000
    7th: dead guild ....... 139,000
    8th: dead guild ........ 97,000

    Can somebody please explain to me how we ended up in 5th place behind a no show guild

    Leave a comment:


  • aries45
    replied
    lol i got 999 insignia

    Leave a comment:

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