Often we will see some afkers in battle ground, first thought that would struck me is arggh, alts accounts again, spoil the match. And today, I became an afker myself, and this is my only main account. I got an understanding why these players choose to be afkers, even though some of the faces are familiar in arena - they didn't choose to be naked or afk in arena, but why choose to afk in battle grounds?
Because they understood this earlier than I am, the matching system in battle grounds, is not random.
I noticed this thanks to the player Cerden. Cerden is a strong player who will attract a lot attention in any battle ground matches, because he always goes for the guardian npc. And for 5 matches IN A ROW, I have been placed in the opposite team against Cerden, which means for several days I have to see this same player's name appeared over, and over again, in all of my matches. If it is a random, the maths will already proved it wrong immediately.
How many players in my server? I took an estimation of 300 (the least), which the number I could see in World Boss event.
30 players in one battle ground room.
That means 300 players, result in 10 battle ground rooms.
The chances of me meeting Cerden in 10 rooms, is 0.10.
The chances of Cerden always in the opposite team, is 0.50.
Thus for one match, the possibility for this to happen, is 0.10x0.50 = 0.05
The chances that this will happen in 5 matches in a row, which Cerden and myself are always in a same room, and each on the opposite team, is 0.05x0.05x0.05x0.05x0.05
Result in a possibility of 0.0000003125
Politely said, almost zero :\
And today I saw it happens right in front of my eyes.
Given still, I assume the minimum number of rooms, are only 10 -.-
I would not have noticed if its a 5 loses in a row, but when Cerden is appearing in the opposite team in every of my matches, when you happen to see similiar faces in your matches, naturally it will attract your attention isn't it? That's where your matching system tell us so. It attracts my attention, and I started to give in a few thoughts.
If I am not mistaken, for those of us who had played the game for some time, we would have an idea which player is strong or such, or which player is a vip, mvp, or cash players, etc etc, familiar names we had met in arenas or battle grounds.
Thus in battle grounds, when these vips, cash players are being assigned to a particular team, it can be noticed that the average battle ratings of the players in his team, are usually higher, compared to the other team. You could try observe this out in the following battle ground matches.
PS: And in the 5th match against Cerden which I decided to afk the entire game, there a lot of vips in a same, single team, and more than half the players' battle rating in Cerden team are 20k or above 20k, while my team are all 10k++. This is the same as matching Lin Dan to a mid school badminton player and you tried to convince to all others, that it is a "good game".
This mean the matching system is not based on random. Higher BR players will always be assigned to the team where the cash players landed in. This is the same as saying that the system is assigning easy targets for cash players to kill, and easy games for them to win, all the time, by providing kids and babies for adults to match in their matches, and making it believe that their cash has been worth spending.
It may be good in term of marketing, but somehow you know... it kind of hurting my ego, especially for a non cash player such as myself.
Personally, I strongly believe, whether pay cash or non cash, no one would desire to be a play doll in one's hand. Win or lose, what we want is a free battle to enjoy, not a battle which the result is being fixed by a party, even before the match begins.
Kindly please respect the players who play your game, don't treat us like an idiot, because that is really insulting, we came into the game that you promoted, introduced, in order to play the game you provided with the players all around the world, not to provide ourselves to be played by you.
This is why some players choose to afk in base, because they realise this, earlier than I did.
I will not choose to believe the admins will purposely assign me to be a different team against Cerden, because I am a nobody in the game and admins are not such a free person to admit such a nonsense act. I would rather believe in logics and reasons. Thus if elaborate it further on, this is the only explanation I could find out.
More or less, I had been spending weeks and months in your game, it would really disappoint me a lot if it end out as a service such as this. 5 games with Cerden in the opposite team in a row, is not even possible to be happening. The chain will more likely to be broken in my third match at least, which I won't see Cerden again in my matches.
The possibility is just too low. The maths don't allow it to happen, not I do not allow it to happen, if it happens, then it is simple to understand, your matching system, is not randomly based, that's all.
And these few days your system is matching me against Cerden, not to mention I had to wake up with a sleepy eye on an alarm clock ringing just to see Cerden's face in 3 continuous days and play 5 continuous losing game, and not to mention you refuse to split battle grounds events into two separate timing zone to suit our time table.
I had been playing online games for a long time. Overally, there are 2 types of online game developers, winner type and loser type. Winner focus on the number of the players in server so that their server will always full of players, while loser focus on how much cost they charge per item.
Winner developers are willing to spend to promote, to attract more players come to play before they start to earn profit. Loser scare to lose money in every step and using every tricks possible to force player to buy items all the time. Winner do not need to spend effort in forcing item purchasing in their server, because when they make the players happy, naturally their server will be crowded, crowded attracts more players, more players increase competition, competitions encourage payments. That's all it takes.
I pick your game because it is announced your game reach a million player in a very short time, because you shows signs of a winner. I had spent months in your game. WEEKS, and MONTHS. Kindly please tell me that I had picked the right game and my time had been worth playing in your server, kindly please. Manipulating the matchings in a match, is the last thing a winner will ever need to do.
