Announcement

Collapse

R2 LOGIN ISSUES

For recent R2 login issues, please log in through the website starting with "https": https://www.r2games.com. In addition, the bookmark of the saved URL may still contain the word "http", please change it to "https". If this does not work for you, please clear the cache and cookies to complete the most recent update, or try again with another browser. Thank you.
See more
See less

Difference between Bound and unbound item

Collapse
X
  • Filter
  • Time
  • Show
Clear All
new posts

  • jamesbacmon
    started a topic Difference between Bound and unbound item

    Difference between Bound and unbound item

    Ya !, this is the craziest thing in the game , still don't know why they have bound and unbound item

  • Arlad
    replied
    Originally posted by CrazyDude9 View Post
    in my opinion, the game without trading system is already great. its my first time encountering one out of all games i played - no trading system.
    My reasons:
    1. More in favor of cashers. I saw the turkish-thing and it only use balens.
    2. Like any other games with trading system (in case there'd be gold-trading too or gold used to buy things), the wartune economy would be inflated.

    Well thats my opinion at least..
    1) how is that more favor to the cashers? non cashers can gain balens by selling their items in market, thus eliminating the gap between casher and non casher.

    2) How there will be an inflation if we didn't even have even an economy in this server? The only inflation i foresee is if r2 raising the price of items because less people buying from them, then they would really drive away their customer with their greed.

    Leave a comment:


  • CrazyDude9
    replied
    in my opinion, the game without trading system is already great. its my first time encountering one out of all games i played - no trading system.
    My reasons:
    1. More in favor of cashers. I saw the turkish-thing and it only use balens.
    2. Like any other games with trading system (in case there'd be gold-trading too or gold used to buy things), the wartune economy would be inflated.

    Well thats my opinion at least..

    Leave a comment:


  • JkLoser87
    replied
    Give us trading system... would make game 100 times better.

    Leave a comment:


  • Arlad
    replied
    Originally posted by R211406975 View Post
    Legend online turkish server has 1.66 patch .besides 2.1 patch will arrive soon .

    When you buy something in market system takes %20 of your balens . For example you buy a crypt key for 100 balen . 100 balens decrease from you but receiver gets 80 balens.
    We know. I played Legend online but in the spanish server. but i quit 3 months ago because it's hard to find an english speaker there.

    Leave a comment:


  • R211406975
    replied
    Originally posted by Arlad View Post
    oh, legends online already has 1.4 patch? last time i played there, there is no emoticons yet.
    Btw, it's pretty well known that only wartune that removed the trading system, other incarnations of Divine Comedy (this game's original name in China) like ******** or Demon Slayer has the trading system intact.
    Legend online turkish server has 1.66 patch .besides 2.1 patch will arrive soon .

    When you buy something in market system takes %20 of your balens . For example you buy a crypt key for 100 balen . 100 balens decrease from you but receiver gets 80 balens.

    Leave a comment:


  • Arlad
    replied
    Originally posted by R211406975 View Post
    We already have this "bid" thing
    It's turkish btw

    [ATTACH=CONFIG]53558[/ATTACH]
    oh, legends online already has 1.4 patch? last time i played there, there is no emoticons yet.
    Btw, it's pretty well known that only wartune that removed the trading system, other incarnations of Divine Comedy (this game's original name in China) like ******** or Demon Slayer has the trading system intact.

    Leave a comment:


  • R211406975
    replied
    We already have this "bid" thing
    It's turkish btw
    Last edited by Anarchist; 09-27-2013, 07:10 PM.

    Leave a comment:


  • Arlad
    replied
    Originally posted by Whispir View Post
    I've read that unbound is supposed to be tradable/sellable in a market but we do not have that function yet.
    In all other chinese flash games i played, that is right. Unbound items are the one able to be sold in market, and the bound ones are the one who stuck with your character. Kinda like : "eww, who wants to wear your used underwear" in case of bound items.

    Leave a comment:


  • B4nsh33
    replied
    One of my favorite pet peeves

    either

    A) Put in the darn auction house (coming soon since i started playing over a year ago)

    Or

    B) Eliminate Bound and Unbound

    Leave a comment:


  • Whispir
    replied
    I've read that unbound is supposed to be tradable/sellable in a market but we do not have that function yet.

    Leave a comment:

Working...
X