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Well with the significant changes to the game, a lot of this guide needs rewriting. Since I am at best, a lazy procrastinator, this may not happen for a little while. I have noted the useful posts and the changes I think I need to make. So they'll get done, at some point.
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how much br u gotta have as a non cash camper before u go lv50.
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Originally posted by deucela View PostI think camping below lvl 50 is total nonsence- you complete useless set/enlighten useless troops/miss the rewards higher lvls get etc.- thats why I started camping on lvl 50.
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Originally posted by Naruutto View PostCamping in low Levels is good U all miss daily rewards (Spelcrums) from Sylph Arena I would say more than Mahra Spelcrum is More important as well as Lost tresure Maps event
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Camping in low Levels is good U all miss daily rewards (Spelcrums) from Sylph Arena I would say more than Mahra Spelcrum is More important as well as Lost tresure Maps event
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Originally posted by CrazyDude9 View PostI'm curious about this... Why is that after I refine, the BR became lower by more than 200? (Check out 1st 2 refinements.) If i'm not mistaken, 31 Endurance = 620hp, which is A LOT greater than 256 hp. Then, 122crit > 117block, but that's just a mere 5 points.
[ATTACH=CONFIG]98825[/ATTACH]
BTW, this also happened to my ring (very similar situation, but i have no before-after screenies), which happened to be 1k before refinement, then became 800+ after.
P.s. ignore screenie below, it's jst the same, except the BR of jewel is not shown.
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The second special Astral Slot is Lv 80, yes.
Exp needed from 76 to 77 went from 267m to 89m, which is 1/3. I am 76 now (usually 125k ish) and still not in a hurry to rush to 80. Still need 3 Leg pieces (mostly stones) and currently 99/115 in talents.
Oh yeah, Lv 70 LLNM got harder now because bosses are all slow immune which means you need more firepower before the final boss enrages. 90k average won't be enough.Last edited by Atombender; 08-16-2014, 12:00 PM.
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it's a pretty huge reduction though, before the patch XP needed to level up from 57 to 58 was approximately 25M and after the patch XP needed from 58 to 59 (I automaticaly level up when I logged in after the patch) was only around 20M
oh and Atombender, I'm not sure what you meant by astrals but if it's about the new slots, one of them is available after completing a quest you get at lvl60; the other one is only available after class advancement thoughLast edited by Elbol; 08-13-2014, 02:31 PM.
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i started to panic when i heard about the exp reduction , i thought it was also for lvl 30s
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New patch will further reduce the exp needed to level from 40 onwards so players who are at 80-90% might see an auto level up.
Besides, most of the new events (Class Advancement, Astrals, new honor levels, Dragon Invasion) are 80 only.
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Very nice thread! As I am a slow leveler as well (2 years = lvl59), I really appreciate the fact that there are people who understand what is so great about it! I actually want to hit lvl60 tomorrow and stop again (by stop I mean 0XP/day - I've spent around 2-3 months like this in the past) although it also means that I can't get legendary gear so easily, because I don't do MP dungs very often - however I want to focus on my astrals for a bit and level them up as much as possible - I want at least two of my orange astrals to be lvl10 (I will finish my first lvl10 orange in just a few weeks).
Truth be told, I'm not just slow leveler but I'm also very lazy and don't pay much attention to the game, so I almost never do WB, BG, GB, tanks, arena etc. because I'm almost always AFK so naturally I can't get rewards from those, which is why I'm not as strong as I could be but I don't really care. Doing those would be like a chore to me and I want to enjoy the game, not think how bothersome it is to do all those events every day.
edit: I made a terrible mistake - I tried Sky Trail... now I have 97% to 61Last edited by Elbol; 08-12-2014, 08:33 AM.
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Originally posted by CrazyDude9 View PostI'm curious about this... Why is that after I refine, the BR became lower by more than 200? (Check out 1st 2 refinements.) If i'm not mistaken, 31 Endurance = 620hp, which is A LOT greater than 256 hp. Then, 122crit > 117block, but that's just a mere 5 points.
[ATTACH=CONFIG]98825[/ATTACH]
BTW, this also happened to my ring (very similar situation, but i have no before-after screenies), which happened to be 1k before refinement, then became 800+ after.
P.s. ignore screenie below, it's jst the same, except the BR of jewel is not shown.
u can refine , strength , PATK , armor , mdef or pdef , mdef is better since knights have high pdef . and endurance . and it gives more br
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Equipment Rating
The equipment rating for a piece of equipment follows a simple equation:
Eq. Rating = Stat(s) modified rating + Bonus(es) rating
The stat(s) modified rating is the simplest part of this, and works as follows: 1 point for each ATK/DEF, and 1 point for every 5 HP. That means that an equipment which adds 100 ATK would have a base rating of 100, while an equipment which adds 100 HP would have a base rating of 20.
The bonus(es) works a bit differently. There are two types of equipment bonuses: attribute bonuses and battle stat bonuses. The former provides smaller numerical boosts than the latter. For the attribute bonuses, the bonus rating goes: 1:8 for Power, Intellect, and Armor; 1:4 for Endurance and Charisma. In other words, if an equipment provided +15 Power, +8 Armor, and +10 Endurance, the bonus rating would be 224 (15*8 + 8*8 + 10*4). Note that Armor is called Defense by these bonuses.
The battle stats bonus works in a similar manner, and will be presented in large numbers. For PATK/MATK/PDEF/MDEF/CRITICAL, the bonus works in a 1:2 ratio; that is to say, if a bonus gave +70 MATK, the battle stats rating would be 140. HP works in a 11/5)*2 ratio, meaning the HP stat is first divided by 5, rounded down, and then multiplied by 2. If an equipment bonus gave +143 HP, the battle stats bonus would be 56 [ (143/5) = 28.6, rounded down to 28, and then 28*2 = 56) ]. Note that BLOCK gives zero equipment bonus rating.
Let's look at an example equipment rating. A piece of equipment modifies PATK by 165 and has the bonuses +13 POWER, +20 ENDURANCE, +83 PATK, +70 BLOCK, and +164 HP. It's equipment rating would be:
Stat modified: 165 PATK --> 165
Bonuses Rating: 13 POWER, 20 ENDURANCE, 83 PATK, 70 BLOCK, 164 HP -->
13 * 8 + 20 * 4 + 83 * 2 + 70 * 0 + floor(164/5) * 2 = 414
So the total equipment rating would be: 165 + 414 = 579
Note that gems are included with the enchanted equipment rating; this appears next to the equipment rating in parenthesis. The extra effect from soul engraving does not affect the equipment rating.
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