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  • [Guide] Wartune Patch 8.6

    R2Games Presents Wartune Patch 8.6








    Dragon Soul System - Dragon Soul has awakened. All mortals shall tremble before its true power!
    Goddess Accessory - Equip your goddess with more power!
    Path to Redemption - Test your skills in this new weekly dungeon!
    Dragonchant Skill Optimization
    - Dragonchant pioneers have mastered powerful skills and fight styles
    Optimizations

  • #2
    Dragon Soul System


    Prologue
    Dragon Soul has awakened. All mortals shall tremble before its true power!


    Entry

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    Conditions
    When Dragon Soul is upgraded to max level, a notification shows up on the screen. Click "Awaken" to enter the Holy Dragon Soul panel.


    Rules
    1. It takes Holy Dragon Essence to upgrade. Note: The Holy Dragon Essence is an item acquired through an event. The event will be released later.
    2. Holy Dragon Soul is based on the original Dragon Soul attributes. Upgrade the Holy Dragon Soul to receive attributes boosts by percentage.
    3. One specific piece of attribute is upgraded at a time - Crit, Block, Penetration, Max HP, Defense and Attack. Holy Dragon Soul can be upgraded by 1 level when all 6 pieces of attributes are maxed out.

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    4. Level 11, 21, 31, 41, 51 and 61 Holy Dragon Soul gives passive skills and reduces the damage received.

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    Comment


    • #3
      Goddess Accessory



      Goddess Accessory
      Level: Class advancement
      Entry: Battle --> Goddess --> Accessory



      Interface

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      • The accessory system consists of 4 parts - Helmet, Earring, Ornament and Necklace.
      Helmet - Increases Goddess's HP
      Earring - Increases Goddess's PDEF
      Ornament - Increases Goddess's ATK
      Necklace - Increases Goddess's MDEF
      • The accessory falls in 6 qualities - Common, Uncommon, Rare, Epic, Legendary and Mythic.
      • When all the 4 Accessories reach Lvl. 40, 80, 160 and 200 at the same time, set effects will be activated. The effect gives additional Crit and Penetration to the Goddess and cannot be inherited by the Character.



      Accessory Enchantment

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      • It takes Charm Mace, obtained from Path to Redemption, and Gold to enchant an accessory. Each enchanting attempt increases the Blessing. The higher the Blessing accumulated, the greater the chances of success. A maxed Blessing guarantees a successful enchantment and upgrades the accessory by 1 level.
      • Click the "Auto-Enchant" button to use Charm Maces and Gold to automatically enchant the accessory until a successful enchantment has been made. A notification will pop up when you run out of Gold/Maces.



      Accessory Ascension

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      Ascension consists of 5 levels, each of which requires a specific amount of Goddess Hearts of the right level and other items to ascend. A successful ascension gives additional attributes based on a percentage of the accessory and raises its level cap.

      Comment


      • #4
        Path to Redemption



        Path to Redemption
        • Level: Class advancement
        • Event NPC: Cloud City --> Tina --> Path to Redemption

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        • Dungeons: There are 3 difficulties available - Common, Nightmare and Hell, each of which contains 10 floors. Clear the 10th floor to unlock the next difficulty with a cooling down of 24h that can be removed with 720 Balens. (It is recommended to start the dungeon no later than Friday).


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        • Drops: Players may view all the items available at the beginning of each floor and each difficulty.
        • Gameplay: There are 1 - 3 stages at each floor with various buffs and debuffs. Players will be able to choose a stage to challenge based on their battle rating, resistance and other attributes. The dungeon resets weekly and all the 3 difficulties can be challenged once again.


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        • #5
          Dragonchant Skill Optimization



          Prologue
          After heroic efforts made in Demon Continent, the Dragonchant pioneers have mastered powerful skills and fight styles. Eventually, they made a triumphant return and the lords are inducted into the skills of combat. But stay on guard, the enemies will be more savage and cruel along the way.



          Entry
          Dragonchant - Skills


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          Description
          In consideration of the poor interaction between Dragonchant and Character skills in terms of damage, coherence, balancing and differentiation, it is decided that the Dragonchant skill system shall be redone. The optimization aims to combine the two types of skills and add new ones to improve skill damage and comprehensibility.


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          (Image 1.1: original Dragonchant skill panel)


          Interface

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          (Image 1.2: new Dragonchant skill panel)

          1. Combine freeze with enchantment into one skill set. Now there are 5 types of active skills after the combination.
          2. Consolidate and streamline the original passive skills into one general set shared by all specializations. Now there are a 5 types of passive skills after the consolidation.
          3. Players may choose to distribute their skill points to PVE or PVP sets, as they prefer.



