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IDEAS for the WILD

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  • IDEAS for the WILD

    1. If a guild member attacks a different guilds castle it places a counter once that counter reaches a certain number a Guild War is available. Guild wars could be on a special day of the week. This would limit random attacks for no reason and give reason for attacking or not wanting to attack certain guild castles.

    2. PVP in the WILD. If you see another player you can attack and gain rewards. Would have to be a logout of the wild timer to keep people from exiting the wild when another player comes in sight.

    3. Picking fruit trees: There are many trees in the WILD if we can pick fruits which could be like a mini game with PVP in the WILD where you steal the person you kills fruits and they respawn back at their castle.

    4. Trapping animals: Trapping animals would be another idea to add to the Wild, traps could be bought, or found and animal furs could be turned in for rewards as well have PVP capabilities of stealing another players if you kill them.

    5. Players of the same guild shouldnt be alowed to attack castles of their guildmates.

  • #2
    Originally posted by R23724193 View Post
    1. If a guild member attacks a different guilds castle it places a counter once that counter reaches a certain number a Guild War is available. Guild wars could be on a special day of the week. This would limit random attacks for no reason and give reason for attacking or not wanting to attack certain guild castles.

    2. PVP in the WILD. If you see another player you can attack and gain rewards. Would have to be a logout of the wild timer to keep people from exiting the wild when another player comes in sight.

    3. Picking fruit trees: There are many trees in the WILD if we can pick fruits which could be like a mini game with PVP in the WILD where you steal the person you kills fruits and they respawn back at their castle.

    4. Trapping animals: Trapping animals would be another idea to add to the Wild, traps could be bought, or found and animal furs could be turned in for rewards as well have PVP capabilities of stealing another players if you kill them.

    5. Players of the same guild shouldnt be alowed to attack castles of their guildmates.
    1. Guild wars is coming in "future updates" and is not yet implemented. -1
    2. "Return" button bypasses the timer... And i hate low levels wasting my time in wilds already... -1
    3. Does it have to be Fruit Trees? Why not make "NPC Citys" to attack to get the same rewards (wilds does need something else in it.) +1
    4. Sounds good, maybe use the furs to make an armor set? +1
    5. You cant attack Allies... -9001

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    • #3
      1. This is a suggestions page and tho its not implemented its worth disscussing.
      2. Low lvls wouldnt waste your time if your in the appropriate section of the world. A PVP section in the WILD could really makes guild warfare amazing. The wild is perfect for this due to castles and the ability.
      3. NPC cities could be good but those rewards are in place by castle siege. I like the idea of risking your apples or whatever. Just as long as their is something to lose and something to gain by besting people. The wild could be a hangout location to PVP when their is nothing else to do in game due to timers.

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      • #4
        Originally posted by R23724193 View Post
        1. If a guild member attacks a different guilds castle it places a counter once that counter reaches a certain number a Guild War is available. Guild wars could be on a special day of the week. This would limit random attacks for no reason and give reason for attacking or not wanting to attack certain guild castles.

        2. PVP in the WILD. If you see another player you can attack and gain rewards. Would have to be a logout of the wild timer to keep people from exiting the wild when another player comes in sight.

        3. Picking fruit trees: There are many trees in the WILD if we can pick fruits which could be like a mini game with PVP in the WILD where you steal the person you kills fruits and they respawn back at their castle.

        4. Trapping animals: Trapping animals would be another idea to add to the Wild, traps could be bought, or found and animal furs could be turned in for rewards as well have PVP capabilities of stealing another players if you kill them.

        5. Players of the same guild shouldnt be alowed to attack castles of their guildmates.
        Idea no 1 = -1 cause this idea is already has been told of coming soon Also its much more fun for random attacks than a planned attack

        Idea no 2 = - 1 more PVP of any player on sight? No thank u already there is tooooooooooo much of an imbalance think of a person who is just hunting for mobs for daru gets killed for no reason?

        Idea no 3 = those are wild trees not plants unless there is a new type of plants which can be collected u cannot pick them up since they are not programmed to be picked ok
        but i do like the idea but instead of simply having a pick all u want why not a limit like 5 for 1 person everyday and reward is gold or daru since troop speciality takes 1 million per upgrade it should be 100,000 gold or daru depends on luck on what u get and since its only 5 per person every day with mix match combo u can expect a difficulty so +1

        Idea no 4 = what do u plan on doing with the mobs? useless PVP skill of stealth? yeah right if the reward is good u can expect abusers and worst of all imbalance NO the mobs are good as they are

        Idea no 5 = all guild mate castle names are in green hence u can identify friends from FOE so if u don't want to attack then don't attack but if ur guild mate attacks u then he/she just doesn't like u thats all
        Learn the search function and use the search function help r2 by reducing the threads which might have already been posted

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        • #5
          if guild mate are attacking you , then something must be seriously wrong


          up for pvp area !!

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          • #6
            Originally posted by R23724193 View Post
            2. PVP in the WILD. If you see another player you can attack and gain rewards. Would have to be a logout of the wild timer to keep people from exiting the wild when another player comes in sight.
            Nooo! I don't want the game to have to load other people's toons. Don't want the same problem as the World Boss lobby.

            3. Picking fruit trees: There are many trees in the WILD if we can pick fruits which could be like a mini game with PVP in the WILD where you steal the person you kills fruits and they respawn back at their castle.
            Maybe let us find SEEDS! No need to make new art or resources. Just change chests to random plants from the Farm selection. Right now, the chest drops in the Wilds are worthless anyway. In fact, there's maybe a 50-50 chance it'll cost you $$$ to recycle.


            5. Players of the same guild shouldnt be alowed to attack castles of their guildmates.
            They can do this right now? Do you get the 40 Guild Contribution for attacking a guild castle?
            WarTune [S40] The Badlands - "Medic"

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