Because I'm still getting stunned by players in the mid-high 60s & I'm max hs @ lvl 72 -- that's a broken mechanic. in other games they would consider that a bug.
Reset it and reassess the max values per level based off of the current exp per level.
I'm getting sick and tired of this max stun ** in bg just because these other players have been playing a few months longer than me and no matter what I do, I cannot catch up until I get into the high 70s or even level 80.
Pre-patch level 69 players could achieve 50-60 in talents, post-patch 30-40 before you hit level 73. For all pre-patch players it means; automatic maximum stun duration on any newer opponent. Plus they get the time to sit there and camp forever ON TOP OF THAT. Meaning they are already stronger. That just makes Sylphtune even more broken and unenjoyable; especially when it comes to cross-server pvp events.
Reset it and reassess the max values per level based off of the current exp per level.
I'm getting sick and tired of this max stun ** in bg just because these other players have been playing a few months longer than me and no matter what I do, I cannot catch up until I get into the high 70s or even level 80.
Pre-patch level 69 players could achieve 50-60 in talents, post-patch 30-40 before you hit level 73. For all pre-patch players it means; automatic maximum stun duration on any newer opponent. Plus they get the time to sit there and camp forever ON TOP OF THAT. Meaning they are already stronger. That just makes Sylphtune even more broken and unenjoyable; especially when it comes to cross-server pvp events.
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