In battlegrounds, it has become nearly impossible for lower level players (and even some highlevers) to enjoy the game, due to camping tactics. Here is a solution, and the only one that may work.
Do something similar to the Wild Area maps, where attacked players can't be attacked for a limited period of time (seconds, obviously). It should be long enough for them to make one run from the respawn point, to the target collection point, collect items, and return. All non-stop, without waiting. THEN it should run out, and normal play resume. [If they failed to make it before time ran out? Well, I can't help that. Also, like the sister concept on the Wild Map, if the protected player attacks? Tough. They loose the protection and play returns to normal.
Please, comment on and pass this message around. It's a simple fix. But it WORKS!!! :3
Do something similar to the Wild Area maps, where attacked players can't be attacked for a limited period of time (seconds, obviously). It should be long enough for them to make one run from the respawn point, to the target collection point, collect items, and return. All non-stop, without waiting. THEN it should run out, and normal play resume. [If they failed to make it before time ran out? Well, I can't help that. Also, like the sister concept on the Wild Map, if the protected player attacks? Tough. They loose the protection and play returns to normal.
Please, comment on and pass this message around. It's a simple fix. But it WORKS!!! :3
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