If you want to convince me that I am wrong, then please prove me wrong in the incoming battle ground matches after today, which we would not always see the average battle ratings in the cash player team, are higher than the other team, all the time. Have faith and put trust in your cash players supporters, if they can pay, they definitely can win. They do not need a handicap for that.
Because they understood this earlier than I am, the matching system in battle grounds, is not random.
I noticed this thanks to the player Cerden. Cerden is a strong player who will attract a lot attention in any battle ground matches, because he always goes for the guardian npc. And for 5 matches IN A ROW, I have been placed in the opposite team against Cerden, which means for several days I have to see this same player's name appeared over, and over again, in all of my matches. If it is a random, the maths will already proved it wrong immediately.
How many players in my server? I took an estimation of 300 (the least), which the number I could see in World Boss event.
30 players in one battle ground room.
That means 300 players, result in 10 battle ground rooms.
The chances of me meeting Cerden in 10 rooms, is 0.10.
The chances of Cerden always in the opposite team, is 0.50.
Thus for one match, the possibility for this to happen, is 0.10x0.50 = 0.05
The chances that this will happen in 5 matches in a row, which Cerden and myself are always in a same room, and each on the opposite team, is 0.05x0.05x0.05x0.05x0.05
Result in a possibility of 0.0000003125
Politely said, almost zero :\
And today I saw it happens right in front of my eyes.
Given still, I assume the minimum number of rooms, are only 10 -.-
I would not have noticed if its a 5 loses in a row, but when Cerden is appearing in the opposite team in every of my matches, when you happen to see similiar faces in your matches, naturally it will attract your attention isn't it? That's where your matching system tell us so. It attracts my attention, and I started to give in a few thoughts.
If I am not mistaken, for those of us who had played the game for some time, we would have an idea which player is strong or such, or which player is a vip, mvp, or cash players, etc etc, familiar names we had met in arenas or battle grounds.
Thus in battle grounds, when these vips, cash players are being assigned to a particular team, it can be noticed that the average battle ratings of the players in his team, are usually higher, compared to the other team. You could try observe this out in the following battle ground matches.
PS: And in the 5th match against Cerden which I decided to afk the entire game, there a lot of vips in a same, single team, and more than half the players' battle rating in Cerden team are 20k or above 20k, while my team are all 10k++. This is the same as matching Lin Dan to a mid school badminton player and you tried to convince to all others, that it is a "good game".
This mean the matching system is not based on random. Higher BR players will always be assigned to the team where the cash players landed in. This is the same as saying that the system is assigning easy targets for cash players to kill, and easy games for them to win, all the time, by providing kids and babies for adults to match in their matches, and making it believe that their cash has been worth spending.
It may be good in term of marketing, but somehow you know... it kind of hurting my ego, especially for a non cash player such as myself.
Personally, I strongly believe, whether pay cash or non cash, no one would desire to be a play doll in one's hand. Win or lose, what we want is a free battle to enjoy, not a battle which the result is being fixed by a party, even before the match begins.
Kindly please respect the players who play your game, don't treat us like an idiot, because that is really insulting, we came into the game that you promoted, introduced, in order to play the game you provided with the players all around the world, not to provide ourselves to be played by you.
This is why some players choose to afk in base, because they realise this, earlier than I did.
I will not choose to believe the admins will purposely assign me to be a different team against Cerden, because I am a nobody in the game and admins are not such a free person to admit such a nonsense act. I would rather believe in logics and reasons. Thus if elaborate it further on, this is the only explanation I could find out.
More or less, I had been spending weeks and months in your game, it would really disappoint me a lot if it end out as a service such as this. 5 games with Cerden in the opposite team in a row, is not even possible to be happening. The chain will more likely to be broken in my third match at least, which I won't see Cerden again in my matches.
The possibility is just too low. The maths don't allow it to happen, not I do not allow it to happen, if it happens, then it is simple to understand, your matching system, is not randomly based, that's all.
And these few days your system is matching me against Cerden, not to mention I had to wake up with a sleepy eye on an alarm clock ringing just to see Cerden's face in 3 continuous days and play 5 continuous losing game, and not to mention you refuse to split battle grounds events into two separate timing zone to suit our time table.
I had been playing online games for a long time. Overally, there are 2 types of online game developers, winner type and loser type. Winner focus on the number of the players in server so that their server will always full of players, while loser focus on how much cost they charge per item.
Winner developers are willing to spend to promote, to attract more players come to play before they start to earn profit. Loser scare to lose money in every step and using every tricks possible to force player to buy items all the time. Winner do not need to spend effort in forcing item purchasing in their server, because when they make the players happy, naturally their server will be crowded, crowded attracts more players, more players increase competition, competitions encourage payments. That's all it takes.
I pick your game because it is announced your game reach a million player in a very short time, because you shows signs of a winner. I had spent months in your game. WEEKS, and MONTHS. Kindly please tell me that I had picked the right game and my time had been worth playing in your server, kindly please. Manipulating the matchings in a match, is the last thing a winner will ever need to do.
If you want to convince me that I am wrong, then please prove me wrong in the incoming battle ground matches after today, which we would not always see the average battle ratings in the cash player team, are higher than the other team, all the time. Have faith and put trust in your cash players supporters, if they can pay, they definitely can win. They do not need a handicap for that.
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