If this is your first visit, be sure to
check out the FAQ. You may need to register or log into an account at the R2Games website to post. If you already have an account, click Login above. To start viewing messages,
select the forum that you want to visit from the selection below.
Dear players, a recent Chrome update now reminds you to Turn Off Flash every time you open it. If you accidentally clicked Turn Off, click here for help with enabling Flash.
Im thinking the tooltip does not update after every change, sometimes it lags a bit...try relogging after adding the crystals and see if that helps...18% should be correct for the 158, for that matter, and 13 for the 116
these screens were taken 20 seconds one after the other, and also the atoll buff says "double resistance" but that doesnt really SHOW ur resistances as doubled and imho the buff is bugged anyways (with 450 electro resist ppl have 52% reduction, if u double that you should be IMMUNE to any electro damage, and that doesnt happen either). any ideas?
@grunt: not sure it was a lag issue, ive tried taking crystals in and out and it instantly updated
these screens were taken 20 seconds one after the other, and also the atoll buff says "double resistance" but that doesnt really SHOW ur resistances as doubled and imho the buff is bugged anyways (with 450 electro resist ppl have 52% reduction, if u double that you should be IMMUNE to any electro damage, and that doesnt happen either). any ideas?
@grunt: not sure it was a lag issue, ive tried taking crystals in and out and it instantly updated
its double resistance not double resistance %
so 400 res is now 800 res
and its when the opponents res reduction is at 0
we dont know what an AIs res reduction is at
good point hobo, didnt rly think that one through (abt res reduction)
didnt think bosses could have that
still if by logic 400 = 50%, 800 = 100%, thats just the way it is
and this brings us back to our first problem: why in hell did my light resist go DOWN when i ADDED crystals
it also depends on the sylph u are using, a dark sylph has more dark resist to Dark % even with same Res cristals number than an electro sylph. like: using Hercules and with 100 res to dark, u will have less Res to dark than when using a hades with 100 Res to Dark.
Also, there is a max % of res u can have. even if u have 1000 Res on Dark Element, ur Resistan probably wont go higher than 80%
anubis what you said is somewhat stupid, its just as saying having having 1 gallon/litre of water in a bottle, or having the same quantity in a water tank means there more or less water.....
its true damage wise, and yea, im assuming there may be a cap to resist, but this still doesnt explain ANYTHING related to my question
Comment