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[S9 Camp Calorn] Lv50 MP Dungeon Boss Video

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  • #16
    suddenly just felt that the tank is so redundant in there.. LOL

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    • #17
      Originally posted by onimad View Post
      [ATTACH=CONFIG]25998[/ATTACH]
      this is how u do it
      i wonder if without the lvl 30 sets are mages able to do just do the same.. lack of rage still?

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      • #18
        That Half-Naked Chick was very GG Tho~ ._.
        'Cuz I'ma CandyMan~
        ☣CAIN☣

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        • #19
          Originally posted by lance137 View Post
          yes you get 29k hp archers and mages but how you do with group of noncashers is the question
          he's got 34k hp wif buff actually. non-casher?? lol hard... but regischaos is a non-casher i think.

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          • #20
            This is how we did it:

            formation
            front: 1 archer acting as tank.
            middle: 1 archer and 1 mage
            rear: 1 mage

            Build
            front archer need to have huge def in both mdef and pdef. huge meaning 6k minimum and 7k prefered. hp above 30k. middle and rear players only need mdef to tank its aoe matk. hp above 25k and 30k prefered. mdef 5k minimum.

            Strategy
            Archer only need to use arrow strike and occasional scatter shot then boss have the reflect stat boost. initially this boss is quite easy to kill. When you reduce the boss's hp until half of last bar, that is where the fun starts. also try to keep your rage high. do not use multi attack. just arrow strike and scatter shot. maybe you might wanna use deep freeze as well. as for mage, they can help do some damage while heal everyone. make sure everyone's hp is high. For archer, make sure you have more than 65 rage before the boss summon his clone. when the boss summon his clone, this is what you should do.

            Kill the main boss as fast as possible. Use incidiary shots and deep freeze. kill him fast. archer keep casting scatter shot the moment your cool down is done. mage keep healing like there's no tomorrow. use rune if you have to. once you killed the second boss, your victory is higher than 80%. Remember, scatter shot is very very important. the reflect damage really hurt. its a battle between whether the second boss die first or your main tank die first.

            edit:
            when the second boss is near death, dont bother with scatter shot. boss will cast another buff which is increase 150% casting speed instead of reflect. you cant debuff this. use incidiary shot now instead.
            Last edited by Yvonnekl2; 10-16-2012, 12:46 PM.

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            • #21
              wow 34k archer he must be a beast
              Arguing on the internet is like running Something... Even if you win, you're still Loved

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              • #22
                Originally posted by lance137 View Post
                wow 34k archer he must be a beast
                its not hard for archer to have above 30k hp. as long as u have full lvl 4 gems, you're set..

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                • #23
                  Originally posted by Yvonnekl2 View Post
                  This is how we did it:

                  formation
                  front: 1 archer acting as tank.
                  middle: 1 archer and 1 mage
                  rear: 1 mage

                  Build
                  front archer need to have huge def in both mdef and pdef. huge meaning 6k minimum and 7k prefered. hp above 30k. middle and rear players only need mdef to tank its aoe matk. hp above 25k and 30k prefered. mdef 5k minimum.

                  Strategy
                  Archer only need to use arrow strike and occasional scatter shot then boss have the reflect stat boost. initially this boss is quite easy to kill. When you reduce the boss's hp until half of last bar, that is where the fun starts. also try to keep your rage high. do not use multi attack. just arrow strike and scatter shot. maybe you might wanna use deep freeze as well. as for mage, they can help do some damage while heal everyone. make sure everyone's hp is high. For archer, make sure you have more than 65 rage before the boss summon his clone. when the boss summon his clone, this is what you should do.

                  Kill the main boss as fast as possible. Use incidiary shots and deep freeze. kill him fast. archer keep casting scatter shot the moment your cool down is done. mage keep healing like there's no tomorrow. use rune if you have to. once you killed the second boss, your victory is higher than 80%. Remember, scatter shot is very very important. the reflect damage really hurt. its a battle between whether the second boss die first or your main tank die first.
                  ps : use strategy not brute force.. cos reflect is hurt esp when u use heavy damage skill
                  ☣CAIN☣

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                  • #24
                    oh god... now mp dung lvl45 boss looks so easy > my team goal is do 5 runs with 1 scroll (but only need mage team work)

                    for this mp dung lvl50 boss we need a lot more team work with all players.

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                    • #25
                      Im waiting for more players to get to 50..im 52 and closest one to me is 49 Really thx for all the good tips ill use em well

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