I think you should make Mages restoration skill targetable so you can cast on who you want to. so many times iv died in crypts because my restoration heals my troops instead of me even tho i have lower health at the time i press it, it decides to heal my troops because they suddenly have lower hp then me a second or 2 after iv done the qte, its stupid i could get so much further if it wasnt badly designed but no. i even tried turning my troops off but attacked in the wrong spec then when i revived and went again it had auto turned my troops back on and as usual i died because of them
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I hate when that happens too :/ There are so many times I waited to have less HP than my troops and then it decided to heal them anyway >.> One time I had low health and I used heal and it healed my troops even though it had more hp % than I did the entire time O.O(S14)Squintina
LVL 140 eidolon hybrid holy-focus priest
(S14)Bluespark
LVL 55 eidolon ice mage
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Yea personally don't change the healing any. I understand the frustration but imagine what knights will do if their angels always healed them when they got low? I've been in the same boat with my angels and it sucks but its designed that way. You change the healing aspect of the mage and you have to give something to the archer and knight. Would only be fair...Yitien:
Class: Assassin lvl 78
BR: 67K
Server: Qianfo Hall
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Nha healing is good as it is it just depends on luck so pray that u will get good luck or u can just rub a white cats ears and wala good luck for 1 day
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