Just wondering. They all look absolutely useless. I used my advanced skill points to max the regular tree and add the HP passive...
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Are there any good active advanced mage skills?
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no there aren't good skills except 1 passive hp
I was thinking that mana shield is good but turns out that its useless ...it cant be combined with guardian rune or passive 15% dmg resist from restoration ...don't know if its bug or what I don't see why I would cast shield when I can have guardian rune 50% on max or restoration 15% dmg resist 2 turns duration I get heal also with it and less rage cost (while mana shield 16% dmg resist and 45 rage 3 turns duration)
I tried using shield restor guardian rune but only 1 will apply if u cast another first 1 disappear
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Originally posted by Yesheron View PostJust wondering. They all look absolutely useless. I used my advanced skill points to max the regular tree and add the HP passive...
Adding a slow effect to Icebolt and a bleed effect to Flame Tornado (like many Amazon Queen skills have a bleed) would make them better. For Anthem, a heal that burns all your rage should heal a lot more or have a Purify effect, say.
I don't know anything about Rage Master, since I love my Rage rune too much to risk messing that up. If someone knows how Rage Master works, posting that here would be much appreciatedLord Drake currently lives in: S130 Dragonmar
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Originally posted by Kingryan View PostIs it 60 sec, or 1 sec? I read in some blogs it was 1 sec... Just want to know.SERVER: Kong Server 4 Oceanic (others see us as Kong-S6)
IGN: Kimwong
CLASS: Knight
PLAYER TYPE: Light casher
BATTLE RATING: 300K - 420K range
Casual playing now, not gonna spend too much time
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Originally posted by Kingryan View PostIs it 60 sec, or 1 sec? I read in some blogs it was 1 sec... Just want to know.
What would be the point of wasting so much rage for it?
Not mentioning, that I would have no space for that skill on the skillbar.
With the adv. class, mages got 1 usefull skill (+10% HP passive). All the rest is pretty useless.
Generally, I took both passives (although the rage one is pretty lame).
I tried that 100 rage AoE one and I definitely prefer Delphic Thunder Hell rather than this.
In 1 vs. 1 Thunderer is a lot better than any other skill.
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Originally posted by Kingryan View PostNo, i think 1 sec cd heal would be awesome.
Considering you get 10 rage per turn from equipment, 15 if you have rage master and heal yourself, you are like a healing fountain.
So i just want to confirm if it is really 1 sec cd.SERVER: Kong Server 4 Oceanic (others see us as Kong-S6)
IGN: Kimwong
CLASS: Knight
PLAYER TYPE: Light casher
BATTLE RATING: 300K - 420K range
Casual playing now, not gonna spend too much time
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Originally posted by Kingryan View PostNo, i think 1 sec cd heal would be awesome.
Considering you get 10 rage per turn from equipment, 15 if you have rage master and heal yourself, you are like a healing fountain.
So i just want to confirm if it is really 1 sec cd.
My BR knight deals me up to 50k with Ult Slasher (with crit). Archer around the same with Armor Piercer or up to 40k with MS.Last edited by Caballero1321; 09-05-2014, 06:46 AM.
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Originally posted by Caballero1321 View PostOk. You would have 15% of rage, so you would heal for 15% out of 90k = 13.5k HP. You would die so hard :P
My BR knight deals me up to 50k with Ult Slasher (with crit). Archer around the same with Armor Piercer or up to 40k with MS.
(Sorry, it it hard to multiquote on a tablet)
And, I do not think that healing non stop is non sense... Wartune has many ridiculous updates, and they could really do this non stop healing...
So that is why I am confirming if it is really 1 sec..
I asked my guildmate about it, and he said it was 60 sec cd, but it was just level 1. So I would like anyone to confirm if the cooldown also changes as this skill levels up... According to the blog I read, this skill is much faster cd than restoration.
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