Originally posted by thisdude
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silent maintenance nerf ? mars will not protecting for WB not more
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Well scatter before the nerf was rarely used, tbh scat is a lot more important now for wilds bosses an such. In spire who cares even months ago when br was low could pass archer w/o scat. Only temporary impact it had was one of the low tier sky trail bosses is much harder to pass due to reflect, but in time even that will be simple.
And DF well all classes got shafted by that change, so no reason to cry about it. What happened happened nothing we can change about it.
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I haven't done a wb yet so I haven't seen the change but over the last 4 months my goal has been improving my defenses enough to be able to survive those pesky uber hits. Every big spender for the past 2 months I have been doing a max balen test to see how it's been improving. If wb are truly not survivable then I go back to no balens ever and grinding my patk as high as it can go.
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Originally posted by Bleeck View PostI just finished early wb and no one on my server was able to survive. The good news is that there was a notable reduction in lag giving me 2-5 extra hits in sylph round.
I hope they change it back like they did with DF, i know in future we will be able to have 800k HP or more and maybe we can survive again but that is too far in future. They shall had made this change when the patch that allows to deal with is on.R2-S426 Redwicky (merged)
Archer Linkoneusc
Legion Guild
1+1=3
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Originally posted by Linkoneusc View Postif that is right, we can have atleast one good news, but still they have took one goal for many players, inwas building astrals and runes for surviving last hit now all that progres has been sended to hell, for others is worst cuz they had alredy all settled for surviving and now they had lost all their WB config, they will have to rebuild all focused on damage.
I hope they change it back like they did with DF, i know in future we will be able to have 800k HP or more and maybe we can survive again but that is too far in future. They shall had made this change when the patch that allows to deal with is on.
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Originally posted by R238283246 View Post800K HP is possible now for some players if they buy the WB buff thing. It's still not enough...for the early boss anyway. It went from hitting me 100k 5 time to 600ik+ 5 times...so about 3M Hp should do it..lol or 1.5M with lvl 10 guardian.
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Originally posted by MrFancyPants View PostNope, the hit does damage that scales to your current HP (or max HP, I'm not completely sure). So the only hope of survival is agoran shield (or ice shield, but that would be crazy), like with ward tower or DI bosses. But you need to be really strong to make that an option. Potentially much, much stronger than anyone is now, if the WB still throws 4 regular hits.
And this is also assuming the small damage doesn't scale also.
First WB today I got hit for around 700k total but it only showed 1 hit + the max HP hit, so I'm assuming that if you can survive the 1st basic hit you then get 2nd basic hit (and this could go on for unknown amount of time). Similar to atoll lv1,2 an 3 bosses, even if you get an illusion proc on big hit he'll then hit you once more immediately killing you. (dunno why the same doesn't happen on lv4 boss)
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Originally posted by Wraithraiser View PostFirst WB today I got hit for around 700k total but it only showed 1 hit + the max HP hit, so I'm assuming that if you can survive the 1st basic hit you then get 2nd basic hit (and this could go on for unknown amount of time). Similar to atoll lv1,2 an 3 bosses, even if you get an illusion proc on big hit he'll then hit you once more immediately killing you. (dunno why the same doesn't happen on lv4 boss)
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Originally posted by R26092269 View PostIm not sure about atoll 1 and 2 bosses, but if i get an illusion trigger on boss 3 final hit, i survive.
Dunno I've seen illusion proc more than once on each boss but it usually goes 1 dmg and then 2-3mil dmg in the same hit. Except on lv4 boss where it just strikes once.
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