So I did a quick calculations and I think I won't go for survival.
So here's what I did :
Calculations : https://docs.google.com/spreadsheet/...2c&usp=sharing
The gain is never over 100% : This means that it's as if you would have cast 1 more Restoration. For instance, at the 2 minute mark, you get 700% healing output with Survival. But at 2min5 seconds, you get the same from Restoration.
The gain is often negative : Often times in the fight it is actually better without Survival. For instance at the 1min25sec mark, there are 0 5 second periods where Survival is better.
But if you don't have the PVE gear, I think it is a good talent since casting Restoration every 20 seconds is impossible when you are the sole healer.
Your thoughts on the matter are welcomed
Cheers!
Mascolo
So here's what I did :
- I assumed one cast every 20 seconds (15 second cooldown + 5 second cast time) for normal Restoration.
- I assumed one cast every 25 seconds (20 second cooldown + 5 second cast time) for Restoration with Survival.
- I evaluated the gain of casting with Survival over normal Restoration.
- I assumed you have the PVE gear and you're never rage depraved.
Calculations : https://docs.google.com/spreadsheet/...2c&usp=sharing
The gain is never over 100% : This means that it's as if you would have cast 1 more Restoration. For instance, at the 2 minute mark, you get 700% healing output with Survival. But at 2min5 seconds, you get the same from Restoration.
The gain is often negative : Often times in the fight it is actually better without Survival. For instance at the 1min25sec mark, there are 0 5 second periods where Survival is better.
But if you don't have the PVE gear, I think it is a good talent since casting Restoration every 20 seconds is impossible when you are the sole healer.
Your thoughts on the matter are welcomed
Cheers!
Mascolo
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