          Skill Points Distribution
          How to learn a skill?

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          1. Click the "+" button to spend one skill point and learn the skill. Different skills may require different points to master. The corresponding skill icon will be lightened up after completion of learning.
          2. When a skill is learned and the remaining skill points are >0, available follow-up skills will be highlighted by an indicative arrow and a solid-lined frame. All tier 1 skills are learned by default without costing any skill points. When a skill is reset, the corresponding tier 1 skills will be kept.
          3. Reset skill points to revamp all currently activated skills.



          Skill Types

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          1. There are 1, 2, 3, 4, 5 active skills and one passive skill, a total of 6 skills, available, among which 1-5 skills of tier 1 shall be allocated to hotkeys 1-5 respectively.
          2. Players may set skill hotkeys as they prefer.



          Save Skills

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          1. A total of 3 skill sets are available and the 1st one is activated by default. When switched, the skill hotkeys will be replaced simultaneously and a piece of yellow highlighted information will be displayed on central screen indicating that skills have been switched to Set 2?
          2. When a player opens the panel, the 1st or the currently activated set will be the active set by default.



          Skill Effects

          New Effects
          1. Passive:
          • Fixed Buffs: Decreases all enemy units HP, ATK and Defense,or increases self HP, ATK and Defense.
          • Random buff/debuffs: Chances to restore self HP or increase self Crit, or dispel debuffs, or add flame.
          Passive skills of the Dragonchant cannot stack between party members.


          2. Active: Attack an enemy unit and add flames to the target. The flame explodes when it stacks to 5 and causes damage in percentage to caster’s ATK; or, attack an enemy unit and add flames to the target. The target gets 1 debuff (Chaos/Amnesia - forget 3 skills/decreased awakening point) by random when flame stacks to 5 and reset flames to 0 thereafter.

          3. When flames stack to 5, the next enemy unit will explode before it makes a move or receive debuffs after the move.

          4. Whether the flame effect causes explosion or inflicts debuffs to an enemy unit, will be determined by the skill/buff the last flame gives to the caster.

          Comment


          • #6
            Optimizations


            1. Cuties V2.0
            • New map - Chapter 4
            A brand new map - Chapter 4 Deathly Sands awaits upon completion of Chapter 3 Fetid Swap.
            Bring your most experienced Cuties with the most powerful skills and prove your worth in the Deathly Sands!
            • New Cuties
            Added 5 Cuties - Soul Worm, Spirit Worm, Soul Slasher, Gun of Spirigoth and Spirigar's Shield.
            New Cuties can be summoned through the Matrix.


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            • Optimized the summoning guidelines for Cuties.


            2. Antaeus Aider
            • Requirement - reduced Battle Rating requirements for candidates from 3000+ to 1000+.
            • Invitation - players who are defeated in Zodiac Palace, Titan Temple, Forgotten Catacombs and Time Portal can now receive a system notice on Antaeus Aider invitation.
            • Sign-up - qualified players and the top 100 candidates on the list will receive a system notice on Antaeus Aider sign-up.


            3. New Experience Quests
            • Added new quests for Class Advancement.
            • Added new quests for Goddess and Dragonchant. Complete new experience quests to claim massive rewards.Sophia, our beloved Goddess, offers all kinds of gift packs to help champions on their goals.


            4. League Rumble - Party Hall
            • Players can now create a team or party up with each other in the newly added Party Hall;
            • Party Leader can now invite/kick players to form a party and sign up for League Rumble;
            • Party members are fixed once signed up for League Rumble.

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            5. Ban on Invitation
            • Players cannot receive invitations from another player who's on the Blacklist for Hall of Heroes, Arena, Friends, Cloud City, Game Hall, Manage Party, or Campfire Feast in Homestead.


            6. Inventory
            • Increased the stack limit for Will Gear, Willpower Talent Stone and EXP Talisman from 999 to 9999.


            7. Adjusted materials required for Rare and Legendary Artifacts:

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            7. Optimizations
            • Optimized battle effect for Goddess.
            • Optimized display layout for Gems synthesis.
            • Optimized Tree of Ancients prize pool - players can now view item types and amounts available in the pool.
            • Optimized Gacha prize pool - players can now view all items available in the pool (changed from 9 items).

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