Hey Everyone...
I have been thinking of suggesting a passive income system... nothing of the sort have I seen in the suggestions section before.. however correct me if I am wrong....
The basic idea is that similar to the gold refinery that we already have as a part of our town..
as it generates a predetermined amount of gold on an hourly basis... I am thinking why not make a passive system of all the currencies in the game (eg. daru, kyanite, crypt coins, insignia etc etc).... especially with the Wilds Shop introduced now each bit of a currency is vital... and I know various guys who miss specific events like Arena or BG due to time-zone limitations and restrictions....
This suggestion felt pretty good to me and I hope all of you guys think the same....
It can be in the form of a building (like the HomeStead -Coming Soon!!-) that generates certain currencies at a VERY slow rate and can be levelled up like the gold refinery and a new form of currency generation be made available at say every 5 levels (like the fish game) and all the other levels just increase the production rate like say 1% or 5% of the initial rate....
A may-be sketch of the what-ever-name-is-decided building..
Level 1: Gold becomes available
Level 5: Daru becomes available
Level 10: Guild Contribution becomes available
Level 15: Kyanite becomes available
Level 20: Insignia become available
Level 25: Crypt Tokens become available
Level 30: Shadow Crystals become available
Level 35: Amethyst becomes available
Level 40: Battle-Ground Treasure Chest Shards become available
Level 45: Star Points become available
Level 50: Sylph Essences (can be chosen which one) become available
Level 55: Bound Balens become available
Level 60: Mystery Stones become available
Level 65: Mount Spirits become available
Level 70: Fashion Shards become available
Level 75: All Production Rates +10%
Level 80: All Production Rates +25%
And there also can be a quest or something to unlock this system like class-advancement quest or astral master quest or title stats activation quest...
So all of these currencies can be obtained at a very slow but steady pace by everyone
Looking forward to Positive Replies
Regards,
I have been thinking of suggesting a passive income system... nothing of the sort have I seen in the suggestions section before.. however correct me if I am wrong....
The basic idea is that similar to the gold refinery that we already have as a part of our town..
as it generates a predetermined amount of gold on an hourly basis... I am thinking why not make a passive system of all the currencies in the game (eg. daru, kyanite, crypt coins, insignia etc etc).... especially with the Wilds Shop introduced now each bit of a currency is vital... and I know various guys who miss specific events like Arena or BG due to time-zone limitations and restrictions....
This suggestion felt pretty good to me and I hope all of you guys think the same....
It can be in the form of a building (like the HomeStead -Coming Soon!!-) that generates certain currencies at a VERY slow rate and can be levelled up like the gold refinery and a new form of currency generation be made available at say every 5 levels (like the fish game) and all the other levels just increase the production rate like say 1% or 5% of the initial rate....
A may-be sketch of the what-ever-name-is-decided building..
Level 1: Gold becomes available
Level 5: Daru becomes available
Level 10: Guild Contribution becomes available
Level 15: Kyanite becomes available
Level 20: Insignia become available
Level 25: Crypt Tokens become available
Level 30: Shadow Crystals become available
Level 35: Amethyst becomes available
Level 40: Battle-Ground Treasure Chest Shards become available
Level 45: Star Points become available
Level 50: Sylph Essences (can be chosen which one) become available
Level 55: Bound Balens become available
Level 60: Mystery Stones become available
Level 65: Mount Spirits become available
Level 70: Fashion Shards become available
Level 75: All Production Rates +10%
Level 80: All Production Rates +25%
And there also can be a quest or something to unlock this system like class-advancement quest or astral master quest or title stats activation quest...
So all of these currencies can be obtained at a very slow but steady pace by everyone
Looking forward to Positive Replies
Regards,
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